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D3D12_COMMAND_QUEUE_DESC Struct Reference

#include <mini_d3d12.h>

Public Attributes

D3D12_COMMAND_LIST_TYPE Type
 
INT Priority
 
D3D12_COMMAND_QUEUE_FLAGS Flags
 
UINT NodeMask
 

Detailed Description

Definition at line 1852 of file mini_d3d12.h.

Member Data Documentation

◆ Type

D3D12_COMMAND_LIST_TYPE D3D12_COMMAND_QUEUE_DESC::Type

Definition at line 1853 of file mini_d3d12.h.

◆ Priority

INT D3D12_COMMAND_QUEUE_DESC::Priority

Definition at line 1854 of file mini_d3d12.h.

◆ Flags

D3D12_COMMAND_QUEUE_FLAGS D3D12_COMMAND_QUEUE_DESC::Flags

Definition at line 1855 of file mini_d3d12.h.

◆ NodeMask

UINT D3D12_COMMAND_QUEUE_DESC::NodeMask

Definition at line 1856 of file mini_d3d12.h.


The documentation for this struct was generated from the following file: