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D3D12_ROOT_CONSTANTS Struct Reference

#include <mini_d3d12.h>

Public Attributes

UINT ShaderRegister
 
UINT RegisterSpace
 
UINT Num32BitValues
 

Detailed Description

Definition at line 2964 of file mini_d3d12.h.

Member Data Documentation

◆ ShaderRegister

UINT D3D12_ROOT_CONSTANTS::ShaderRegister

Definition at line 2965 of file mini_d3d12.h.

◆ RegisterSpace

UINT D3D12_ROOT_CONSTANTS::RegisterSpace

Definition at line 2966 of file mini_d3d12.h.

◆ Num32BitValues

UINT D3D12_ROOT_CONSTANTS::Num32BitValues

Definition at line 2967 of file mini_d3d12.h.


The documentation for this struct was generated from the following file: