Halide 19.0.0
Halide compiler and libraries
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D3D12_INDIRECT_ARGUMENT_DESC Struct Reference

#include <mini_d3d12.h>

Public Attributes

D3D12_INDIRECT_ARGUMENT_TYPE Type
 
union { 
 
   struct { 
 
      UINT   Slot 
 
   }   VertexBuffer 
 
   struct { 
 
      UINT   RootParameterIndex 
 
      UINT   DestOffsetIn32BitValues 
 
      UINT   Num32BitValuesToSet 
 
   }   Constant 
 
   struct { 
 
      UINT   RootParameterIndex 
 
   }   ConstantBufferView 
 
   struct { 
 
      UINT   RootParameterIndex 
 
   }   ShaderResourceView 
 
   struct { 
 
      UINT   RootParameterIndex 
 
   }   UnorderedAccessView 
 
};  
 

Detailed Description

Definition at line 2744 of file mini_d3d12.h.

Member Data Documentation

◆ Type

D3D12_INDIRECT_ARGUMENT_TYPE D3D12_INDIRECT_ARGUMENT_DESC::Type

Definition at line 2745 of file mini_d3d12.h.

◆ Slot

UINT D3D12_INDIRECT_ARGUMENT_DESC::Slot

Definition at line 2749 of file mini_d3d12.h.

◆ [struct]

struct { ... } D3D12_INDIRECT_ARGUMENT_DESC::VertexBuffer

◆ RootParameterIndex

UINT D3D12_INDIRECT_ARGUMENT_DESC::RootParameterIndex

Definition at line 2753 of file mini_d3d12.h.

◆ DestOffsetIn32BitValues

UINT D3D12_INDIRECT_ARGUMENT_DESC::DestOffsetIn32BitValues

Definition at line 2754 of file mini_d3d12.h.

◆ Num32BitValuesToSet

UINT D3D12_INDIRECT_ARGUMENT_DESC::Num32BitValuesToSet

Definition at line 2755 of file mini_d3d12.h.

◆ [struct]

struct { ... } D3D12_INDIRECT_ARGUMENT_DESC::Constant

◆ [struct]

struct { ... } D3D12_INDIRECT_ARGUMENT_DESC::ConstantBufferView

◆ [struct]

struct { ... } D3D12_INDIRECT_ARGUMENT_DESC::ShaderResourceView

◆ [struct]

struct { ... } D3D12_INDIRECT_ARGUMENT_DESC::UnorderedAccessView

◆ [union]


The documentation for this struct was generated from the following file: