|
#define | __midl |
|
#define | _In_ |
|
#define | _In_z_ |
|
#define | _In_opt_ |
|
#define | _Out_ |
|
#define | _Out_opt_ |
|
#define | _Inout_ |
|
#define | _Inout_opt_ |
|
#define | _COM_Outptr_ |
|
#define | _COM_Outptr_opt_ |
|
#define | _Check_return_ |
|
#define | _Null_terminated_ |
|
#define | _Return_type_success_(expr) |
|
#define | _Post_equal_to_(e) |
|
#define | _Post_satisfies_(expr) |
|
#define | _In_range_(lb, ub) |
|
#define | _In_reads_(size) |
|
#define | _In_reads_opt_(size) |
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#define | _In_reads_bytes_(size) |
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#define | _In_reads_bytes_opt_(size) |
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#define | _Out_writes_(size) |
|
#define | _Out_writes_opt_(size) |
|
#define | _Out_writes_bytes_(size) |
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#define | _Out_writes_bytes_opt_(size) |
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#define | _Inout_updates_bytes_(size) |
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#define | _Field_size_full_(size) |
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#define | _Field_size_bytes_full_(size) |
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#define | _Outptr_opt_result_bytebuffer_(size) |
|
#define | _Must_inspect_result_ |
|
#define | __specstrings |
|
#define | _Always_(annos) |
|
#define | __RPC_string |
|
#define | __RPC__deref_out |
|
#define | WINAPI __stdcall |
|
#define | VOID void |
|
#define | CONST const |
|
#define | far |
|
#define | near |
|
#define | FAR far |
|
#define | NEAR near |
|
#define | FALSE 0 |
|
#define | TRUE 1 |
|
#define | _W64 |
|
#define | __int3264 INT32 |
|
#define | STRICT 1 |
|
#define | STDMETHODCALLTYPE __export __stdcall |
|
#define | STDMETHODVCALLTYPE __export __cdecl |
|
#define | STDAPICALLTYPE __export __stdcall |
|
#define | STDAPIVCALLTYPE __export __cdecl |
|
#define | DUMMYSTRUCTNAME |
|
#define | EXTERN_C extern |
|
#define | EXTERN_C_START |
|
#define | EXTERN_C_END |
|
#define | DECLSPEC_IMPORT |
|
#define | DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE) |
|
#define | DECLSPEC_NOTHROW |
|
#define | DECLARE_HANDLE(name) |
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#define | _HRESULT_TYPEDEF_(_sc) |
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#define | S_OK _HRESULT_TYPEDEF_(0x0L) |
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#define | E_UNEXPECTED _HRESULT_TYPEDEF_(0x8000FFFFL) |
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#define | DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002) |
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#define | SUCCEEDED(hr) |
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#define | FAILED(hr) |
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#define | __MIDL_CONST const |
|
#define | REFIID const IID *__MIDL_CONST |
|
#define | REFGUID const GUID *__MIDL_CONST |
|
#define | DECLSPEC_SELECTANY |
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#define | DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) |
|
#define | __RPC_API |
|
#define | __RPC_USER |
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#define | __RPC_STUB |
|
#define | RPC_ENTRY |
|
#define | __RPC_FAR |
|
#define | UUID_DEFINED |
|
#define | uuid_t UUID |
|
#define | rpc_binding_handle_t RPC_BINDING_HANDLE |
|
#define | RPC_MGR_EPV void |
|
#define | DECLSPEC_NOVTABLE |
|
#define | DECLSPEC_UUID(x) |
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#define | MIDL_INTERFACE(x) |
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#define | BEGIN_INTERFACE |
|
#define | END_INTERFACE |
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#define | WINOLEAPI EXTERN_C DECLSPEC_IMPORT HRESULT STDAPICALLTYPE |
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#define | WINOLEAPI_(type) |
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#define | COM_DECLSPEC_NOTHROW DECLSPEC_NOTHROW |
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#define | interface struct |
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#define | STDMETHOD(method) |
|
#define | STDMETHOD_(type, method) |
|
#define | STDMETHODV(method) |
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#define | STDMETHODV_(type, method) |
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#define | IFACEMETHOD(method) |
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#define | IFACEMETHOD_(type, method) |
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#define | IFACEMETHODV(method) |
|
#define | IFACEMETHODV_(type, method) |
|
#define | PURE |
|
#define | THIS_ INTERFACE FAR *This, |
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#define | THIS INTERFACE FAR *This |
|
#define | CONST_VTBL |
|
#define | DECLARE_INTERFACE(iface) |
|
#define | DECLARE_INTERFACE_(iface, baseiface) |
|
#define | DECLARE_INTERFACE_IID(iface, iid) |
|
#define | DECLARE_INTERFACE_IID_(iface, baseiface, iid) |
|
#define | __IUnknown_FWD_DEFINED__ |
|
#define | __IUnknown_INTERFACE_DEFINED__ |
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#define | OLESTR(str) |
|
#define | INTERFACE ID3DInclude |
|
#define | __ID3D10Blob_FWD_DEFINED__ |
|
#define | IID_ID3DBlob IID_ID3D10Blob |
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#define | __ID3D12Object_FWD_DEFINED__ |
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#define | __ID3D12DeviceChild_FWD_DEFINED__ |
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#define | __ID3D12RootSignature_FWD_DEFINED__ |
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#define | __ID3D12RootSignatureDeserializer_FWD_DEFINED__ |
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#define | __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__ |
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#define | __ID3D12Pageable_FWD_DEFINED__ |
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#define | __ID3D12Heap_FWD_DEFINED__ |
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#define | __ID3D12Resource_FWD_DEFINED__ |
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#define | __ID3D12CommandAllocator_FWD_DEFINED__ |
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#define | __ID3D12Fence_FWD_DEFINED__ |
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#define | __ID3D12PipelineState_FWD_DEFINED__ |
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#define | __ID3D12DescriptorHeap_FWD_DEFINED__ |
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#define | __ID3D12QueryHeap_FWD_DEFINED__ |
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#define | __ID3D12CommandSignature_FWD_DEFINED__ |
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#define | __ID3D12CommandList_FWD_DEFINED__ |
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#define | __ID3D12GraphicsCommandList_FWD_DEFINED__ |
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#define | __ID3D12GraphicsCommandList1_FWD_DEFINED__ |
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#define | __ID3D12CommandQueue_FWD_DEFINED__ |
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#define | __ID3D12Device_FWD_DEFINED__ |
|
#define | __ID3D12PipelineLibrary_FWD_DEFINED__ |
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#define | __ID3D12PipelineLibrary1_FWD_DEFINED__ |
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#define | __ID3D12Device1_FWD_DEFINED__ |
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#define | __ID3D12Device2_FWD_DEFINED__ |
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#define | __ID3D12Tools_FWD_DEFINED__ |
|
#define | D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7 |
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#define | D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3 |
|
#define | D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4)) |
|
#define | D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(Src0, Src1, Src2, Src3) |
|
#define | D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(ComponentToExtract, Mapping) |
|
#define | D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3) |
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#define | D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) |
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#define | D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND (0xffffffff) |
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#define | __ID3D12Resource_INTERFACE_DEFINED__ |
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#define | __ID3D12CommandAllocator_INTERFACE_DEFINED__ |
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#define | __ID3D12CommandList_INTERFACE_DEFINED__ |
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#define | __ID3D12GraphicsCommandList_INTERFACE_DEFINED__ |
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#define | __ID3D12CommandQueue_INTERFACE_DEFINED__ |
|
#define | LUID_DEFINED 1 |
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#define | D3D12_REQ_SUBRESOURCES (30720) |
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#define | __ID3D12Device_INTERFACE_DEFINED__ |
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#define | __ID3D12Fence_INTERFACE_DEFINED__ |
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#define | __ID3D12PipelineState_INTERFACE_DEFINED__ |
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#define | __ID3D12DescriptorHeap_INTERFACE_DEFINED__ |
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#define | __ID3D12QueryHeap_INTERFACE_DEFINED__ |
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#define | __ID3D12Debug_FWD_DEFINED__ |
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#define | __ID3D12Debug_INTERFACE_DEFINED__ |
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#define | __IDXGIObject_FWD_DEFINED__ |
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#define | __IDXGIAdapter_FWD_DEFINED__ |
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#define | __IDXGIOutput_FWD_DEFINED__ |
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#define | __IDXGISwapChain_FWD_DEFINED__ |
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#define | __IDXGIFactory_FWD_DEFINED__ |
|
#define | __IDXGIFactory1_FWD_DEFINED__ |
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#define | __IDXGIAdapter1_FWD_DEFINED__ |
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#define | __IDXGIObject_INTERFACE_DEFINED__ |
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#define | __IDXGIFactory_INTERFACE_DEFINED__ |
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#define | __IDXGIAdapter_INTERFACE_DEFINED__ |
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#define | __IDXGIFactory1_INTERFACE_DEFINED__ |
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#define | __IDXGIAdapter1_INTERFACE_DEFINED__ |
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#define | D3DCOMPILE_DEBUG (1 << 0) |
|
#define | D3DCOMPILE_SKIP_VALIDATION (1 << 1) |
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#define | D3DCOMPILE_SKIP_OPTIMIZATION (1 << 2) |
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#define | D3DCOMPILE_PACK_MATRIX_ROW_MAJOR (1 << 3) |
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#define | D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR (1 << 4) |
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#define | D3DCOMPILE_PARTIAL_PRECISION (1 << 5) |
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#define | D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT (1 << 6) |
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#define | D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT (1 << 7) |
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#define | D3DCOMPILE_NO_PRESHADER (1 << 8) |
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#define | D3DCOMPILE_AVOID_FLOW_CONTROL (1 << 9) |
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#define | D3DCOMPILE_PREFER_FLOW_CONTROL (1 << 10) |
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#define | D3DCOMPILE_ENABLE_STRICTNESS (1 << 11) |
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#define | D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY (1 << 12) |
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#define | D3DCOMPILE_IEEE_STRICTNESS (1 << 13) |
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#define | D3DCOMPILE_OPTIMIZATION_LEVEL0 (1 << 14) |
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#define | D3DCOMPILE_OPTIMIZATION_LEVEL1 0 |
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#define | D3DCOMPILE_OPTIMIZATION_LEVEL2 ((1 << 14) | (1 << 15)) |
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#define | D3DCOMPILE_OPTIMIZATION_LEVEL3 (1 << 15) |
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#define | D3DCOMPILE_RESERVED16 (1 << 16) |
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#define | D3DCOMPILE_RESERVED17 (1 << 17) |
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#define | D3DCOMPILE_WARNINGS_ARE_ERRORS (1 << 18) |
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#define | D3DCOMPILE_RESOURCES_MAY_ALIAS (1 << 19) |
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#define | D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES (1 << 20) |
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#define | D3DCOMPILE_ALL_RESOURCES_BOUND (1 << 21) |
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#define | WINBASEAPI DECLSPEC_IMPORT |
|
#define | _Ret_maybenull_ |
|
#define | _Post_ptr_invalid_ |
|
#define | STATUS_WAIT_0 ((DWORD)0x00000000L) |
|
#define | WAIT_OBJECT_0 ((STATUS_WAIT_0) + 0) |
|
#define | CreateEvent CreateEventA |
|
|
typedef char | CHAR |
|
typedef short | SHORT |
|
typedef unsigned char | BYTE |
|
typedef unsigned short | WORD |
|
typedef long | LONG |
|
typedef int | INT |
|
typedef unsigned long | ULONG |
|
typedef unsigned int | UINT |
|
typedef unsigned long | DWORD |
|
typedef float | FLOAT |
|
typedef CONST void far * | LPCVOID |
|
typedef void far * | LPVOID |
|
typedef INT | BOOL |
|
typedef wchar_t | WCHAR |
|
typedef _Null_terminated_ CHAR * | NPSTR |
|
typedef _Null_terminated_ CHAR * | LPSTR |
|
typedef _Null_terminated_ CHAR * | PSTR |
|
typedef _Null_terminated_ CONST CHAR * | LPCSTR |
|
typedef _Null_terminated_ CONST CHAR * | PCSTR |
|
typedef _Null_terminated_ CONST WCHAR * | LPCWSTR |
|
typedef _Null_terminated_ CONST WCHAR * | PCWSTR |
|
typedef CHAR | INT8 |
|
typedef CHAR * | PINT8 |
|
typedef SHORT | INT16 |
|
typedef SHORT * | PINT16 |
|
typedef INT | INT32 |
|
typedef INT * | PINT32 |
|
typedef BYTE | UINT8 |
|
typedef BYTE * | PUINT8 |
|
typedef WORD | UINT16 |
|
typedef WORD * | PUINT16 |
|
typedef UINT | UINT32 |
|
typedef UINT * | PUINT32 |
|
typedef __int64 | INT64 |
|
typedef __int64 * | PINT64 |
|
typedef unsigned __int64 | UINT64 |
|
typedef unsigned __int64 * | PUINT64 |
|
typedef _W64 INT32 | INT_PTR |
|
typedef _W64 INT32 * | PINT_PTR |
|
typedef _W64 UINT32 | UINT_PTR |
|
typedef _W64 UINT32 * | PUINT_PTR |
|
typedef _W64 INT32 | LONG_PTR |
|
typedef _W64 INT32 * | PLONG_PTR |
|
typedef _W64 UINT32 | ULONG_PTR |
|
typedef _W64 UINT32 * | PULONG_PTR |
|
typedef ULONG_PTR | SIZE_T |
|
typedef ULONG_PTR * | PSIZE_T |
|
typedef LONG_PTR | SSIZE_T |
|
typedef LONG_PTR * | PSSIZE_T |
|
typedef struct _SECURITY_ATTRIBUTES | SECURITY_ATTRIBUTES |
|
typedef struct _SECURITY_ATTRIBUTES * | PSECURITY_ATTRIBUTES |
|
typedef struct _SECURITY_ATTRIBUTES * | LPSECURITY_ATTRIBUTES |
|
typedef __int64 | LONGLONG |
|
typedef union _LARGE_INTEGER | LARGE_INTEGER |
|
typedef void * | HANDLE |
|
typedef HANDLE * | PHANDLE |
|
typedef struct tagRECT | RECT |
|
typedef struct tagRECT * | PRECT |
|
typedef struct tagRECT * | NPRECT |
|
typedef struct tagRECT * | LPRECT |
|
typedef HINSTANCE | HMODULE |
|
typedef struct _GUID | GUID |
|
typedef GUID | IID |
|
typedef IID * | LPIID |
|
typedef void * | I_RPC_HANDLE |
|
typedef GUID | UUID |
|
typedef I_RPC_HANDLE | RPC_BINDING_HANDLE |
|
typedef RPC_BINDING_HANDLE | handle_t |
|
typedef struct _RPC_VERSION | RPC_VERSION |
|
typedef struct _RPC_SYNTAX_IDENTIFIER | RPC_SYNTAX_IDENTIFIER |
|
typedef struct _RPC_SYNTAX_IDENTIFIER * | PRPC_SYNTAX_IDENTIFIER |
|
typedef struct _RPC_MESSAGE | RPC_MESSAGE |
|
typedef struct _RPC_MESSAGE * | PRPC_MESSAGE |
|
typedef interface IRpcStubBuffer | IRpcStubBuffer |
|
typedef interface IRpcChannelBuffer | IRpcChannelBuffer |
|
typedef interface IUnknown | IUnknown |
|
typedef IUnknown * | LPUNKNOWN |
|
typedef struct IUnknownVtbl | IUnknownVtbl |
|
typedef char | OLECHAR |
|
typedef LPSTR | LPOLESTR |
|
typedef LPCSTR | LPCOLESTR |
|
typedef enum D3D_FEATURE_LEVEL | D3D_FEATURE_LEVEL |
|
typedef enum D3D_PRIMITIVE_TOPOLOGY | D3D_PRIMITIVE_TOPOLOGY |
|
typedef enum DXGI_FORMAT | DXGI_FORMAT |
|
typedef struct DXGI_SAMPLE_DESC | DXGI_SAMPLE_DESC |
|
typedef enum _D3D_INCLUDE_TYPE | D3D_INCLUDE_TYPE |
|
typedef interface ID3DInclude | ID3DInclude |
|
typedef struct _D3D_SHADER_MACRO | D3D_SHADER_MACRO |
|
typedef struct _D3D_SHADER_MACRO * | LPD3D_SHADER_MACRO |
|
typedef interface ID3D10Blob | ID3D10Blob |
|
typedef struct ID3D10BlobVtbl | ID3D10BlobVtbl |
|
typedef interface ID3D10Blob * | LPD3D10BLOB |
|
typedef ID3D10Blob | ID3DBlob |
|
typedef ID3DBlob * | LPD3DBLOB |
|
typedef interface ID3D12Object | ID3D12Object |
|
typedef interface ID3D12DeviceChild | ID3D12DeviceChild |
|
typedef interface ID3D12RootSignature | ID3D12RootSignature |
|
typedef interface ID3D12RootSignatureDeserializer | ID3D12RootSignatureDeserializer |
|
typedef interface ID3D12VersionedRootSignatureDeserializer | ID3D12VersionedRootSignatureDeserializer |
|
typedef interface ID3D12Pageable | ID3D12Pageable |
|
typedef interface ID3D12Heap | ID3D12Heap |
|
typedef interface ID3D12Resource | ID3D12Resource |
|
typedef interface ID3D12CommandAllocator | ID3D12CommandAllocator |
|
typedef interface ID3D12Fence | ID3D12Fence |
|
typedef interface ID3D12PipelineState | ID3D12PipelineState |
|
typedef interface ID3D12DescriptorHeap | ID3D12DescriptorHeap |
|
typedef interface ID3D12QueryHeap | ID3D12QueryHeap |
|
typedef interface ID3D12CommandSignature | ID3D12CommandSignature |
|
typedef interface ID3D12CommandList | ID3D12CommandList |
|
typedef interface ID3D12GraphicsCommandList | ID3D12GraphicsCommandList |
|
typedef interface ID3D12GraphicsCommandList1 | ID3D12GraphicsCommandList1 |
|
typedef interface ID3D12CommandQueue | ID3D12CommandQueue |
|
typedef interface ID3D12Device | ID3D12Device |
|
typedef interface ID3D12PipelineLibrary | ID3D12PipelineLibrary |
|
typedef interface ID3D12PipelineLibrary1 | ID3D12PipelineLibrary1 |
|
typedef interface ID3D12Device1 | ID3D12Device1 |
|
typedef interface ID3D12Device2 | ID3D12Device2 |
|
typedef interface ID3D12Tools | ID3D12Tools |
|
typedef struct ID3D12ObjectVtbl | ID3D12ObjectVtbl |
|
typedef struct ID3D12DeviceChildVtbl | ID3D12DeviceChildVtbl |
|
typedef struct ID3D12RootSignatureVtbl | ID3D12RootSignatureVtbl |
|
typedef struct ID3D12PageableVtbl | ID3D12PageableVtbl |
|
typedef struct D3D12_RANGE | D3D12_RANGE |
|
typedef struct D3D12_BOX | D3D12_BOX |
|
typedef enum D3D12_COMMAND_LIST_TYPE | D3D12_COMMAND_LIST_TYPE |
|
typedef enum D3D12_COMMAND_QUEUE_FLAGS | D3D12_COMMAND_QUEUE_FLAGS |
|
typedef enum D3D12_COMMAND_QUEUE_PRIORITY | D3D12_COMMAND_QUEUE_PRIORITY |
|
typedef struct D3D12_COMMAND_QUEUE_DESC | D3D12_COMMAND_QUEUE_DESC |
|
typedef struct D3D12_SHADER_BYTECODE | D3D12_SHADER_BYTECODE |
|
typedef struct D3D12_SO_DECLARATION_ENTRY | D3D12_SO_DECLARATION_ENTRY |
|
typedef struct D3D12_STREAM_OUTPUT_DESC | D3D12_STREAM_OUTPUT_DESC |
|
typedef enum D3D12_BLEND | D3D12_BLEND |
|
typedef enum D3D12_BLEND_OP | D3D12_BLEND_OP |
|
typedef enum D3D12_LOGIC_OP | D3D12_LOGIC_OP |
|
typedef struct D3D12_RENDER_TARGET_BLEND_DESC | D3D12_RENDER_TARGET_BLEND_DESC |
|
typedef struct D3D12_BLEND_DESC | D3D12_BLEND_DESC |
|
typedef enum D3D12_FILL_MODE | D3D12_FILL_MODE |
|
typedef enum D3D12_CULL_MODE | D3D12_CULL_MODE |
|
typedef enum D3D12_CONSERVATIVE_RASTERIZATION_MODE | D3D12_CONSERVATIVE_RASTERIZATION_MODE |
|
typedef struct D3D12_RASTERIZER_DESC | D3D12_RASTERIZER_DESC |
|
typedef enum D3D12_DEPTH_WRITE_MASK | D3D12_DEPTH_WRITE_MASK |
|
typedef enum D3D12_COMPARISON_FUNC | D3D12_COMPARISON_FUNC |
|
typedef enum D3D12_STENCIL_OP | D3D12_STENCIL_OP |
|
typedef struct D3D12_DEPTH_STENCILOP_DESC | D3D12_DEPTH_STENCILOP_DESC |
|
typedef struct D3D12_DEPTH_STENCIL_DESC | D3D12_DEPTH_STENCIL_DESC |
|
typedef enum D3D12_INPUT_CLASSIFICATION | D3D12_INPUT_CLASSIFICATION |
|
typedef struct D3D12_INPUT_ELEMENT_DESC | D3D12_INPUT_ELEMENT_DESC |
|
typedef struct D3D12_INPUT_LAYOUT_DESC | D3D12_INPUT_LAYOUT_DESC |
|
typedef enum D3D12_PIPELINE_STATE_FLAGS | D3D12_PIPELINE_STATE_FLAGS |
|
typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE |
|
typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE | D3D12_PRIMITIVE_TOPOLOGY_TYPE |
|
typedef struct D3D12_CACHED_PIPELINE_STATE | D3D12_CACHED_PIPELINE_STATE |
|
typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC | D3D12_GRAPHICS_PIPELINE_STATE_DESC |
|
typedef struct D3D12_COMPUTE_PIPELINE_STATE_DESC | D3D12_COMPUTE_PIPELINE_STATE_DESC |
|
typedef struct D3D12_RESOURCE_ALLOCATION_INFO | D3D12_RESOURCE_ALLOCATION_INFO |
|
typedef enum D3D12_RESOURCE_DIMENSION | D3D12_RESOURCE_DIMENSION |
|
typedef enum D3D12_TEXTURE_LAYOUT | D3D12_TEXTURE_LAYOUT |
|
typedef enum D3D12_RESOURCE_FLAGS | D3D12_RESOURCE_FLAGS |
|
typedef struct D3D12_RESOURCE_DESC | D3D12_RESOURCE_DESC |
|
typedef enum D3D12_CPU_PAGE_PROPERTY | D3D12_CPU_PAGE_PROPERTY |
|
typedef enum D3D12_MEMORY_POOL | D3D12_MEMORY_POOL |
|
typedef enum D3D12_HEAP_TYPE | D3D12_HEAP_TYPE |
|
typedef struct D3D12_HEAP_PROPERTIES | D3D12_HEAP_PROPERTIES |
|
typedef enum D3D12_HEAP_FLAGS | D3D12_HEAP_FLAGS |
|
typedef enum D3D12_TILE_MAPPING_FLAGS | D3D12_TILE_MAPPING_FLAGS |
|
typedef enum D3D12_TILE_COPY_FLAGS | D3D12_TILE_COPY_FLAGS |
|
typedef enum D3D12_RESOURCE_STATES | D3D12_RESOURCE_STATES |
|
typedef struct D3D12_DEPTH_STENCIL_VALUE | D3D12_DEPTH_STENCIL_VALUE |
|
typedef struct D3D12_CLEAR_VALUE | D3D12_CLEAR_VALUE |
|
typedef enum D3D12_FEATURE | D3D12_FEATURE |
|
typedef enum D3D12_CLEAR_FLAGS | D3D12_CLEAR_FLAGS |
|
typedef enum D3D12_FENCE_FLAGS | D3D12_FENCE_FLAGS |
|
typedef enum D3D12_DESCRIPTOR_HEAP_TYPE | D3D12_DESCRIPTOR_HEAP_TYPE |
|
typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS | D3D12_DESCRIPTOR_HEAP_FLAGS |
|
typedef enum D3D12_SHADER_COMPONENT_MAPPING | D3D12_SHADER_COMPONENT_MAPPING |
|
typedef enum D3D12_BUFFER_SRV_FLAGS | D3D12_BUFFER_SRV_FLAGS |
|
typedef struct D3D12_BUFFER_SRV | D3D12_BUFFER_SRV |
|
typedef struct D3D12_TEX1D_SRV | D3D12_TEX1D_SRV |
|
typedef struct D3D12_TEX1D_ARRAY_SRV | D3D12_TEX1D_ARRAY_SRV |
|
typedef struct D3D12_TEX2D_SRV | D3D12_TEX2D_SRV |
|
typedef struct D3D12_TEX2D_ARRAY_SRV | D3D12_TEX2D_ARRAY_SRV |
|
typedef struct D3D12_TEX3D_SRV | D3D12_TEX3D_SRV |
|
typedef struct D3D12_TEXCUBE_SRV | D3D12_TEXCUBE_SRV |
|
typedef struct D3D12_TEXCUBE_ARRAY_SRV | D3D12_TEXCUBE_ARRAY_SRV |
|
typedef struct D3D12_TEX2DMS_SRV | D3D12_TEX2DMS_SRV |
|
typedef struct D3D12_TEX2DMS_ARRAY_SRV | D3D12_TEX2DMS_ARRAY_SRV |
|
typedef enum D3D12_SRV_DIMENSION | D3D12_SRV_DIMENSION |
|
typedef struct D3D12_SHADER_RESOURCE_VIEW_DESC | D3D12_SHADER_RESOURCE_VIEW_DESC |
|
typedef UINT64 | D3D12_GPU_VIRTUAL_ADDRESS |
|
typedef struct D3D12_CONSTANT_BUFFER_VIEW_DESC | D3D12_CONSTANT_BUFFER_VIEW_DESC |
|
typedef struct D3D12_CPU_DESCRIPTOR_HANDLE | D3D12_CPU_DESCRIPTOR_HANDLE |
|
typedef struct D3D12_GPU_DESCRIPTOR_HANDLE | D3D12_GPU_DESCRIPTOR_HANDLE |
|
typedef enum D3D12_BUFFER_UAV_FLAGS | D3D12_BUFFER_UAV_FLAGS |
|
typedef struct D3D12_BUFFER_UAV | D3D12_BUFFER_UAV |
|
typedef struct D3D12_TEX1D_UAV | D3D12_TEX1D_UAV |
|
typedef struct D3D12_TEX1D_ARRAY_UAV | D3D12_TEX1D_ARRAY_UAV |
|
typedef struct D3D12_TEX2D_UAV | D3D12_TEX2D_UAV |
|
typedef struct D3D12_TEX2D_ARRAY_UAV | D3D12_TEX2D_ARRAY_UAV |
|
typedef struct D3D12_TEX3D_UAV | D3D12_TEX3D_UAV |
|
typedef enum D3D12_UAV_DIMENSION | D3D12_UAV_DIMENSION |
|
typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC | D3D12_UNORDERED_ACCESS_VIEW_DESC |
|
typedef struct D3D12_BUFFER_RTV | D3D12_BUFFER_RTV |
|
typedef struct D3D12_TEX1D_RTV | D3D12_TEX1D_RTV |
|
typedef struct D3D12_TEX1D_ARRAY_RTV | D3D12_TEX1D_ARRAY_RTV |
|
typedef struct D3D12_TEX2D_RTV | D3D12_TEX2D_RTV |
|
typedef struct D3D12_TEX2DMS_RTV | D3D12_TEX2DMS_RTV |
|
typedef struct D3D12_TEX2D_ARRAY_RTV | D3D12_TEX2D_ARRAY_RTV |
|
typedef struct D3D12_TEX2DMS_ARRAY_RTV | D3D12_TEX2DMS_ARRAY_RTV |
|
typedef struct D3D12_TEX3D_RTV | D3D12_TEX3D_RTV |
|
typedef enum D3D12_RTV_DIMENSION | D3D12_RTV_DIMENSION |
|
typedef struct D3D12_RENDER_TARGET_VIEW_DESC | D3D12_RENDER_TARGET_VIEW_DESC |
|
typedef struct D3D12_TEX1D_DSV | D3D12_TEX1D_DSV |
|
typedef struct D3D12_TEX1D_ARRAY_DSV | D3D12_TEX1D_ARRAY_DSV |
|
typedef struct D3D12_TEX2D_DSV | D3D12_TEX2D_DSV |
|
typedef struct D3D12_TEX2D_ARRAY_DSV | D3D12_TEX2D_ARRAY_DSV |
|
typedef struct D3D12_TEX2DMS_DSV | D3D12_TEX2DMS_DSV |
|
typedef struct D3D12_TEX2DMS_ARRAY_DSV | D3D12_TEX2DMS_ARRAY_DSV |
|
typedef enum D3D12_DSV_FLAGS | D3D12_DSV_FLAGS |
|
typedef enum D3D12_DSV_DIMENSION | D3D12_DSV_DIMENSION |
|
typedef struct D3D12_DEPTH_STENCIL_VIEW_DESC | D3D12_DEPTH_STENCIL_VIEW_DESC |
|
typedef enum D3D12_FILTER | D3D12_FILTER |
|
typedef enum D3D12_TEXTURE_ADDRESS_MODE | D3D12_TEXTURE_ADDRESS_MODE |
|
typedef struct D3D12_SAMPLER_DESC | D3D12_SAMPLER_DESC |
|
typedef struct D3D12_DESCRIPTOR_HEAP_DESC | D3D12_DESCRIPTOR_HEAP_DESC |
|
typedef struct D3D12_HEAP_DESC | D3D12_HEAP_DESC |
|
typedef struct D3D12_SUBRESOURCE_FOOTPRINT | D3D12_SUBRESOURCE_FOOTPRINT |
|
typedef struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT | D3D12_PLACED_SUBRESOURCE_FOOTPRINT |
|
typedef enum D3D12_QUERY_HEAP_TYPE | D3D12_QUERY_HEAP_TYPE |
|
typedef struct D3D12_QUERY_HEAP_DESC | D3D12_QUERY_HEAP_DESC |
|
typedef enum D3D12_INDIRECT_ARGUMENT_TYPE | D3D12_INDIRECT_ARGUMENT_TYPE |
|
typedef struct D3D12_INDIRECT_ARGUMENT_DESC | D3D12_INDIRECT_ARGUMENT_DESC |
|
typedef struct D3D12_COMMAND_SIGNATURE_DESC | D3D12_COMMAND_SIGNATURE_DESC |
|
typedef struct D3D12_PACKED_MIP_INFO | D3D12_PACKED_MIP_INFO |
|
typedef struct D3D12_TILE_SHAPE | D3D12_TILE_SHAPE |
|
typedef struct D3D12_SUBRESOURCE_TILING | D3D12_SUBRESOURCE_TILING |
|
typedef struct D3D12_TILED_RESOURCE_COORDINATE | D3D12_TILED_RESOURCE_COORDINATE |
|
typedef struct D3D12_TILE_REGION_SIZE | D3D12_TILE_REGION_SIZE |
|
typedef enum D3D12_TILE_RANGE_FLAGS | D3D12_TILE_RANGE_FLAGS |
|
typedef enum D3D12_TEXTURE_COPY_TYPE | D3D12_TEXTURE_COPY_TYPE |
|
typedef struct D3D12_TEXTURE_COPY_LOCATION | D3D12_TEXTURE_COPY_LOCATION |
|
typedef D3D_PRIMITIVE_TOPOLOGY | D3D12_PRIMITIVE_TOPOLOGY |
|
typedef struct D3D12_INDEX_BUFFER_VIEW | D3D12_INDEX_BUFFER_VIEW |
|
typedef struct D3D12_VIEWPORT | D3D12_VIEWPORT |
|
typedef RECT | D3D12_RECT |
|
typedef struct D3D12_RESOURCE_TRANSITION_BARRIER | D3D12_RESOURCE_TRANSITION_BARRIER |
|
typedef struct D3D12_RESOURCE_ALIASING_BARRIER | D3D12_RESOURCE_ALIASING_BARRIER |
|
typedef struct D3D12_RESOURCE_UAV_BARRIER | D3D12_RESOURCE_UAV_BARRIER |
|
typedef enum D3D12_RESOURCE_BARRIER_FLAGS | D3D12_RESOURCE_BARRIER_FLAGS |
|
typedef enum D3D12_RESOURCE_BARRIER_TYPE | D3D12_RESOURCE_BARRIER_TYPE |
|
typedef struct D3D12_RESOURCE_BARRIER | D3D12_RESOURCE_BARRIER |
|
typedef struct D3D12_VERTEX_BUFFER_VIEW | D3D12_VERTEX_BUFFER_VIEW |
|
typedef struct D3D12_STREAM_OUTPUT_BUFFER_VIEW | D3D12_STREAM_OUTPUT_BUFFER_VIEW |
|
typedef struct D3D12_DISCARD_REGION | D3D12_DISCARD_REGION |
|
typedef enum D3D12_QUERY_TYPE | D3D12_QUERY_TYPE |
|
typedef enum D3D12_PREDICATION_OP | D3D12_PREDICATION_OP |
|
typedef enum D3D12_ROOT_SIGNATURE_FLAGS | D3D12_ROOT_SIGNATURE_FLAGS |
|
typedef enum D3D12_ROOT_PARAMETER_TYPE | D3D12_ROOT_PARAMETER_TYPE |
|
typedef enum D3D12_DESCRIPTOR_RANGE_TYPE | D3D12_DESCRIPTOR_RANGE_TYPE |
|
typedef struct D3D12_DESCRIPTOR_RANGE | D3D12_DESCRIPTOR_RANGE |
|
typedef struct D3D12_ROOT_DESCRIPTOR_TABLE | D3D12_ROOT_DESCRIPTOR_TABLE |
|
typedef struct D3D12_ROOT_CONSTANTS | D3D12_ROOT_CONSTANTS |
|
typedef struct D3D12_ROOT_DESCRIPTOR | D3D12_ROOT_DESCRIPTOR |
|
typedef enum D3D12_SHADER_VISIBILITY | D3D12_SHADER_VISIBILITY |
|
typedef struct D3D12_ROOT_PARAMETER | D3D12_ROOT_PARAMETER |
|
typedef enum D3D12_STATIC_BORDER_COLOR | D3D12_STATIC_BORDER_COLOR |
|
typedef struct D3D12_STATIC_SAMPLER_DESC | D3D12_STATIC_SAMPLER_DESC |
|
typedef struct D3D12_ROOT_SIGNATURE_DESC | D3D12_ROOT_SIGNATURE_DESC |
|
typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS | D3D12_DESCRIPTOR_RANGE_FLAGS |
|
typedef struct D3D12_DESCRIPTOR_RANGE1 | D3D12_DESCRIPTOR_RANGE1 |
|
typedef struct D3D12_ROOT_DESCRIPTOR_TABLE1 | D3D12_ROOT_DESCRIPTOR_TABLE1 |
|
typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS | D3D12_ROOT_DESCRIPTOR_FLAGS |
|
typedef struct D3D12_ROOT_DESCRIPTOR1 | D3D12_ROOT_DESCRIPTOR1 |
|
typedef struct D3D12_ROOT_PARAMETER1 | D3D12_ROOT_PARAMETER1 |
|
typedef struct D3D12_ROOT_SIGNATURE_DESC1 | D3D12_ROOT_SIGNATURE_DESC1 |
|
typedef enum D3D_ROOT_SIGNATURE_VERSION | D3D_ROOT_SIGNATURE_VERSION |
|
typedef struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC | D3D12_VERSIONED_ROOT_SIGNATURE_DESC |
|
typedef struct ID3D12ResourceVtbl | ID3D12ResourceVtbl |
|
typedef struct ID3D12CommandAllocatorVtbl | ID3D12CommandAllocatorVtbl |
|
typedef struct ID3D12CommandListVtbl | ID3D12CommandListVtbl |
|
typedef struct ID3D12GraphicsCommandListVtbl | ID3D12GraphicsCommandListVtbl |
|
typedef struct ID3D12CommandQueueVtbl | ID3D12CommandQueueVtbl |
|
typedef struct __LUID | LUID |
|
typedef struct __LUID * | PLUID |
|
typedef struct ID3D12DeviceVtbl | ID3D12DeviceVtbl |
|
typedef struct ID3D12FenceVtbl | ID3D12FenceVtbl |
|
typedef struct ID3D12PipelineStateVtbl | ID3D12PipelineStateVtbl |
|
typedef struct ID3D12DescriptorHeapVtbl | ID3D12DescriptorHeapVtbl |
|
typedef struct ID3D12QueryHeapVtbl | ID3D12QueryHeapVtbl |
|
typedef HRESULT(WINAPI * | PFN_D3D12_CREATE_DEVICE) (_In_opt_ IUnknown *, D3D_FEATURE_LEVEL, _In_ REFIID, _COM_Outptr_opt_ void **) |
|
typedef HRESULT(WINAPI * | PFN_D3D12_SERIALIZE_ROOT_SIGNATURE) (_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature, _In_ D3D_ROOT_SIGNATURE_VERSION Version, _Out_ ID3DBlob **ppBlob, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorBlob) |
|
typedef HRESULT(WINAPI * | PFN_D3D12_GET_DEBUG_INTERFACE) (_In_ REFIID, _COM_Outptr_opt_ void **) |
|
typedef interface ID3D12Debug | ID3D12Debug |
|
typedef struct ID3D12DebugVtbl | ID3D12DebugVtbl |
|
typedef interface IDXGIObject | IDXGIObject |
|
typedef interface IDXGIAdapter | IDXGIAdapter |
|
typedef interface IDXGIOutput | IDXGIOutput |
|
typedef interface IDXGISwapChain | IDXGISwapChain |
|
typedef interface IDXGIFactory | IDXGIFactory |
|
typedef interface IDXGIFactory1 | IDXGIFactory1 |
|
typedef interface IDXGIAdapter1 | IDXGIAdapter1 |
|
typedef struct DXGI_ADAPTER_DESC | DXGI_ADAPTER_DESC |
|
typedef enum DXGI_ADAPTER_FLAG | DXGI_ADAPTER_FLAG |
|
typedef struct DXGI_ADAPTER_DESC1 | DXGI_ADAPTER_DESC1 |
|
typedef struct DXGI_SWAP_CHAIN_DESC | DXGI_SWAP_CHAIN_DESC |
|
typedef struct IDXGIObjectVtbl | IDXGIObjectVtbl |
|
typedef struct IDXGIFactoryVtbl | IDXGIFactoryVtbl |
|
typedef struct IDXGIAdapterVtbl | IDXGIAdapterVtbl |
|
typedef struct IDXGIFactory1Vtbl | IDXGIFactory1Vtbl |
|
typedef struct IDXGIAdapter1Vtbl | IDXGIAdapter1Vtbl |
|
typedef HRESULT(WINAPI * | PFN_CREATEDXGIFACORY1) (REFIID riid, _COM_Outptr_ void **ppFactory) |
|
typedef HRESULT(WINAPI * | PFN_D3DCOMPILE) (_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData, _In_ SIZE_T SrcDataSize, _In_opt_ LPCSTR pSourceName, _In_reads_opt_(_Inexpressible_(pDefines->Name !=nullptr)) CONST D3D_SHADER_MACRO *pDefines, _In_opt_ ID3DInclude *pInclude, _In_opt_ LPCSTR pEntrypoint, _In_ LPCSTR pTarget, _In_ UINT Flags1, _In_ UINT Flags2, _Out_ ID3DBlob **ppCode, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorMsgs) |
|
|
enum | D3D_FEATURE_LEVEL {
D3D_FEATURE_LEVEL_9_1 = 0x9100
, D3D_FEATURE_LEVEL_9_2 = 0x9200
, D3D_FEATURE_LEVEL_9_3 = 0x9300
, D3D_FEATURE_LEVEL_10_0 = 0xa000
,
D3D_FEATURE_LEVEL_10_1 = 0xa100
, D3D_FEATURE_LEVEL_11_0 = 0xb000
, D3D_FEATURE_LEVEL_11_1 = 0xb100
, D3D_FEATURE_LEVEL_12_0 = 0xc000
,
D3D_FEATURE_LEVEL_12_1 = 0xc100
} |
|
enum | D3D_PRIMITIVE_TOPOLOGY {
D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0
, D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1
, D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2
, D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3
,
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4
, D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5
, D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10
, D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11
,
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12
, D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13
, D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33
, D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34
,
D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35
, D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36
, D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37
, D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38
,
D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39
, D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40
, D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41
, D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42
,
D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43
, D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44
, D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45
, D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46
,
D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47
, D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48
, D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49
, D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50
,
D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51
, D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52
, D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53
, D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54
,
D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55
, D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56
, D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57
, D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58
,
D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59
, D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60
, D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61
, D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62
,
D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63
, D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64
, D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = D3D_PRIMITIVE_TOPOLOGY_UNDEFINED
, D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = D3D_PRIMITIVE_TOPOLOGY_POINTLIST
,
D3D10_PRIMITIVE_TOPOLOGY_LINELIST = D3D_PRIMITIVE_TOPOLOGY_LINELIST
, D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP
, D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST
, D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
,
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
, D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
, D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
, D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
,
D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = D3D_PRIMITIVE_TOPOLOGY_UNDEFINED
, D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = D3D_PRIMITIVE_TOPOLOGY_POINTLIST
, D3D11_PRIMITIVE_TOPOLOGY_LINELIST = D3D_PRIMITIVE_TOPOLOGY_LINELIST
, D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP
,
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST
, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
, D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
, D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
,
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
, D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
, D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST
,
D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST
, D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST
} |
|
enum | DXGI_FORMAT {
DXGI_FORMAT_UNKNOWN = 0
, DXGI_FORMAT_R32G32B32A32_TYPELESS = 1
, DXGI_FORMAT_R32G32B32A32_FLOAT = 2
, DXGI_FORMAT_R32G32B32A32_UINT = 3
,
DXGI_FORMAT_R32G32B32A32_SINT = 4
, DXGI_FORMAT_R32G32B32_TYPELESS = 5
, DXGI_FORMAT_R32G32B32_FLOAT = 6
, DXGI_FORMAT_R32G32B32_UINT = 7
,
DXGI_FORMAT_R32G32B32_SINT = 8
, DXGI_FORMAT_R16G16B16A16_TYPELESS = 9
, DXGI_FORMAT_R16G16B16A16_FLOAT = 10
, DXGI_FORMAT_R16G16B16A16_UNORM = 11
,
DXGI_FORMAT_R16G16B16A16_UINT = 12
, DXGI_FORMAT_R16G16B16A16_SNORM = 13
, DXGI_FORMAT_R16G16B16A16_SINT = 14
, DXGI_FORMAT_R32G32_TYPELESS = 15
,
DXGI_FORMAT_R32G32_FLOAT = 16
, DXGI_FORMAT_R32G32_UINT = 17
, DXGI_FORMAT_R32G32_SINT = 18
, DXGI_FORMAT_R32G8X24_TYPELESS = 19
,
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20
, DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21
, DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22
, DXGI_FORMAT_R10G10B10A2_TYPELESS = 23
,
DXGI_FORMAT_R10G10B10A2_UNORM = 24
, DXGI_FORMAT_R10G10B10A2_UINT = 25
, DXGI_FORMAT_R11G11B10_FLOAT = 26
, DXGI_FORMAT_R8G8B8A8_TYPELESS = 27
,
DXGI_FORMAT_R8G8B8A8_UNORM = 28
, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29
, DXGI_FORMAT_R8G8B8A8_UINT = 30
, DXGI_FORMAT_R8G8B8A8_SNORM = 31
,
DXGI_FORMAT_R8G8B8A8_SINT = 32
, DXGI_FORMAT_R16G16_TYPELESS = 33
, DXGI_FORMAT_R16G16_FLOAT = 34
, DXGI_FORMAT_R16G16_UNORM = 35
,
DXGI_FORMAT_R16G16_UINT = 36
, DXGI_FORMAT_R16G16_SNORM = 37
, DXGI_FORMAT_R16G16_SINT = 38
, DXGI_FORMAT_R32_TYPELESS = 39
,
DXGI_FORMAT_D32_FLOAT = 40
, DXGI_FORMAT_R32_FLOAT = 41
, DXGI_FORMAT_R32_UINT = 42
, DXGI_FORMAT_R32_SINT = 43
,
DXGI_FORMAT_R24G8_TYPELESS = 44
, DXGI_FORMAT_D24_UNORM_S8_UINT = 45
, DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46
, DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47
,
DXGI_FORMAT_R8G8_TYPELESS = 48
, DXGI_FORMAT_R8G8_UNORM = 49
, DXGI_FORMAT_R8G8_UINT = 50
, DXGI_FORMAT_R8G8_SNORM = 51
,
DXGI_FORMAT_R8G8_SINT = 52
, DXGI_FORMAT_R16_TYPELESS = 53
, DXGI_FORMAT_R16_FLOAT = 54
, DXGI_FORMAT_D16_UNORM = 55
,
DXGI_FORMAT_R16_UNORM = 56
, DXGI_FORMAT_R16_UINT = 57
, DXGI_FORMAT_R16_SNORM = 58
, DXGI_FORMAT_R16_SINT = 59
,
DXGI_FORMAT_R8_TYPELESS = 60
, DXGI_FORMAT_R8_UNORM = 61
, DXGI_FORMAT_R8_UINT = 62
, DXGI_FORMAT_R8_SNORM = 63
,
DXGI_FORMAT_R8_SINT = 64
, DXGI_FORMAT_A8_UNORM = 65
, DXGI_FORMAT_R1_UNORM = 66
, DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67
,
DXGI_FORMAT_R8G8_B8G8_UNORM = 68
, DXGI_FORMAT_G8R8_G8B8_UNORM = 69
, DXGI_FORMAT_BC1_TYPELESS = 70
, DXGI_FORMAT_BC1_UNORM = 71
,
DXGI_FORMAT_BC1_UNORM_SRGB = 72
, DXGI_FORMAT_BC2_TYPELESS = 73
, DXGI_FORMAT_BC2_UNORM = 74
, DXGI_FORMAT_BC2_UNORM_SRGB = 75
,
DXGI_FORMAT_BC3_TYPELESS = 76
, DXGI_FORMAT_BC3_UNORM = 77
, DXGI_FORMAT_BC3_UNORM_SRGB = 78
, DXGI_FORMAT_BC4_TYPELESS = 79
,
DXGI_FORMAT_BC4_UNORM = 80
, DXGI_FORMAT_BC4_SNORM = 81
, DXGI_FORMAT_BC5_TYPELESS = 82
, DXGI_FORMAT_BC5_UNORM = 83
,
DXGI_FORMAT_BC5_SNORM = 84
, DXGI_FORMAT_B5G6R5_UNORM = 85
, DXGI_FORMAT_B5G5R5A1_UNORM = 86
, DXGI_FORMAT_B8G8R8A8_UNORM = 87
,
DXGI_FORMAT_B8G8R8X8_UNORM = 88
, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89
, DXGI_FORMAT_B8G8R8A8_TYPELESS = 90
, DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91
,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92
, DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93
, DXGI_FORMAT_BC6H_TYPELESS = 94
, DXGI_FORMAT_BC6H_UF16 = 95
,
DXGI_FORMAT_BC6H_SF16 = 96
, DXGI_FORMAT_BC7_TYPELESS = 97
, DXGI_FORMAT_BC7_UNORM = 98
, DXGI_FORMAT_BC7_UNORM_SRGB = 99
,
DXGI_FORMAT_AYUV = 100
, DXGI_FORMAT_Y410 = 101
, DXGI_FORMAT_Y416 = 102
, DXGI_FORMAT_NV12 = 103
,
DXGI_FORMAT_P010 = 104
, DXGI_FORMAT_P016 = 105
, DXGI_FORMAT_420_OPAQUE = 106
, DXGI_FORMAT_YUY2 = 107
,
DXGI_FORMAT_Y210 = 108
, DXGI_FORMAT_Y216 = 109
, DXGI_FORMAT_NV11 = 110
, DXGI_FORMAT_AI44 = 111
,
DXGI_FORMAT_IA44 = 112
, DXGI_FORMAT_P8 = 113
, DXGI_FORMAT_A8P8 = 114
, DXGI_FORMAT_B4G4R4A4_UNORM = 115
,
DXGI_FORMAT_FORCE_UINT = 0xffffffff
} |
|
enum | _D3D_INCLUDE_TYPE {
D3D_INCLUDE_LOCAL = 0
, D3D_INCLUDE_SYSTEM = (D3D_INCLUDE_LOCAL + 1)
, D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL
, D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM
,
D3D_INCLUDE_FORCE_DWORD = 0x7fffffff
} |
|
enum | D3D12_COMMAND_LIST_TYPE { D3D12_COMMAND_LIST_TYPE_DIRECT = 0
, D3D12_COMMAND_LIST_TYPE_BUNDLE = 1
, D3D12_COMMAND_LIST_TYPE_COMPUTE = 2
, D3D12_COMMAND_LIST_TYPE_COPY = 3
} |
|
enum | D3D12_COMMAND_QUEUE_FLAGS { D3D12_COMMAND_QUEUE_FLAG_NONE = 0
, D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1
} |
|
enum | D3D12_COMMAND_QUEUE_PRIORITY { D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0
, D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100
, D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000
} |
|
enum | D3D12_BLEND {
D3D12_BLEND_ZERO = 1
, D3D12_BLEND_ONE = 2
, D3D12_BLEND_SRC_COLOR = 3
, D3D12_BLEND_INV_SRC_COLOR = 4
,
D3D12_BLEND_SRC_ALPHA = 5
, D3D12_BLEND_INV_SRC_ALPHA = 6
, D3D12_BLEND_DEST_ALPHA = 7
, D3D12_BLEND_INV_DEST_ALPHA = 8
,
D3D12_BLEND_DEST_COLOR = 9
, D3D12_BLEND_INV_DEST_COLOR = 10
, D3D12_BLEND_SRC_ALPHA_SAT = 11
, D3D12_BLEND_BLEND_FACTOR = 14
,
D3D12_BLEND_INV_BLEND_FACTOR = 15
, D3D12_BLEND_SRC1_COLOR = 16
, D3D12_BLEND_INV_SRC1_COLOR = 17
, D3D12_BLEND_SRC1_ALPHA = 18
,
D3D12_BLEND_INV_SRC1_ALPHA = 19
} |
|
enum | D3D12_BLEND_OP {
D3D12_BLEND_OP_ADD = 1
, D3D12_BLEND_OP_SUBTRACT = 2
, D3D12_BLEND_OP_REV_SUBTRACT = 3
, D3D12_BLEND_OP_MIN = 4
,
D3D12_BLEND_OP_MAX = 5
} |
|
enum | D3D12_LOGIC_OP {
D3D12_LOGIC_OP_CLEAR = 0
, D3D12_LOGIC_OP_SET = (D3D12_LOGIC_OP_CLEAR + 1)
, D3D12_LOGIC_OP_COPY = (D3D12_LOGIC_OP_SET + 1)
, D3D12_LOGIC_OP_COPY_INVERTED = (D3D12_LOGIC_OP_COPY + 1)
,
D3D12_LOGIC_OP_NOOP = (D3D12_LOGIC_OP_COPY_INVERTED + 1)
, D3D12_LOGIC_OP_INVERT = (D3D12_LOGIC_OP_NOOP + 1)
, D3D12_LOGIC_OP_AND = (D3D12_LOGIC_OP_INVERT + 1)
, D3D12_LOGIC_OP_NAND = (D3D12_LOGIC_OP_AND + 1)
,
D3D12_LOGIC_OP_OR = (D3D12_LOGIC_OP_NAND + 1)
, D3D12_LOGIC_OP_NOR = (D3D12_LOGIC_OP_OR + 1)
, D3D12_LOGIC_OP_XOR = (D3D12_LOGIC_OP_NOR + 1)
, D3D12_LOGIC_OP_EQUIV = (D3D12_LOGIC_OP_XOR + 1)
,
D3D12_LOGIC_OP_AND_REVERSE = (D3D12_LOGIC_OP_EQUIV + 1)
, D3D12_LOGIC_OP_AND_INVERTED = (D3D12_LOGIC_OP_AND_REVERSE + 1)
, D3D12_LOGIC_OP_OR_REVERSE = (D3D12_LOGIC_OP_AND_INVERTED + 1)
, D3D12_LOGIC_OP_OR_INVERTED = (D3D12_LOGIC_OP_OR_REVERSE + 1)
} |
|
enum | D3D12_FILL_MODE { D3D12_FILL_MODE_WIREFRAME = 2
, D3D12_FILL_MODE_SOLID = 3
} |
|
enum | D3D12_CULL_MODE { D3D12_CULL_MODE_NONE = 1
, D3D12_CULL_MODE_FRONT = 2
, D3D12_CULL_MODE_BACK = 3
} |
|
enum | D3D12_CONSERVATIVE_RASTERIZATION_MODE { D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0
, D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON = 1
} |
|
enum | D3D12_DEPTH_WRITE_MASK { D3D12_DEPTH_WRITE_MASK_ZERO = 0
, D3D12_DEPTH_WRITE_MASK_ALL = 1
} |
|
enum | D3D12_COMPARISON_FUNC {
D3D12_COMPARISON_FUNC_NEVER = 1
, D3D12_COMPARISON_FUNC_LESS = 2
, D3D12_COMPARISON_FUNC_EQUAL = 3
, D3D12_COMPARISON_FUNC_LESS_EQUAL = 4
,
D3D12_COMPARISON_FUNC_GREATER = 5
, D3D12_COMPARISON_FUNC_NOT_EQUAL = 6
, D3D12_COMPARISON_FUNC_GREATER_EQUAL = 7
, D3D12_COMPARISON_FUNC_ALWAYS = 8
} |
|
enum | D3D12_STENCIL_OP {
D3D12_STENCIL_OP_KEEP = 1
, D3D12_STENCIL_OP_ZERO = 2
, D3D12_STENCIL_OP_REPLACE = 3
, D3D12_STENCIL_OP_INCR_SAT = 4
,
D3D12_STENCIL_OP_DECR_SAT = 5
, D3D12_STENCIL_OP_INVERT = 6
, D3D12_STENCIL_OP_INCR = 7
, D3D12_STENCIL_OP_DECR = 8
} |
|
enum | D3D12_INPUT_CLASSIFICATION { D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA = 0
, D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA = 1
} |
|
enum | D3D12_PIPELINE_STATE_FLAGS { D3D12_PIPELINE_STATE_FLAG_NONE = 0
, D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG = 0x1
} |
|
enum | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE { D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED = 0
, D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF = 1
, D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF = 2
} |
|
enum | D3D12_PRIMITIVE_TOPOLOGY_TYPE {
D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0
, D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT = 1
, D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE = 2
, D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE = 3
,
D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH = 4
} |
|
enum | D3D12_RESOURCE_DIMENSION {
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0
, D3D12_RESOURCE_DIMENSION_BUFFER = 1
, D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2
, D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3
,
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4
} |
|
enum | D3D12_TEXTURE_LAYOUT { D3D12_TEXTURE_LAYOUT_UNKNOWN = 0
, D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1
, D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2
, D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3
} |
|
enum | D3D12_RESOURCE_FLAGS {
D3D12_RESOURCE_FLAG_NONE = 0
, D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET = 0x1
, D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = 0x2
, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = 0x4
,
D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8
, D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10
, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20
} |
|
enum | D3D12_CPU_PAGE_PROPERTY { D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0
, D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1
, D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2
, D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3
} |
|
enum | D3D12_MEMORY_POOL { D3D12_MEMORY_POOL_UNKNOWN = 0
, D3D12_MEMORY_POOL_L0 = 1
, D3D12_MEMORY_POOL_L1 = 2
} |
|
enum | D3D12_HEAP_TYPE { D3D12_HEAP_TYPE_DEFAULT = 1
, D3D12_HEAP_TYPE_UPLOAD = 2
, D3D12_HEAP_TYPE_READBACK = 3
, D3D12_HEAP_TYPE_CUSTOM = 4
} |
|
enum | D3D12_HEAP_FLAGS {
D3D12_HEAP_FLAG_NONE = 0
, D3D12_HEAP_FLAG_SHARED = 0x1
, D3D12_HEAP_FLAG_DENY_BUFFERS = 0x4
, D3D12_HEAP_FLAG_ALLOW_DISPLAY = 0x8
,
D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20
, D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40
, D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80
, D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100
,
D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200
, D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0
, D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0
, D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44
,
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84
} |
|
enum | D3D12_TILE_MAPPING_FLAGS { D3D12_TILE_MAPPING_FLAG_NONE = 0
, D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1
} |
|
enum | D3D12_TILE_COPY_FLAGS { D3D12_TILE_COPY_FLAG_NONE = 0
, D3D12_TILE_COPY_FLAG_NO_HAZARD = 0x1
, D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2
, D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4
} |
|
enum | D3D12_RESOURCE_STATES {
D3D12_RESOURCE_STATE_COMMON = 0
, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = 0x1
, D3D12_RESOURCE_STATE_INDEX_BUFFER = 0x2
, D3D12_RESOURCE_STATE_RENDER_TARGET = 0x4
,
D3D12_RESOURCE_STATE_UNORDERED_ACCESS = 0x8
, D3D12_RESOURCE_STATE_DEPTH_WRITE = 0x10
, D3D12_RESOURCE_STATE_DEPTH_READ = 0x20
, D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = 0x40
,
D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE = 0x80
, D3D12_RESOURCE_STATE_STREAM_OUT = 0x100
, D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT = 0x200
, D3D12_RESOURCE_STATE_COPY_DEST = 0x400
,
D3D12_RESOURCE_STATE_COPY_SOURCE = 0x800
, D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x1000
, D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x2000
, D3D12_RESOURCE_STATE_GENERIC_READ = (((((0x1 | 0x2) | 0x40) | 0x80) | 0x200) | 0x800)
,
D3D12_RESOURCE_STATE_PRESENT = 0
, D3D12_RESOURCE_STATE_PREDICATION = 0x200
} |
|
enum | D3D12_FEATURE {
D3D12_FEATURE_D3D12_OPTIONS = 0
, D3D12_FEATURE_ARCHITECTURE = 1
, D3D12_FEATURE_FEATURE_LEVELS = 2
, D3D12_FEATURE_FORMAT_SUPPORT = 3
,
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4
, D3D12_FEATURE_FORMAT_INFO = 5
, D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6
, D3D12_FEATURE_SHADER_MODEL = 7
,
D3D12_FEATURE_D3D12_OPTIONS1 = 8
, D3D12_FEATURE_ROOT_SIGNATURE = 12
, D3D12_FEATURE_ARCHITECTURE1 = 16
, D3D12_FEATURE_D3D12_OPTIONS2 = 18
,
D3D12_FEATURE_SHADER_CACHE = 19
, D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20
} |
|
enum | D3D12_CLEAR_FLAGS { D3D12_CLEAR_FLAG_DEPTH = 0x1
, D3D12_CLEAR_FLAG_STENCIL = 0x2
} |
|
enum | D3D12_FENCE_FLAGS { D3D12_FENCE_FLAG_NONE = 0
, D3D12_FENCE_FLAG_SHARED = 0x1
, D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2
} |
|
enum | D3D12_DESCRIPTOR_HEAP_TYPE {
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV = 0
, D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER = (D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV + 1)
, D3D12_DESCRIPTOR_HEAP_TYPE_RTV = (D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER + 1)
, D3D12_DESCRIPTOR_HEAP_TYPE_DSV = (D3D12_DESCRIPTOR_HEAP_TYPE_RTV + 1)
,
D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES = (D3D12_DESCRIPTOR_HEAP_TYPE_DSV + 1)
} |
|
enum | D3D12_DESCRIPTOR_HEAP_FLAGS { D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0
, D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1
} |
|
enum | D3D12_SHADER_COMPONENT_MAPPING {
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = 0
, D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = 1
, D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = 2
, D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = 3
,
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = 4
, D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = 5
} |
|
enum | D3D12_BUFFER_SRV_FLAGS { D3D12_BUFFER_SRV_FLAG_NONE = 0
, D3D12_BUFFER_SRV_FLAG_RAW = 0x1
} |
|
enum | D3D12_SRV_DIMENSION {
D3D12_SRV_DIMENSION_UNKNOWN = 0
, D3D12_SRV_DIMENSION_BUFFER = 1
, D3D12_SRV_DIMENSION_TEXTURE1D = 2
, D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3
,
D3D12_SRV_DIMENSION_TEXTURE2D = 4
, D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5
, D3D12_SRV_DIMENSION_TEXTURE2DMS = 6
, D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
,
D3D12_SRV_DIMENSION_TEXTURE3D = 8
, D3D12_SRV_DIMENSION_TEXTURECUBE = 9
, D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10
} |
|
enum | D3D12_BUFFER_UAV_FLAGS { D3D12_BUFFER_UAV_FLAG_NONE = 0
, D3D12_BUFFER_UAV_FLAG_RAW = 0x1
} |
|
enum | D3D12_UAV_DIMENSION {
D3D12_UAV_DIMENSION_UNKNOWN = 0
, D3D12_UAV_DIMENSION_BUFFER = 1
, D3D12_UAV_DIMENSION_TEXTURE1D = 2
, D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3
,
D3D12_UAV_DIMENSION_TEXTURE2D = 4
, D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5
, D3D12_UAV_DIMENSION_TEXTURE3D = 8
} |
|
enum | D3D12_RTV_DIMENSION {
D3D12_RTV_DIMENSION_UNKNOWN = 0
, D3D12_RTV_DIMENSION_BUFFER = 1
, D3D12_RTV_DIMENSION_TEXTURE1D = 2
, D3D12_RTV_DIMENSION_TEXTURE1DARRAY = 3
,
D3D12_RTV_DIMENSION_TEXTURE2D = 4
, D3D12_RTV_DIMENSION_TEXTURE2DARRAY = 5
, D3D12_RTV_DIMENSION_TEXTURE2DMS = 6
, D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY = 7
,
D3D12_RTV_DIMENSION_TEXTURE3D = 8
} |
|
enum | D3D12_DSV_FLAGS { D3D12_DSV_FLAG_NONE = 0
, D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1
, D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2
} |
|
enum | D3D12_DSV_DIMENSION {
D3D12_DSV_DIMENSION_UNKNOWN = 0
, D3D12_DSV_DIMENSION_TEXTURE1D = 1
, D3D12_DSV_DIMENSION_TEXTURE1DARRAY = 2
, D3D12_DSV_DIMENSION_TEXTURE2D = 3
,
D3D12_DSV_DIMENSION_TEXTURE2DARRAY = 4
, D3D12_DSV_DIMENSION_TEXTURE2DMS = 5
, D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
} |
|
enum | D3D12_FILTER {
D3D12_FILTER_MIN_MAG_MIP_POINT = 0
, D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1
, D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4
, D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5
,
D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10
, D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11
, D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14
, D3D12_FILTER_MIN_MAG_MIP_LINEAR = 0x15
,
D3D12_FILTER_ANISOTROPIC = 0x55
, D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80
, D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81
, D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84
,
D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85
, D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90
, D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91
, D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94
,
D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95
, D3D12_FILTER_COMPARISON_ANISOTROPIC = 0xd5
, D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100
, D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101
,
D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104
, D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105
, D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110
, D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111
,
D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114
, D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115
, D3D12_FILTER_MINIMUM_ANISOTROPIC = 0x155
, D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180
,
D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181
, D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184
, D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185
, D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190
,
D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191
, D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194
, D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195
, D3D12_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5
} |
|
enum | D3D12_TEXTURE_ADDRESS_MODE {
D3D12_TEXTURE_ADDRESS_MODE_WRAP = 1
, D3D12_TEXTURE_ADDRESS_MODE_MIRROR = 2
, D3D12_TEXTURE_ADDRESS_MODE_CLAMP = 3
, D3D12_TEXTURE_ADDRESS_MODE_BORDER = 4
,
D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5
} |
|
enum | D3D12_QUERY_HEAP_TYPE { D3D12_QUERY_HEAP_TYPE_OCCLUSION = 0
, D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1
, D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2
, D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3
} |
|
enum | D3D12_INDIRECT_ARGUMENT_TYPE {
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW = 0
, D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED = (D3D12_INDIRECT_ARGUMENT_TYPE_DRAW + 1)
, D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH = (D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED + 1)
, D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH + 1)
,
D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW + 1)
, D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT = (D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW + 1)
, D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT + 1)
, D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW + 1)
,
D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW + 1)
} |
|
enum | D3D12_TILE_RANGE_FLAGS { D3D12_TILE_RANGE_FLAG_NONE = 0
, D3D12_TILE_RANGE_FLAG_NULL = 1
, D3D12_TILE_RANGE_FLAG_SKIP = 2
, D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE = 4
} |
|
enum | D3D12_TEXTURE_COPY_TYPE { D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0
, D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = 1
} |
|
enum | D3D12_RESOURCE_BARRIER_FLAGS { D3D12_RESOURCE_BARRIER_FLAG_NONE = 0
, D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1
, D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2
} |
|
enum | D3D12_RESOURCE_BARRIER_TYPE { D3D12_RESOURCE_BARRIER_TYPE_TRANSITION = 0
, D3D12_RESOURCE_BARRIER_TYPE_ALIASING = (D3D12_RESOURCE_BARRIER_TYPE_TRANSITION + 1)
, D3D12_RESOURCE_BARRIER_TYPE_UAV = (D3D12_RESOURCE_BARRIER_TYPE_ALIASING + 1)
} |
|
enum | D3D12_QUERY_TYPE {
D3D12_QUERY_TYPE_OCCLUSION = 0
, D3D12_QUERY_TYPE_BINARY_OCCLUSION = 1
, D3D12_QUERY_TYPE_TIMESTAMP = 2
, D3D12_QUERY_TYPE_PIPELINE_STATISTICS = 3
,
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 = 4
, D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5
, D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6
, D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7
} |
|
enum | D3D12_PREDICATION_OP { D3D12_PREDICATION_OP_EQUAL_ZERO = 0
, D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1
} |
|
enum | D3D12_ROOT_SIGNATURE_FLAGS {
D3D12_ROOT_SIGNATURE_FLAG_NONE = 0
, D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = 0x1
, D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS = 0x2
, D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS = 0x4
,
D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS = 0x8
, D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS = 0x10
, D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20
, D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40
} |
|
enum | D3D12_ROOT_PARAMETER_TYPE {
D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0
, D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = (D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE + 1)
, D3D12_ROOT_PARAMETER_TYPE_CBV = (D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS + 1)
, D3D12_ROOT_PARAMETER_TYPE_SRV = (D3D12_ROOT_PARAMETER_TYPE_CBV + 1)
,
D3D12_ROOT_PARAMETER_TYPE_UAV = (D3D12_ROOT_PARAMETER_TYPE_SRV + 1)
} |
|
enum | D3D12_DESCRIPTOR_RANGE_TYPE { D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0
, D3D12_DESCRIPTOR_RANGE_TYPE_UAV = (D3D12_DESCRIPTOR_RANGE_TYPE_SRV + 1)
, D3D12_DESCRIPTOR_RANGE_TYPE_CBV = (D3D12_DESCRIPTOR_RANGE_TYPE_UAV + 1)
, D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = (D3D12_DESCRIPTOR_RANGE_TYPE_CBV + 1)
} |
|
enum | D3D12_SHADER_VISIBILITY {
D3D12_SHADER_VISIBILITY_ALL = 0
, D3D12_SHADER_VISIBILITY_VERTEX = 1
, D3D12_SHADER_VISIBILITY_HULL = 2
, D3D12_SHADER_VISIBILITY_DOMAIN = 3
,
D3D12_SHADER_VISIBILITY_GEOMETRY = 4
, D3D12_SHADER_VISIBILITY_PIXEL = 5
} |
|
enum | D3D12_STATIC_BORDER_COLOR { D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = 0
, D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK = (D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK + 1)
, D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = (D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK + 1)
} |
|
enum | D3D12_DESCRIPTOR_RANGE_FLAGS {
D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0
, D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1
, D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2
, D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4
,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8
} |
|
enum | D3D12_ROOT_DESCRIPTOR_FLAGS { D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0
, D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2
, D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4
, D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8
} |
|
enum | D3D_ROOT_SIGNATURE_VERSION { D3D_ROOT_SIGNATURE_VERSION_1 = 0x1
, D3D_ROOT_SIGNATURE_VERSION_1_0 = 0x1
, D3D_ROOT_SIGNATURE_VERSION_1_1 = 0x2
} |
|
enum | DXGI_ADAPTER_FLAG { DXGI_ADAPTER_FLAG_NONE = 0
, DXGI_ADAPTER_FLAG_REMOTE = 1
, DXGI_ADAPTER_FLAG_SOFTWARE = 2
, DXGI_ADAPTER_FLAG_FORCE_DWORD = 0xffffffff
} |
|
|
typedef | _Return_type_success_ (return >=0) LONG HRESULT |
|
| DECLARE_HANDLE (HWND) |
|
| DECLARE_HANDLE (HINSTANCE) |
|
typedef | _Return_type_success_ (return==0) LONG RPC_STATUS |
|
| DECLARE_INTERFACE (ID3DInclude) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_COMMAND_QUEUE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_PIPELINE_STATE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_TILE_MAPPING_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_TILE_COPY_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_CLEAR_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_FENCE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_BUFFER_SRV_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_BUFFER_UAV_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DSV_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DESCRIPTOR_HEAP_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_HEAP_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_STATES) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_BARRIER_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_ROOT_SIGNATURE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DESCRIPTOR_RANGE_FLAGS) |
|
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_ROOT_DESCRIPTOR_FLAGS) |
|
| DEFINE_GUID (IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8) |
|
| DEFINE_GUID (IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57) |
|
| DEFINE_GUID (IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14) |
|
| DEFINE_GUID (IID_ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46) |
|
| DEFINE_GUID (IID_ID3D12VersionedRootSignatureDeserializer, 0x7F91CE67, 0x090C, 0x4BB7, 0xB7, 0x8E, 0xED, 0x8F, 0xF2, 0xE3, 0x1D, 0xA0) |
|
| DEFINE_GUID (IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6) |
|
| DEFINE_GUID (IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3) |
|
| DEFINE_GUID (IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad) |
|
| DEFINE_GUID (IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24) |
|
| DEFINE_GUID (IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76) |
|
| DEFINE_GUID (IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45) |
|
| DEFINE_GUID (IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51) |
|
| DEFINE_GUID (IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4) |
|
| DEFINE_GUID (IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1) |
|
| DEFINE_GUID (IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5) |
|
| DEFINE_GUID (IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55) |
|
| DEFINE_GUID (IID_ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7) |
|
| DEFINE_GUID (IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed) |
|
| DEFINE_GUID (IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7) |
|
| DEFINE_GUID (IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f) |
|
| DEFINE_GUID (IID_ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd, 0x82, 0xc3, 0x7f, 0x86, 0x96, 0x1d, 0xc3) |
|
| DEFINE_GUID (IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e) |
|
| DEFINE_GUID (IID_ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28) |
|
| DEFINE_GUID (IID_ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97, 0x4f, 0x12, 0xfa, 0x49, 0xde, 0x65, 0xc5) |
|
| DEFINE_GUID (IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0) |
|
| DEFINE_GUID (IID_IDXGIObject, 0xaec22fb8, 0x76f3, 0x4639, 0x9b, 0xe0, 0x28, 0xeb, 0x43, 0xa6, 0x7a, 0x2e) |
|
| DEFINE_GUID (IID_IDXGIDeviceSubObject, 0x3d3e0379, 0xf9de, 0x4d58, 0xbb, 0x6c, 0x18, 0xd6, 0x29, 0x92, 0xf1, 0xa6) |
|
| DEFINE_GUID (IID_IDXGIResource, 0x035f3ab4, 0x482e, 0x4e50, 0xb4, 0x1f, 0x8a, 0x7f, 0x8b, 0xd8, 0x96, 0x0b) |
|
| DEFINE_GUID (IID_IDXGIKeyedMutex, 0x9d8e1289, 0xd7b3, 0x465f, 0x81, 0x26, 0x25, 0x0e, 0x34, 0x9a, 0xf8, 0x5d) |
|
| DEFINE_GUID (IID_IDXGISurface, 0xcafcb56c, 0x6ac3, 0x4889, 0xbf, 0x47, 0x9e, 0x23, 0xbb, 0xd2, 0x60, 0xec) |
|
| DEFINE_GUID (IID_IDXGISurface1, 0x4AE63092, 0x6327, 0x4c1b, 0x80, 0xAE, 0xBF, 0xE1, 0x2E, 0xA3, 0x2B, 0x86) |
|
| DEFINE_GUID (IID_IDXGIAdapter, 0x2411e7e1, 0x12ac, 0x4ccf, 0xbd, 0x14, 0x97, 0x98, 0xe8, 0x53, 0x4d, 0xc0) |
|
| DEFINE_GUID (IID_IDXGIOutput, 0xae02eedb, 0xc735, 0x4690, 0x8d, 0x52, 0x5a, 0x8d, 0xc2, 0x02, 0x13, 0xaa) |
|
| DEFINE_GUID (IID_IDXGISwapChain, 0x310d36a0, 0xd2e7, 0x4c0a, 0xaa, 0x04, 0x6a, 0x9d, 0x23, 0xb8, 0x88, 0x6a) |
|
| DEFINE_GUID (IID_IDXGIFactory, 0x7b7166ec, 0x21c7, 0x44ae, 0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69) |
|
| DEFINE_GUID (IID_IDXGIDevice, 0x54ec77fa, 0x1377, 0x44e6, 0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c) |
|
| DEFINE_GUID (IID_IDXGIFactory1, 0x770aae78, 0xf26f, 0x4dba, 0xa8, 0x29, 0x25, 0x3c, 0x83, 0xd1, 0xb3, 0x87) |
|
| DEFINE_GUID (IID_IDXGIAdapter1, 0x29038f61, 0x3839, 0x4626, 0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05) |
|
| DEFINE_GUID (IID_IDXGIDevice1, 0x77db970f, 0x6276, 0x48ba, 0xba, 0x28, 0x07, 0x01, 0x43, 0xb4, 0x39, 0x2c) |
|
WINBASEAPI BOOL WINAPI | CloseHandle (_In_ _Post_ptr_invalid_ HANDLE hObject) |
|
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI | CreateEventA (_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCSTR lpName) |
|
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI | CreateEventW (_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCWSTR lpName) |
|
WINBASEAPI DWORD WINAPI | WaitForSingleObject (_In_ HANDLE hHandle, _In_ DWORD dwMilliseconds) |
|