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D3D12_RESOURCE_TRANSITION_BARRIER Struct Reference

#include <mini_d3d12.h>

Public Attributes

ID3D12ResourcepResource
 
UINT Subresource
 
D3D12_RESOURCE_STATES StateBefore
 
D3D12_RESOURCE_STATES StateAfter
 

Detailed Description

Definition at line 2850 of file mini_d3d12.h.

Member Data Documentation

◆ pResource

ID3D12Resource* D3D12_RESOURCE_TRANSITION_BARRIER::pResource

Definition at line 2851 of file mini_d3d12.h.

◆ Subresource

UINT D3D12_RESOURCE_TRANSITION_BARRIER::Subresource

Definition at line 2852 of file mini_d3d12.h.

◆ StateBefore

D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateBefore

Definition at line 2853 of file mini_d3d12.h.

◆ StateAfter

D3D12_RESOURCE_STATES D3D12_RESOURCE_TRANSITION_BARRIER::StateAfter

Definition at line 2854 of file mini_d3d12.h.


The documentation for this struct was generated from the following file: