1#ifndef __mini_d3d12_h__
2#define __mini_d3d12_h__
6#pragma clang diagnostic push
7#pragma clang diagnostic ignored "-Wunknown-pragmas"
8#pragma clang diagnostic ignored "-Wunused-value"
18#define _STDCALL_SUPPORTED
60#ifndef _COM_Outptr_opt_
61#define _COM_Outptr_opt_
68#ifndef _Null_terminated_
69#define _Null_terminated_
72#ifndef _Return_type_success_
73#define _Return_type_success_(expr)
76#ifndef _Post_equal_to_
77#define _Post_equal_to_(e)
80#ifndef _Post_satisfies_
81#define _Post_satisfies_(expr)
85#define _In_range_(lb, ub)
89#define _In_reads_(size)
93#define _In_reads_opt_(size)
96#ifndef _In_reads_bytes_
97#define _In_reads_bytes_(size)
100#ifndef _In_reads_bytes_opt_
101#define _In_reads_bytes_opt_(size)
105#define _Out_writes_(size)
108#ifndef _Out_writes_opt_
109#define _Out_writes_opt_(size)
112#ifndef _Out_writes_bytes_
113#define _Out_writes_bytes_(size)
116#ifndef _Out_writes_bytes_opt_
117#define _Out_writes_bytes_opt_(size)
120#ifndef _Inout_updates_bytes_
121#define _Inout_updates_bytes_(size)
124#ifndef _Field_size_full_
125#define _Field_size_full_(size)
128#ifndef _Field_size_bytes_full_
129#define _Field_size_bytes_full_(size)
132#ifndef _Outptr_opt_result_bytebuffer_
133#define _Outptr_opt_result_bytebuffer_(size)
136#ifndef _Must_inspect_result_
137#define _Must_inspect_result_
145#define _Always_(annos)
153#ifndef __RPC__deref_out
154#define __RPC__deref_out
163#define WINAPI __stdcall
195typedef unsigned short WCHAR;
201typedef unsigned short WCHAR;
234#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86) || defined(_ARM_) || defined(_M_ARM)) && _MSC_VER >= 1300
247#define __int3264 INT64
256#define __int3264 INT32
284#if defined(_WIN32) || defined(_MPPC_)
289#define STDMETHODCALLTYPE __cdecl
291#define STDMETHODCALLTYPE __stdcall
293#define STDMETHODVCALLTYPE __cdecl
295#define STDAPICALLTYPE __stdcall
296#define STDAPIVCALLTYPE __cdecl
300#define STDMETHODCALLTYPE __export __stdcall
301#define STDMETHODVCALLTYPE __export __cdecl
303#define STDAPICALLTYPE __export __stdcall
304#define STDAPIVCALLTYPE __export __cdecl
308#define DUMMYSTRUCTNAME
323#define EXTERN_C extern "C"
324#define EXTERN_C_START extern "C" {
325#define EXTERN_C_END }
327#define EXTERN_C extern
328#define EXTERN_C_START
332#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64) || defined(_M_ARM) || defined(_M_ARM64)) && !defined(MIDL_PASS)
333#define DECLSPEC_IMPORT __declspec(dllimport)
335#define DECLSPEC_IMPORT
351struct _ENUM_FLAG_INTEGER_FOR_SIZE;
354struct _ENUM_FLAG_INTEGER_FOR_SIZE<1> {
359struct _ENUM_FLAG_INTEGER_FOR_SIZE<2> {
364struct _ENUM_FLAG_INTEGER_FOR_SIZE<4> {
370struct _ENUM_FLAG_SIZED_INTEGER {
371 typedef typename _ENUM_FLAG_INTEGER_FOR_SIZE<
sizeof(T)>::type type;
375#define DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE) \
378 inline ENUMTYPE operator|(ENUMTYPE a, ENUMTYPE b) { \
380 return ENUMTYPE(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)a) | ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
383 inline ENUMTYPE &operator|=(ENUMTYPE &a, ENUMTYPE b) { \
385 return (ENUMTYPE &)(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type &)a) |= ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
388 inline ENUMTYPE operator&(ENUMTYPE a, ENUMTYPE b) { \
390 return ENUMTYPE(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)a) & ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
393 inline ENUMTYPE &operator&=(ENUMTYPE &a, ENUMTYPE b) { \
395 return (ENUMTYPE &)(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type &)a) &= ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
398 inline ENUMTYPE operator~(ENUMTYPE a) { \
400 return ENUMTYPE(~((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)a)); \
403 inline ENUMTYPE operator^(ENUMTYPE a, ENUMTYPE b) { \
405 return ENUMTYPE(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)a) ^ ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
408 inline ENUMTYPE &operator^=(ENUMTYPE &a, ENUMTYPE b) { \
410 return (ENUMTYPE &)(((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type &)a) ^= ((_ENUM_FLAG_SIZED_INTEGER<ENUMTYPE>::type)b)); \
414#define DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE)
417#ifndef DECLSPEC_NOTHROW
418#if (_MSC_VER >= 1200) && !defined(MIDL_PASS)
419#define DECLSPEC_NOTHROW __declspec(nothrow)
421#define DECLSPEC_NOTHROW
427#if 0 && (_MSC_VER > 1000)
428#define DECLARE_HANDLE(name) \
430 typedef struct name##__ *name
432#define DECLARE_HANDLE(name) \
436 typedef struct name##__ *name
440#define DECLARE_HANDLE(name) typedef HANDLE name
459#define _HRESULT_TYPEDEF_(_sc) ((HRESULT)(_sc))
460#define S_OK _HRESULT_TYPEDEF_(0x0L)
461#define E_UNEXPECTED _HRESULT_TYPEDEF_(0x8000FFFFL)
462#define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
463#define SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
464#define FAILED(hr) (((HRESULT)(hr)) < 0)
479#define __MIDL_CONST const
483#define REFIID const IID &
485#define REFIID const IID *__MIDL_CONST
489#define REFGUID const GUID &
491#define REFGUID const GUID *__MIDL_CONST
494#ifndef DECLSPEC_SELECTANY
495#if (_MSC_VER >= 1100)
496#define DECLSPEC_SELECTANY __declspec(selectany)
498#define DECLSPEC_SELECTANY
503#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
504 EXTERN_C const GUID DECLSPEC_SELECTANY name = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}
506#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
507 EXTERN_C const GUID FAR name
511#if defined(__specstrings)
514typedef LONG RPC_STATUS;
517#if !defined(__RPC_MAC__) && ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED))
518#define __RPC_API __stdcall
519#define __RPC_USER __stdcall
520#define __RPC_STUB __stdcall
521#define RPC_ENTRY __stdcall
544#define rpc_binding_handle_t RPC_BINDING_HANDLE
546#define RPC_MGR_EPV void
578#ifndef DECLSPEC_NOVTABLE
579#if (_MSC_VER >= 1100) && defined(__cplusplus)
580#define DECLSPEC_NOVTABLE __declspec(novtable)
582#define DECLSPEC_NOVTABLE
587#if (_MSC_VER >= 1100) && defined(__cplusplus)
588#define DECLSPEC_UUID(x) __declspec(uuid(x))
590#define DECLSPEC_UUID(x)
594#define MIDL_INTERFACE(x) struct DECLSPEC_UUID(x) DECLSPEC_NOVTABLE
597#define BEGIN_INTERFACE
601#ifndef REQUIRESAPPLEPASCAL
602#define WINOLEAPI EXTERN_C DECLSPEC_IMPORT HRESULT PASCAL
603#define WINOLEAPI_(type) EXTERN_C DECLSPEC_IMPORT type PASCAL
605#define WINOLEAPI EXTERN_C DECLSPEC_IMPORT PASCAL HRESULT
606#define WINOLEAPI_(type) EXTERN_C DECLSPEC_IMPORT PASCAL type
609#define WINOLEAPI EXTERN_C DECLSPEC_IMPORT HRESULT STDAPICALLTYPE
610#define WINOLEAPI_(type) EXTERN_C DECLSPEC_IMPORT type STDAPICALLTYPE
613#ifdef COM_STDMETHOD_CAN_THROW
614#define COM_DECLSPEC_NOTHROW
616#define COM_DECLSPEC_NOTHROW DECLSPEC_NOTHROW
619#if defined(__cplusplus) && !defined(CINTERFACE)
621#ifdef COM_STDMETHOD_CAN_THROW
622#define COM_DECLSPEC_NOTHROW
624#define COM_DECLSPEC_NOTHROW DECLSPEC_NOTHROW
627#define __STRUCT__ struct
628#define interface __STRUCT__
629#define STDMETHOD(method) virtual COM_DECLSPEC_NOTHROW HRESULT STDMETHODCALLTYPE method
630#define STDMETHOD_(type, method) virtual COM_DECLSPEC_NOTHROW type STDMETHODCALLTYPE method
631#define STDMETHODV(method) virtual COM_DECLSPEC_NOTHROW HRESULT STDMETHODVCALLTYPE method
632#define STDMETHODV_(type, method) virtual COM_DECLSPEC_NOTHROW type STDMETHODVCALLTYPE method
636#define DECLARE_INTERFACE(iface) interface DECLSPEC_NOVTABLE iface
637#define DECLARE_INTERFACE_(iface, baseiface) interface DECLSPEC_NOVTABLE iface : public baseiface
638#define DECLARE_INTERFACE_IID(iface, iid) \
639 interface DECLSPEC_UUID(iid) \
640 DECLSPEC_NOVTABLE iface
641#define DECLARE_INTERFACE_IID_(iface, baseiface, iid) \
642 interface DECLSPEC_UUID(iid) \
643 DECLSPEC_NOVTABLE iface : public baseiface
645#define IFACEMETHOD(method) __override STDMETHOD(method)
646#define IFACEMETHOD_(type, method) __override STDMETHOD_(type, method)
647#define IFACEMETHODV(method) __override STDMETHODV(method)
648#define IFACEMETHODV_(type, method) __override STDMETHODV_(type, method)
650#if !defined(BEGIN_INTERFACE)
652#if defined(_MPPC_) && ((defined(_MSC_VER) || defined(__SC__) || defined(__MWERKS__)) && !defined(NO_NULL_VTABLE_ENTRY))
653#define BEGIN_INTERFACE \
658#define BEGIN_INTERFACE
671#ifndef __IUnknown_FWD_DEFINED__
672#define __IUnknown_FWD_DEFINED__
680#pragma prefast(suppress : 6269, "Tool issue with unused static_cast")
682 return reinterpret_cast<void **
>(pp);
686#define IID_PPV_ARGS(ppType) __uuidof(**(ppType)), IID_PPV_ARGS_Helper(ppType)
690#define interface struct
692#define STDMETHOD(method) HRESULT(STDMETHODCALLTYPE *method)
693#define STDMETHOD_(type, method) type(STDMETHODCALLTYPE *method)
694#define STDMETHODV(method) HRESULT(STDMETHODVCALLTYPE *method)
695#define STDMETHODV_(type, method) type(STDMETHODVCALLTYPE *method)
697#define IFACEMETHOD(method) __override STDMETHOD(method)
698#define IFACEMETHOD_(type, method) __override STDMETHOD_(type, method)
699#define IFACEMETHODV(method) __override STDMETHODV(method)
700#define IFACEMETHODV_(type, method) __override STDMETHODV_(type, method)
702#if !defined(BEGIN_INTERFACE)
705#define BEGIN_INTERFACE void *b;
708#define BEGIN_INTERFACE
714#define THIS_ INTERFACE FAR *This,
715#define THIS INTERFACE FAR *This
718#define CONST_VTBL const
719#define DECLARE_INTERFACE(iface) \
720 typedef interface iface { \
721 const struct iface##Vtbl FAR *lpVtbl; \
724 typedef const struct iface##Vtbl iface##Vtbl; \
725 const struct iface##Vtbl
729#define DECLARE_INTERFACE(iface) \
730 typedef interface iface { \
731 struct iface##Vtbl FAR *lpVtbl; \
734 typedef struct iface##Vtbl iface##Vtbl; \
737#define DECLARE_INTERFACE_(iface, baseiface) DECLARE_INTERFACE(iface)
738#define DECLARE_INTERFACE_IID(iface, iid) DECLARE_INTERFACE(iface)
739#define DECLARE_INTERFACE_IID_(iface, baseiface, iid) DECLARE_INTERFACE_(iface, baseiface)
746#ifndef __IUnknown_FWD_DEFINED__
747#define __IUnknown_FWD_DEFINED__
752#ifndef __IUnknown_INTERFACE_DEFINED__
753#define __IUnknown_INTERFACE_DEFINED__
765#if (_MSC_VER >= 1100) && defined(__cplusplus) && !defined(CINTERFACE)
788 return QueryInterface(__uuidof(Q), (
void **)pp);
803 DWORD *_pdwStubPhase);
812 DWORD *_pdwStubPhase);
821 DWORD *_pdwStubPhase);
826#if defined(__cplusplus) && !defined(CINTERFACE)
873#define IUnknown_QueryInterface(This, riid, ppvObject) \
874 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
876#define IUnknown_AddRef(This) \
877 ((This)->lpVtbl->AddRef(This))
879#define IUnknown_Release(This) \
880 ((This)->lpVtbl->Release(This))
898 DWORD *_pdwStubPhase);
909 DWORD *_pdwStubPhase);
920 DWORD *_pdwStubPhase);
928#if defined(_WIN32) && !defined(OLE2ANSI)
935#define OLESTR(str) L##str
942#define OLESTR(str) str
1201#define INTERFACE ID3DInclude
1216#if defined(__cplusplus) && !defined(CINTERFACE)
1228#ifndef __ID3D10Blob_FWD_DEFINED__
1229#define __ID3D10Blob_FWD_DEFINED__
1269#define ID3D10Blob_QueryInterface(This, riid, ppvObject) \
1270 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
1272#define ID3D10Blob_AddRef(This) \
1273 ((This)->lpVtbl->AddRef(This))
1275#define ID3D10Blob_Release(This) \
1276 ((This)->lpVtbl->Release(This))
1278#define ID3D10Blob_GetBufferPointer(This) \
1279 ((This)->lpVtbl->GetBufferPointer(This))
1281#define ID3D10Blob_GetBufferSize(This) \
1282 ((This)->lpVtbl->GetBufferSize(This))
1292#define IID_ID3DBlob IID_ID3D10Blob
1297#ifndef __ID3D12Object_FWD_DEFINED__
1298#define __ID3D12Object_FWD_DEFINED__
1303#ifndef __ID3D12DeviceChild_FWD_DEFINED__
1304#define __ID3D12DeviceChild_FWD_DEFINED__
1309#ifndef __ID3D12RootSignature_FWD_DEFINED__
1310#define __ID3D12RootSignature_FWD_DEFINED__
1315#ifndef __ID3D12RootSignatureDeserializer_FWD_DEFINED__
1316#define __ID3D12RootSignatureDeserializer_FWD_DEFINED__
1321#ifndef __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__
1322#define __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__
1327#ifndef __ID3D12Pageable_FWD_DEFINED__
1328#define __ID3D12Pageable_FWD_DEFINED__
1333#ifndef __ID3D12Heap_FWD_DEFINED__
1334#define __ID3D12Heap_FWD_DEFINED__
1339#ifndef __ID3D12Resource_FWD_DEFINED__
1340#define __ID3D12Resource_FWD_DEFINED__
1345#ifndef __ID3D12CommandAllocator_FWD_DEFINED__
1346#define __ID3D12CommandAllocator_FWD_DEFINED__
1351#ifndef __ID3D12Fence_FWD_DEFINED__
1352#define __ID3D12Fence_FWD_DEFINED__
1357#ifndef __ID3D12PipelineState_FWD_DEFINED__
1358#define __ID3D12PipelineState_FWD_DEFINED__
1363#ifndef __ID3D12DescriptorHeap_FWD_DEFINED__
1364#define __ID3D12DescriptorHeap_FWD_DEFINED__
1369#ifndef __ID3D12QueryHeap_FWD_DEFINED__
1370#define __ID3D12QueryHeap_FWD_DEFINED__
1375#ifndef __ID3D12CommandSignature_FWD_DEFINED__
1376#define __ID3D12CommandSignature_FWD_DEFINED__
1381#ifndef __ID3D12CommandList_FWD_DEFINED__
1382#define __ID3D12CommandList_FWD_DEFINED__
1387#ifndef __ID3D12GraphicsCommandList_FWD_DEFINED__
1388#define __ID3D12GraphicsCommandList_FWD_DEFINED__
1393#ifndef __ID3D12GraphicsCommandList1_FWD_DEFINED__
1394#define __ID3D12GraphicsCommandList1_FWD_DEFINED__
1399#ifndef __ID3D12CommandQueue_FWD_DEFINED__
1400#define __ID3D12CommandQueue_FWD_DEFINED__
1405#ifndef __ID3D12Device_FWD_DEFINED__
1406#define __ID3D12Device_FWD_DEFINED__
1411#ifndef __ID3D12PipelineLibrary_FWD_DEFINED__
1412#define __ID3D12PipelineLibrary_FWD_DEFINED__
1417#ifndef __ID3D12PipelineLibrary1_FWD_DEFINED__
1418#define __ID3D12PipelineLibrary1_FWD_DEFINED__
1423#ifndef __ID3D12Device1_FWD_DEFINED__
1424#define __ID3D12Device1_FWD_DEFINED__
1429#ifndef __ID3D12Device2_FWD_DEFINED__
1430#define __ID3D12Device2_FWD_DEFINED__
1435#ifndef __ID3D12Tools_FWD_DEFINED__
1436#define __ID3D12Tools_FWD_DEFINED__
1445#if defined(__cplusplus) && !defined(CINTERFACE)
1521#define ID3D12Object_QueryInterface(This, riid, ppvObject) \
1522 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
1524#define ID3D12Object_AddRef(This) \
1525 ((This)->lpVtbl->AddRef(This))
1527#define ID3D12Object_Release(This) \
1528 ((This)->lpVtbl->Release(This))
1530#define ID3D12Object_GetPrivateData(This, guid, pDataSize, pData) \
1531 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
1533#define ID3D12Object_SetPrivateData(This, guid, DataSize, pData) \
1534 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
1536#define ID3D12Object_SetPrivateDataInterface(This, guid, pData) \
1537 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
1539#define ID3D12Object_SetName(This, Name) \
1540 ((This)->lpVtbl->SetName(This, Name))
1546#if defined(__cplusplus) && !defined(CINTERFACE)
1615#define ID3D12DeviceChild_QueryInterface(This, riid, ppvObject) \
1616 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
1618#define ID3D12DeviceChild_AddRef(This) \
1619 ((This)->lpVtbl->AddRef(This))
1621#define ID3D12DeviceChild_Release(This) \
1622 ((This)->lpVtbl->Release(This))
1624#define ID3D12DeviceChild_GetPrivateData(This, guid, pDataSize, pData) \
1625 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
1627#define ID3D12DeviceChild_SetPrivateData(This, guid, DataSize, pData) \
1628 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
1630#define ID3D12DeviceChild_SetPrivateDataInterface(This, guid, pData) \
1631 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
1633#define ID3D12DeviceChild_SetName(This, Name) \
1634 ((This)->lpVtbl->SetName(This, Name))
1636#define ID3D12DeviceChild_GetDevice(This, riid, ppvDevice) \
1637 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
1643#if defined(__cplusplus) && !defined(CINTERFACE)
1709#define ID3D12RootSignature_QueryInterface(This, riid, ppvObject) \
1710 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
1712#define ID3D12RootSignature_AddRef(This) \
1713 ((This)->lpVtbl->AddRef(This))
1715#define ID3D12RootSignature_Release(This) \
1716 ((This)->lpVtbl->Release(This))
1718#define ID3D12RootSignature_GetPrivateData(This, guid, pDataSize, pData) \
1719 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
1721#define ID3D12RootSignature_SetPrivateData(This, guid, DataSize, pData) \
1722 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
1724#define ID3D12RootSignature_SetPrivateDataInterface(This, guid, pData) \
1725 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
1727#define ID3D12RootSignature_SetName(This, Name) \
1728 ((This)->lpVtbl->SetName(This, Name))
1730#define ID3D12RootSignature_GetDevice(This, riid, ppvDevice) \
1731 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
1737#if defined(__cplusplus) && !defined(CINTERFACE)
1746#ifndef __ID3D12Pageable_FWD_DEFINED__
1747#define __ID3D12Pageable_FWD_DEFINED__
1809#define ID3D12Pageable_QueryInterface(This, riid, ppvObject) \
1810 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
1812#define ID3D12Pageable_AddRef(This) \
1813 ((This)->lpVtbl->AddRef(This))
1815#define ID3D12Pageable_Release(This) \
1816 ((This)->lpVtbl->Release(This))
1818#define ID3D12Pageable_GetPrivateData(This, guid, pDataSize, pData) \
1819 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
1821#define ID3D12Pageable_SetPrivateData(This, guid, DataSize, pData) \
1822 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
1824#define ID3D12Pageable_SetPrivateDataInterface(This, guid, pData) \
1825 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
1827#define ID3D12Pageable_SetName(This, Name) \
1828 ((This)->lpVtbl->SetName(This, Name))
1830#define ID3D12Pageable_GetDevice(This, riid, ppvDevice) \
1831 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
2305#define D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7
2306#define D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3
2307#define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4))
2308#define D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(Src0, Src1, Src2, Src3) ((((Src0) & D3D12_SHADER_COMPONENT_MAPPING_MASK) | \
2309 (((Src1) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) | \
2310 (((Src2) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) | \
2311 (((Src3) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) | \
2312 D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES))
2313#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(ComponentToExtract, Mapping) \
2314 ((D3D12_SHADER_COMPONENT_MAPPING)((Mapping) >> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * (ComponentToExtract)) & D3D12_SHADER_COMPONENT_MAPPING_MASK))
2315#define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3)
2837#define D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
3100#define D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND (0xffffffff)
3102#ifndef __ID3D12Resource_INTERFACE_DEFINED__
3103#define __ID3D12Resource_INTERFACE_DEFINED__
3110#if defined(__cplusplus) && !defined(CINTERFACE)
3129 UINT DstSubresource,
3131 _In_ const void *pSrcData,
3133 UINT SrcDepthPitch) = 0;
3136 _Out_ void *pDstData,
3139 UINT SrcSubresource,
3250#define ID3D12Resource_QueryInterface(This, riid, ppvObject) \
3251 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
3253#define ID3D12Resource_AddRef(This) \
3254 ((This)->lpVtbl->AddRef(This))
3256#define ID3D12Resource_Release(This) \
3257 ((This)->lpVtbl->Release(This))
3259#define ID3D12Resource_GetPrivateData(This, guid, pDataSize, pData) \
3260 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
3262#define ID3D12Resource_SetPrivateData(This, guid, DataSize, pData) \
3263 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
3265#define ID3D12Resource_SetPrivateDataInterface(This, guid, pData) \
3266 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
3268#define ID3D12Resource_SetName(This, Name) \
3269 ((This)->lpVtbl->SetName(This, Name))
3271#define ID3D12Resource_GetDevice(This, riid, ppvDevice) \
3272 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
3274#define ID3D12Resource_Map(This, Subresource, pReadRange, ppData) \
3275 ((This)->lpVtbl->Map(This, Subresource, pReadRange, ppData))
3277#define ID3D12Resource_Unmap(This, Subresource, pWrittenRange) \
3278 ((This)->lpVtbl->Unmap(This, Subresource, pWrittenRange))
3280#define ID3D12Resource_GetDesc(This) \
3281 ((This)->lpVtbl->GetDesc(This))
3283#define ID3D12Resource_GetGPUVirtualAddress(This) \
3284 ((This)->lpVtbl->GetGPUVirtualAddress(This))
3286#define ID3D12Resource_WriteToSubresource(This, DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch) \
3287 ((This)->lpVtbl->WriteToSubresource(This, DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch))
3289#define ID3D12Resource_ReadFromSubresource(This, pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox) \
3290 ((This)->lpVtbl->ReadFromSubresource(This, pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox))
3292#define ID3D12Resource_GetHeapProperties(This, pHeapProperties, pHeapFlags) \
3293 ((This)->lpVtbl->GetHeapProperties(This, pHeapProperties, pHeapFlags))
3301#ifndef __ID3D12CommandAllocator_INTERFACE_DEFINED__
3302#define __ID3D12CommandAllocator_INTERFACE_DEFINED__
3309#if defined(__cplusplus) && !defined(CINTERFACE)
3380#define ID3D12CommandAllocator_QueryInterface(This, riid, ppvObject) \
3381 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
3383#define ID3D12CommandAllocator_AddRef(This) \
3384 ((This)->lpVtbl->AddRef(This))
3386#define ID3D12CommandAllocator_Release(This) \
3387 ((This)->lpVtbl->Release(This))
3389#define ID3D12CommandAllocator_GetPrivateData(This, guid, pDataSize, pData) \
3390 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
3392#define ID3D12CommandAllocator_SetPrivateData(This, guid, DataSize, pData) \
3393 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
3395#define ID3D12CommandAllocator_SetPrivateDataInterface(This, guid, pData) \
3396 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
3398#define ID3D12CommandAllocator_SetName(This, Name) \
3399 ((This)->lpVtbl->SetName(This, Name))
3401#define ID3D12CommandAllocator_GetDevice(This, riid, ppvDevice) \
3402 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
3404#define ID3D12CommandAllocator_Reset(This) \
3405 ((This)->lpVtbl->Reset(This))
3413#ifndef __ID3D12CommandList_INTERFACE_DEFINED__
3414#define __ID3D12CommandList_INTERFACE_DEFINED__
3421#if defined(__cplusplus) && !defined(CINTERFACE)
3492#define ID3D12CommandList_QueryInterface(This, riid, ppvObject) \
3493 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
3495#define ID3D12CommandList_AddRef(This) \
3496 ((This)->lpVtbl->AddRef(This))
3498#define ID3D12CommandList_Release(This) \
3499 ((This)->lpVtbl->Release(This))
3501#define ID3D12CommandList_GetPrivateData(This, guid, pDataSize, pData) \
3502 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
3504#define ID3D12CommandList_SetPrivateData(This, guid, DataSize, pData) \
3505 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
3507#define ID3D12CommandList_SetPrivateDataInterface(This, guid, pData) \
3508 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
3510#define ID3D12CommandList_SetName(This, Name) \
3511 ((This)->lpVtbl->SetName(This, Name))
3513#define ID3D12CommandList_GetDevice(This, riid, ppvDevice) \
3514 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
3516#define ID3D12CommandList_GetType(This) \
3517 ((This)->lpVtbl->GetType(This))
3525#ifndef __ID3D12GraphicsCommandList_INTERFACE_DEFINED__
3526#define __ID3D12GraphicsCommandList_INTERFACE_DEFINED__
3533#if defined(__cplusplus) && !defined(CINTERFACE)
3551 _In_ UINT StartInstanceLocation) = 0;
3558 _In_ UINT StartInstanceLocation) = 0;
3589 UINT64 BufferStartOffsetInBytes,
3647 _In_ UINT DestOffsetIn32BitValues) = 0;
3652 _In_ UINT DestOffsetIn32BitValues) = 0;
3658 _In_ UINT DestOffsetIn32BitValues) = 0;
3664 _In_ UINT DestOffsetIn32BitValues) = 0;
3704 _In_ UINT NumRenderTargetDescriptors,
3706 _In_ BOOL RTsSingleHandleToDescriptorRange,
3759 _In_ UINT64 AlignedDestinationBufferOffset) = 0;
3983 _In_ UINT DestOffsetIn32BitValues);
3990 _In_ UINT DestOffsetIn32BitValues);
3997 _In_ UINT DestOffsetIn32BitValues);
4151#define ID3D12GraphicsCommandList_QueryInterface(This, riid, ppvObject) \
4152 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
4154#define ID3D12GraphicsCommandList_AddRef(This) \
4155 ((This)->lpVtbl->AddRef(This))
4157#define ID3D12GraphicsCommandList_Release(This) \
4158 ((This)->lpVtbl->Release(This))
4160#define ID3D12GraphicsCommandList_GetPrivateData(This, guid, pDataSize, pData) \
4161 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
4163#define ID3D12GraphicsCommandList_SetPrivateData(This, guid, DataSize, pData) \
4164 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
4166#define ID3D12GraphicsCommandList_SetPrivateDataInterface(This, guid, pData) \
4167 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
4169#define ID3D12GraphicsCommandList_SetName(This, Name) \
4170 ((This)->lpVtbl->SetName(This, Name))
4172#define ID3D12GraphicsCommandList_GetDevice(This, riid, ppvDevice) \
4173 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
4175#define ID3D12GraphicsCommandList_GetType(This) \
4176 ((This)->lpVtbl->GetType(This))
4178#define ID3D12GraphicsCommandList_Close(This) \
4179 ((This)->lpVtbl->Close(This))
4181#define ID3D12GraphicsCommandList_Reset(This, pAllocator, pInitialState) \
4182 ((This)->lpVtbl->Reset(This, pAllocator, pInitialState))
4184#define ID3D12GraphicsCommandList_ClearState(This, pPipelineState) \
4185 ((This)->lpVtbl->ClearState(This, pPipelineState))
4187#define ID3D12GraphicsCommandList_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) \
4188 ((This)->lpVtbl->DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation))
4190#define ID3D12GraphicsCommandList_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) \
4191 ((This)->lpVtbl->DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation))
4193#define ID3D12GraphicsCommandList_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) \
4194 ((This)->lpVtbl->Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ))
4196#define ID3D12GraphicsCommandList_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) \
4197 ((This)->lpVtbl->CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes))
4199#define ID3D12GraphicsCommandList_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) \
4200 ((This)->lpVtbl->CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox))
4202#define ID3D12GraphicsCommandList_CopyResource(This, pDstResource, pSrcResource) \
4203 ((This)->lpVtbl->CopyResource(This, pDstResource, pSrcResource))
4205#define ID3D12GraphicsCommandList_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) \
4206 ((This)->lpVtbl->CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags))
4208#define ID3D12GraphicsCommandList_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) \
4209 ((This)->lpVtbl->ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format))
4211#define ID3D12GraphicsCommandList_IASetPrimitiveTopology(This, PrimitiveTopology) \
4212 ((This)->lpVtbl->IASetPrimitiveTopology(This, PrimitiveTopology))
4214#define ID3D12GraphicsCommandList_RSSetViewports(This, NumViewports, pViewports) \
4215 ((This)->lpVtbl->RSSetViewports(This, NumViewports, pViewports))
4217#define ID3D12GraphicsCommandList_RSSetScissorRects(This, NumRects, pRects) \
4218 ((This)->lpVtbl->RSSetScissorRects(This, NumRects, pRects))
4220#define ID3D12GraphicsCommandList_OMSetBlendFactor(This, BlendFactor) \
4221 ((This)->lpVtbl->OMSetBlendFactor(This, BlendFactor))
4223#define ID3D12GraphicsCommandList_OMSetStencilRef(This, StencilRef) \
4224 ((This)->lpVtbl->OMSetStencilRef(This, StencilRef))
4226#define ID3D12GraphicsCommandList_SetPipelineState(This, pPipelineState) \
4227 ((This)->lpVtbl->SetPipelineState(This, pPipelineState))
4229#define ID3D12GraphicsCommandList_ResourceBarrier(This, NumBarriers, pBarriers) \
4230 ((This)->lpVtbl->ResourceBarrier(This, NumBarriers, pBarriers))
4232#define ID3D12GraphicsCommandList_ExecuteBundle(This, pCommandList) \
4233 ((This)->lpVtbl->ExecuteBundle(This, pCommandList))
4235#define ID3D12GraphicsCommandList_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) \
4236 ((This)->lpVtbl->SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps))
4238#define ID3D12GraphicsCommandList_SetComputeRootSignature(This, pRootSignature) \
4239 ((This)->lpVtbl->SetComputeRootSignature(This, pRootSignature))
4241#define ID3D12GraphicsCommandList_SetGraphicsRootSignature(This, pRootSignature) \
4242 ((This)->lpVtbl->SetGraphicsRootSignature(This, pRootSignature))
4244#define ID3D12GraphicsCommandList_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) \
4245 ((This)->lpVtbl->SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor))
4247#define ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) \
4248 ((This)->lpVtbl->SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor))
4250#define ID3D12GraphicsCommandList_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) \
4251 ((This)->lpVtbl->SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues))
4253#define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) \
4254 ((This)->lpVtbl->SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues))
4256#define ID3D12GraphicsCommandList_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) \
4257 ((This)->lpVtbl->SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues))
4259#define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) \
4260 ((This)->lpVtbl->SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues))
4262#define ID3D12GraphicsCommandList_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) \
4263 ((This)->lpVtbl->SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation))
4265#define ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) \
4266 ((This)->lpVtbl->SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation))
4268#define ID3D12GraphicsCommandList_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) \
4269 ((This)->lpVtbl->SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation))
4271#define ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) \
4272 ((This)->lpVtbl->SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation))
4274#define ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) \
4275 ((This)->lpVtbl->SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation))
4277#define ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) \
4278 ((This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation))
4280#define ID3D12GraphicsCommandList_IASetIndexBuffer(This, pView) \
4281 ((This)->lpVtbl->IASetIndexBuffer(This, pView))
4283#define ID3D12GraphicsCommandList_IASetVertexBuffers(This, StartSlot, NumViews, pViews) \
4284 ((This)->lpVtbl->IASetVertexBuffers(This, StartSlot, NumViews, pViews))
4286#define ID3D12GraphicsCommandList_SOSetTargets(This, StartSlot, NumViews, pViews) \
4287 ((This)->lpVtbl->SOSetTargets(This, StartSlot, NumViews, pViews))
4289#define ID3D12GraphicsCommandList_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) \
4290 ((This)->lpVtbl->OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor))
4292#define ID3D12GraphicsCommandList_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) \
4293 ((This)->lpVtbl->ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects))
4295#define ID3D12GraphicsCommandList_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) \
4296 ((This)->lpVtbl->ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects))
4298#define ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) \
4299 ((This)->lpVtbl->ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects))
4301#define ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) \
4302 ((This)->lpVtbl->ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects))
4304#define ID3D12GraphicsCommandList_DiscardResource(This, pResource, pRegion) \
4305 ((This)->lpVtbl->DiscardResource(This, pResource, pRegion))
4307#define ID3D12GraphicsCommandList_BeginQuery(This, pQueryHeap, Type, Index) \
4308 ((This)->lpVtbl->BeginQuery(This, pQueryHeap, Type, Index))
4310#define ID3D12GraphicsCommandList_EndQuery(This, pQueryHeap, Type, Index) \
4311 ((This)->lpVtbl->EndQuery(This, pQueryHeap, Type, Index))
4313#define ID3D12GraphicsCommandList_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) \
4314 ((This)->lpVtbl->ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset))
4316#define ID3D12GraphicsCommandList_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) \
4317 ((This)->lpVtbl->SetPredication(This, pBuffer, AlignedBufferOffset, Operation))
4319#define ID3D12GraphicsCommandList_SetMarker(This, Metadata, pData, Size) \
4320 ((This)->lpVtbl->SetMarker(This, Metadata, pData, Size))
4322#define ID3D12GraphicsCommandList_BeginEvent(This, Metadata, pData, Size) \
4323 ((This)->lpVtbl->BeginEvent(This, Metadata, pData, Size))
4325#define ID3D12GraphicsCommandList_EndEvent(This) \
4326 ((This)->lpVtbl->EndEvent(This))
4328#define ID3D12GraphicsCommandList_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) \
4329 ((This)->lpVtbl->ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset))
4337#ifndef __ID3D12CommandQueue_INTERFACE_DEFINED__
4338#define __ID3D12CommandQueue_INTERFACE_DEFINED__
4345#if defined(__cplusplus) && !defined(CINTERFACE)
4352 UINT NumResourceRegions,
4532#define ID3D12CommandQueue_QueryInterface(This, riid, ppvObject) \
4533 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
4535#define ID3D12CommandQueue_AddRef(This) \
4536 ((This)->lpVtbl->AddRef(This))
4538#define ID3D12CommandQueue_Release(This) \
4539 ((This)->lpVtbl->Release(This))
4541#define ID3D12CommandQueue_GetPrivateData(This, guid, pDataSize, pData) \
4542 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
4544#define ID3D12CommandQueue_SetPrivateData(This, guid, DataSize, pData) \
4545 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
4547#define ID3D12CommandQueue_SetPrivateDataInterface(This, guid, pData) \
4548 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
4550#define ID3D12CommandQueue_SetName(This, Name) \
4551 ((This)->lpVtbl->SetName(This, Name))
4553#define ID3D12CommandQueue_GetDevice(This, riid, ppvDevice) \
4554 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
4556#define ID3D12CommandQueue_UpdateTileMappings(This, pResource, NumResourceRegions, pResourceRegionStartCoordinates, pResourceRegionSizes, pHeap, NumRanges, pRangeFlags, pHeapRangeStartOffsets, pRangeTileCounts, Flags) \
4557 ((This)->lpVtbl->UpdateTileMappings(This, pResource, NumResourceRegions, pResourceRegionStartCoordinates, pResourceRegionSizes, pHeap, NumRanges, pRangeFlags, pHeapRangeStartOffsets, pRangeTileCounts, Flags))
4559#define ID3D12CommandQueue_CopyTileMappings(This, pDstResource, pDstRegionStartCoordinate, pSrcResource, pSrcRegionStartCoordinate, pRegionSize, Flags) \
4560 ((This)->lpVtbl->CopyTileMappings(This, pDstResource, pDstRegionStartCoordinate, pSrcResource, pSrcRegionStartCoordinate, pRegionSize, Flags))
4562#define ID3D12CommandQueue_ExecuteCommandLists(This, NumCommandLists, ppCommandLists) \
4563 ((This)->lpVtbl->ExecuteCommandLists(This, NumCommandLists, ppCommandLists))
4565#define ID3D12CommandQueue_SetMarker(This, Metadata, pData, Size) \
4566 ((This)->lpVtbl->SetMarker(This, Metadata, pData, Size))
4568#define ID3D12CommandQueue_BeginEvent(This, Metadata, pData, Size) \
4569 ((This)->lpVtbl->BeginEvent(This, Metadata, pData, Size))
4571#define ID3D12CommandQueue_EndEvent(This) \
4572 ((This)->lpVtbl->EndEvent(This))
4574#define ID3D12CommandQueue_Signal(This, pFence, Value) \
4575 ((This)->lpVtbl->Signal(This, pFence, Value))
4577#define ID3D12CommandQueue_Wait(This, pFence, Value) \
4578 ((This)->lpVtbl->Wait(This, pFence, Value))
4580#define ID3D12CommandQueue_GetTimestampFrequency(This, pFrequency) \
4581 ((This)->lpVtbl->GetTimestampFrequency(This, pFrequency))
4583#define ID3D12CommandQueue_GetClockCalibration(This, pGpuTimestamp, pCpuTimestamp) \
4584 ((This)->lpVtbl->GetClockCalibration(This, pGpuTimestamp, pCpuTimestamp))
4586#define ID3D12CommandQueue_GetDesc(This) \
4587 ((This)->lpVtbl->GetDesc(This))
4597#define LUID_DEFINED 1
4608#define D3D12_REQ_SUBRESOURCES (30720)
4610#ifndef __ID3D12Device_INTERFACE_DEFINED__
4611#define __ID3D12Device_INTERFACE_DEFINED__
4618#if defined(__cplusplus) && !defined(CINTERFACE)
4656 UINT FeatureSupportDataSize) = 0;
4668 _In_reads_(blobLengthInBytes)
const void *pBlobWithRootSignature,
4820 _In_ UINT FirstSubresourceTilingToGet,
4935 _In_reads_(blobLengthInBytes)
const void *pBlobWithRootSignature,
5145#define ID3D12Device_QueryInterface(This, riid, ppvObject) \
5146 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5148#define ID3D12Device_AddRef(This) \
5149 ((This)->lpVtbl->AddRef(This))
5151#define ID3D12Device_Release(This) \
5152 ((This)->lpVtbl->Release(This))
5154#define ID3D12Device_GetPrivateData(This, guid, pDataSize, pData) \
5155 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
5157#define ID3D12Device_SetPrivateData(This, guid, DataSize, pData) \
5158 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
5160#define ID3D12Device_SetPrivateDataInterface(This, guid, pData) \
5161 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
5163#define ID3D12Device_SetName(This, Name) \
5164 ((This)->lpVtbl->SetName(This, Name))
5166#define ID3D12Device_GetNodeCount(This) \
5167 ((This)->lpVtbl->GetNodeCount(This))
5169#define ID3D12Device_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) \
5170 ((This)->lpVtbl->CreateCommandQueue(This, pDesc, riid, ppCommandQueue))
5172#define ID3D12Device_CreateCommandAllocator(This, type, riid, ppCommandAllocator) \
5173 ((This)->lpVtbl->CreateCommandAllocator(This, type, riid, ppCommandAllocator))
5175#define ID3D12Device_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) \
5176 ((This)->lpVtbl->CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState))
5178#define ID3D12Device_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) \
5179 ((This)->lpVtbl->CreateComputePipelineState(This, pDesc, riid, ppPipelineState))
5181#define ID3D12Device_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) \
5182 ((This)->lpVtbl->CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList))
5184#define ID3D12Device_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) \
5185 ((This)->lpVtbl->CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize))
5187#define ID3D12Device_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) \
5188 ((This)->lpVtbl->CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap))
5190#define ID3D12Device_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) \
5191 ((This)->lpVtbl->GetDescriptorHandleIncrementSize(This, DescriptorHeapType))
5193#define ID3D12Device_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) \
5194 ((This)->lpVtbl->CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature))
5196#define ID3D12Device_CreateConstantBufferView(This, pDesc, DestDescriptor) \
5197 ((This)->lpVtbl->CreateConstantBufferView(This, pDesc, DestDescriptor))
5199#define ID3D12Device_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) \
5200 ((This)->lpVtbl->CreateShaderResourceView(This, pResource, pDesc, DestDescriptor))
5202#define ID3D12Device_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) \
5203 ((This)->lpVtbl->CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor))
5205#define ID3D12Device_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) \
5206 ((This)->lpVtbl->CreateRenderTargetView(This, pResource, pDesc, DestDescriptor))
5208#define ID3D12Device_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) \
5209 ((This)->lpVtbl->CreateDepthStencilView(This, pResource, pDesc, DestDescriptor))
5211#define ID3D12Device_CreateSampler(This, pDesc, DestDescriptor) \
5212 ((This)->lpVtbl->CreateSampler(This, pDesc, DestDescriptor))
5214#define ID3D12Device_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) \
5215 ((This)->lpVtbl->CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType))
5217#define ID3D12Device_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) \
5218 ((This)->lpVtbl->CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType))
5220#define ID3D12Device_GetResourceAllocationInfo(This, visibleMask, numResourceDescs, pResourceDescs) \
5221 ((This)->lpVtbl->GetResourceAllocationInfo(This, visibleMask, numResourceDescs, pResourceDescs))
5223#define ID3D12Device_GetCustomHeapProperties(This, nodeMask, heapType) \
5224 ((This)->lpVtbl->GetCustomHeapProperties(This, nodeMask, heapType))
5226#define ID3D12Device_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) \
5227 ((This)->lpVtbl->CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource))
5229#define ID3D12Device_CreateHeap(This, pDesc, riid, ppvHeap) \
5230 ((This)->lpVtbl->CreateHeap(This, pDesc, riid, ppvHeap))
5232#define ID3D12Device_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) \
5233 ((This)->lpVtbl->CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource))
5235#define ID3D12Device_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) \
5236 ((This)->lpVtbl->CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource))
5238#define ID3D12Device_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) \
5239 ((This)->lpVtbl->CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle))
5241#define ID3D12Device_OpenSharedHandle(This, NTHandle, riid, ppvObj) \
5242 ((This)->lpVtbl->OpenSharedHandle(This, NTHandle, riid, ppvObj))
5244#define ID3D12Device_OpenSharedHandleByName(This, Name, Access, pNTHandle) \
5245 ((This)->lpVtbl->OpenSharedHandleByName(This, Name, Access, pNTHandle))
5247#define ID3D12Device_MakeResident(This, NumObjects, ppObjects) \
5248 ((This)->lpVtbl->MakeResident(This, NumObjects, ppObjects))
5250#define ID3D12Device_Evict(This, NumObjects, ppObjects) \
5251 ((This)->lpVtbl->Evict(This, NumObjects, ppObjects))
5253#define ID3D12Device_CreateFence(This, InitialValue, Flags, riid, ppFence) \
5254 ((This)->lpVtbl->CreateFence(This, InitialValue, Flags, riid, ppFence))
5256#define ID3D12Device_GetDeviceRemovedReason(This) \
5257 ((This)->lpVtbl->GetDeviceRemovedReason(This))
5259#define ID3D12Device_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) \
5260 ((This)->lpVtbl->GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes))
5262#define ID3D12Device_CreateQueryHeap(This, pDesc, riid, ppvHeap) \
5263 ((This)->lpVtbl->CreateQueryHeap(This, pDesc, riid, ppvHeap))
5265#define ID3D12Device_SetStablePowerState(This, Enable) \
5266 ((This)->lpVtbl->SetStablePowerState(This, Enable))
5268#define ID3D12Device_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) \
5269 ((This)->lpVtbl->CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature))
5271#define ID3D12Device_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) \
5272 ((This)->lpVtbl->GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips))
5274#define ID3D12Device_GetAdapterLuid(This) \
5275 ((This)->lpVtbl->GetAdapterLuid(This))
5283#ifndef __ID3D12Fence_INTERFACE_DEFINED__
5284#define __ID3D12Fence_INTERFACE_DEFINED__
5291#if defined(__cplusplus) && !defined(CINTERFACE)
5380#define ID3D12Fence_QueryInterface(This, riid, ppvObject) \
5381 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5383#define ID3D12Fence_AddRef(This) \
5384 ((This)->lpVtbl->AddRef(This))
5386#define ID3D12Fence_Release(This) \
5387 ((This)->lpVtbl->Release(This))
5389#define ID3D12Fence_GetPrivateData(This, guid, pDataSize, pData) \
5390 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
5392#define ID3D12Fence_SetPrivateData(This, guid, DataSize, pData) \
5393 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
5395#define ID3D12Fence_SetPrivateDataInterface(This, guid, pData) \
5396 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
5398#define ID3D12Fence_SetName(This, Name) \
5399 ((This)->lpVtbl->SetName(This, Name))
5401#define ID3D12Fence_GetDevice(This, riid, ppvDevice) \
5402 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
5404#define ID3D12Fence_GetCompletedValue(This) \
5405 ((This)->lpVtbl->GetCompletedValue(This))
5407#define ID3D12Fence_SetEventOnCompletion(This, Value, hEvent) \
5408 ((This)->lpVtbl->SetEventOnCompletion(This, Value, hEvent))
5410#define ID3D12Fence_Signal(This, Value) \
5411 ((This)->lpVtbl->Signal(This, Value))
5419#ifndef __ID3D12PipelineState_INTERFACE_DEFINED__
5420#define __ID3D12PipelineState_INTERFACE_DEFINED__
5427#if defined(__cplusplus) && !defined(CINTERFACE)
5500#define ID3D12PipelineState_QueryInterface(This, riid, ppvObject) \
5501 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5503#define ID3D12PipelineState_AddRef(This) \
5504 ((This)->lpVtbl->AddRef(This))
5506#define ID3D12PipelineState_Release(This) \
5507 ((This)->lpVtbl->Release(This))
5509#define ID3D12PipelineState_GetPrivateData(This, guid, pDataSize, pData) \
5510 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
5512#define ID3D12PipelineState_SetPrivateData(This, guid, DataSize, pData) \
5513 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
5515#define ID3D12PipelineState_SetPrivateDataInterface(This, guid, pData) \
5516 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
5518#define ID3D12PipelineState_SetName(This, Name) \
5519 ((This)->lpVtbl->SetName(This, Name))
5521#define ID3D12PipelineState_GetDevice(This, riid, ppvDevice) \
5522 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
5524#define ID3D12PipelineState_GetCachedBlob(This, ppBlob) \
5525 ((This)->lpVtbl->GetCachedBlob(This, ppBlob))
5533#ifndef __ID3D12DescriptorHeap_INTERFACE_DEFINED__
5534#define __ID3D12DescriptorHeap_INTERFACE_DEFINED__
5541#if defined(__cplusplus) && !defined(CINTERFACE)
5624#define ID3D12DescriptorHeap_QueryInterface(This, riid, ppvObject) \
5625 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5627#define ID3D12DescriptorHeap_AddRef(This) \
5628 ((This)->lpVtbl->AddRef(This))
5630#define ID3D12DescriptorHeap_Release(This) \
5631 ((This)->lpVtbl->Release(This))
5633#define ID3D12DescriptorHeap_GetPrivateData(This, guid, pDataSize, pData) \
5634 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
5636#define ID3D12DescriptorHeap_SetPrivateData(This, guid, DataSize, pData) \
5637 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
5639#define ID3D12DescriptorHeap_SetPrivateDataInterface(This, guid, pData) \
5640 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
5642#define ID3D12DescriptorHeap_SetName(This, Name) \
5643 ((This)->lpVtbl->SetName(This, Name))
5645#define ID3D12DescriptorHeap_GetDevice(This, riid, ppvDevice) \
5646 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
5648#define ID3D12DescriptorHeap_GetDesc(This) \
5649 ((This)->lpVtbl->GetDesc(This))
5651#define ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(This) \
5652 ((This)->lpVtbl->GetCPUDescriptorHandleForHeapStart(This))
5654#define ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(This) \
5655 ((This)->lpVtbl->GetGPUDescriptorHandleForHeapStart(This))
5663#ifndef __ID3D12QueryHeap_INTERFACE_DEFINED__
5664#define __ID3D12QueryHeap_INTERFACE_DEFINED__
5671#if defined(__cplusplus) && !defined(CINTERFACE)
5737#define ID3D12QueryHeap_QueryInterface(This, riid, ppvObject) \
5738 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5740#define ID3D12QueryHeap_AddRef(This) \
5741 ((This)->lpVtbl->AddRef(This))
5743#define ID3D12QueryHeap_Release(This) \
5744 ((This)->lpVtbl->Release(This))
5746#define ID3D12QueryHeap_GetPrivateData(This, guid, pDataSize, pData) \
5747 ((This)->lpVtbl->GetPrivateData(This, guid, pDataSize, pData))
5749#define ID3D12QueryHeap_SetPrivateData(This, guid, DataSize, pData) \
5750 ((This)->lpVtbl->SetPrivateData(This, guid, DataSize, pData))
5752#define ID3D12QueryHeap_SetPrivateDataInterface(This, guid, pData) \
5753 ((This)->lpVtbl->SetPrivateDataInterface(This, guid, pData))
5755#define ID3D12QueryHeap_SetName(This, Name) \
5756 ((This)->lpVtbl->SetName(This, Name))
5758#define ID3D12QueryHeap_GetDevice(This, riid, ppvDevice) \
5759 ((This)->lpVtbl->GetDevice(This, riid, ppvDevice))
5779DEFINE_GUID(IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8);
5780DEFINE_GUID(IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57);
5781DEFINE_GUID(IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14);
5782DEFINE_GUID(IID_ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46);
5783DEFINE_GUID(IID_ID3D12VersionedRootSignatureDeserializer, 0x7F91CE67, 0x090C, 0x4BB7, 0xB7, 0x8E, 0xED, 0x8F, 0xF2, 0xE3, 0x1D, 0xA0);
5784DEFINE_GUID(IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6);
5785DEFINE_GUID(IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3);
5786DEFINE_GUID(
IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad);
5787DEFINE_GUID(
IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24);
5788DEFINE_GUID(
IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76);
5789DEFINE_GUID(
IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45);
5790DEFINE_GUID(
IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51);
5791DEFINE_GUID(
IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4);
5792DEFINE_GUID(IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1);
5793DEFINE_GUID(
IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5);
5794DEFINE_GUID(
IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55);
5795DEFINE_GUID(IID_ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7);
5796DEFINE_GUID(
IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed);
5797DEFINE_GUID(
IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7);
5798DEFINE_GUID(IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f);
5799DEFINE_GUID(IID_ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd, 0x82, 0xc3, 0x7f, 0x86, 0x96, 0x1d, 0xc3);
5800DEFINE_GUID(IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e);
5801DEFINE_GUID(IID_ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28);
5802DEFINE_GUID(IID_ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97, 0x4f, 0x12, 0xfa, 0x49, 0xde, 0x65, 0xc5);
5809#ifndef __ID3D12Debug_FWD_DEFINED__
5810#define __ID3D12Debug_FWD_DEFINED__
5819#ifndef __ID3D12Debug_INTERFACE_DEFINED__
5820#define __ID3D12Debug_INTERFACE_DEFINED__
5827#if defined(__cplusplus) && !defined(CINTERFACE)
5866#define ID3D12Debug_QueryInterface(This, riid, ppvObject) \
5867 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
5869#define ID3D12Debug_AddRef(This) \
5870 ((This)->lpVtbl->AddRef(This))
5872#define ID3D12Debug_Release(This) \
5873 ((This)->lpVtbl->Release(This))
5875#define ID3D12Debug_EnableDebugLayer(This) \
5876 ((This)->lpVtbl->EnableDebugLayer(This))
5884DEFINE_GUID(
IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0);
5891#ifndef __IDXGIObject_FWD_DEFINED__
5892#define __IDXGIObject_FWD_DEFINED__
5897#ifndef __IDXGIAdapter_FWD_DEFINED__
5898#define __IDXGIAdapter_FWD_DEFINED__
5903#ifndef __IDXGIOutput_FWD_DEFINED__
5904#define __IDXGIOutput_FWD_DEFINED__
5909#ifndef __IDXGISwapChain_FWD_DEFINED__
5910#define __IDXGISwapChain_FWD_DEFINED__
5915#ifndef __IDXGIFactory_FWD_DEFINED__
5916#define __IDXGIFactory_FWD_DEFINED__
5921#ifndef __IDXGIFactory1_FWD_DEFINED__
5922#define __IDXGIFactory1_FWD_DEFINED__
5927#ifndef __IDXGIAdapter1_FWD_DEFINED__
5928#define __IDXGIAdapter1_FWD_DEFINED__
5967#ifndef __IDXGIObject_INTERFACE_DEFINED__
5968#define __IDXGIObject_INTERFACE_DEFINED__
5975#if defined(__cplusplus) && !defined(CINTERFACE)
6072#define IDXGIObject_QueryInterface(This, riid, ppvObject) \
6073 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
6075#define IDXGIObject_AddRef(This) \
6076 ((This)->lpVtbl->AddRef(This))
6078#define IDXGIObject_Release(This) \
6079 ((This)->lpVtbl->Release(This))
6081#define IDXGIObject_SetPrivateData(This, Name, DataSize, pData) \
6082 ((This)->lpVtbl->SetPrivateData(This, Name, DataSize, pData))
6084#define IDXGIObject_SetPrivateDataInterface(This, Name, pUnknown) \
6085 ((This)->lpVtbl->SetPrivateDataInterface(This, Name, pUnknown))
6087#define IDXGIObject_GetPrivateData(This, Name, pDataSize, pData) \
6088 ((This)->lpVtbl->GetPrivateData(This, Name, pDataSize, pData))
6090#define IDXGIObject_GetParent(This, riid, ppParent) \
6091 ((This)->lpVtbl->GetParent(This, riid, ppParent))
6099#ifndef __IDXGIFactory_INTERFACE_DEFINED__
6100#define __IDXGIFactory_INTERFACE_DEFINED__
6107#if defined(__cplusplus) && !defined(CINTERFACE)
6123 _Out_ HWND * pWindowHandle) = 0;
6239#define IDXGIFactory_QueryInterface(This, riid, ppvObject) \
6240 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
6242#define IDXGIFactory_AddRef(This) \
6243 ((This)->lpVtbl->AddRef(This))
6245#define IDXGIFactory_Release(This) \
6246 ((This)->lpVtbl->Release(This))
6248#define IDXGIFactory_SetPrivateData(This, Name, DataSize, pData) \
6249 ((This)->lpVtbl->SetPrivateData(This, Name, DataSize, pData))
6251#define IDXGIFactory_SetPrivateDataInterface(This, Name, pUnknown) \
6252 ((This)->lpVtbl->SetPrivateDataInterface(This, Name, pUnknown))
6254#define IDXGIFactory_GetPrivateData(This, Name, pDataSize, pData) \
6255 ((This)->lpVtbl->GetPrivateData(This, Name, pDataSize, pData))
6257#define IDXGIFactory_GetParent(This, riid, ppParent) \
6258 ((This)->lpVtbl->GetParent(This, riid, ppParent))
6260#define IDXGIFactory_EnumAdapters(This, Adapter, ppAdapter) \
6261 ((This)->lpVtbl->EnumAdapters(This, Adapter, ppAdapter))
6263#define IDXGIFactory_MakeWindowAssociation(This, WindowHandle, Flags) \
6264 ((This)->lpVtbl->MakeWindowAssociation(This, WindowHandle, Flags))
6266#define IDXGIFactory_GetWindowAssociation(This, pWindowHandle) \
6267 ((This)->lpVtbl->GetWindowAssociation(This, pWindowHandle))
6269#define IDXGIFactory_CreateSwapChain(This, pDevice, pDesc, ppSwapChain) \
6270 ((This)->lpVtbl->CreateSwapChain(This, pDevice, pDesc, ppSwapChain))
6272#define IDXGIFactory_CreateSoftwareAdapter(This, Module, ppAdapter) \
6273 ((This)->lpVtbl->CreateSoftwareAdapter(This, Module, ppAdapter))
6283#ifndef __IDXGIAdapter_INTERFACE_DEFINED__
6284#define __IDXGIAdapter_INTERFACE_DEFINED__
6291#if defined(__cplusplus) && !defined(CINTERFACE)
6397#define IDXGIAdapter_QueryInterface(This, riid, ppvObject) \
6398 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
6400#define IDXGIAdapter_AddRef(This) \
6401 ((This)->lpVtbl->AddRef(This))
6403#define IDXGIAdapter_Release(This) \
6404 ((This)->lpVtbl->Release(This))
6406#define IDXGIAdapter_SetPrivateData(This, Name, DataSize, pData) \
6407 ((This)->lpVtbl->SetPrivateData(This, Name, DataSize, pData))
6409#define IDXGIAdapter_SetPrivateDataInterface(This, Name, pUnknown) \
6410 ((This)->lpVtbl->SetPrivateDataInterface(This, Name, pUnknown))
6412#define IDXGIAdapter_GetPrivateData(This, Name, pDataSize, pData) \
6413 ((This)->lpVtbl->GetPrivateData(This, Name, pDataSize, pData))
6415#define IDXGIAdapter_GetParent(This, riid, ppParent) \
6416 ((This)->lpVtbl->GetParent(This, riid, ppParent))
6418#define IDXGIAdapter_EnumOutputs(This, Output, ppOutput) \
6419 ((This)->lpVtbl->EnumOutputs(This, Output, ppOutput))
6421#define IDXGIAdapter_GetDesc(This, pDesc) \
6422 ((This)->lpVtbl->GetDesc(This, pDesc))
6424#define IDXGIAdapter_CheckInterfaceSupport(This, InterfaceName, pUMDVersion) \
6425 ((This)->lpVtbl->CheckInterfaceSupport(This, InterfaceName, pUMDVersion))
6433#ifndef __IDXGIFactory1_INTERFACE_DEFINED__
6434#define __IDXGIFactory1_INTERFACE_DEFINED__
6441#if defined(__cplusplus) && !defined(CINTERFACE)
6565#define IDXGIFactory1_QueryInterface(This, riid, ppvObject) \
6566 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
6568#define IDXGIFactory1_AddRef(This) \
6569 ((This)->lpVtbl->AddRef(This))
6571#define IDXGIFactory1_Release(This) \
6572 ((This)->lpVtbl->Release(This))
6574#define IDXGIFactory1_SetPrivateData(This, Name, DataSize, pData) \
6575 ((This)->lpVtbl->SetPrivateData(This, Name, DataSize, pData))
6577#define IDXGIFactory1_SetPrivateDataInterface(This, Name, pUnknown) \
6578 ((This)->lpVtbl->SetPrivateDataInterface(This, Name, pUnknown))
6580#define IDXGIFactory1_GetPrivateData(This, Name, pDataSize, pData) \
6581 ((This)->lpVtbl->GetPrivateData(This, Name, pDataSize, pData))
6583#define IDXGIFactory1_GetParent(This, riid, ppParent) \
6584 ((This)->lpVtbl->GetParent(This, riid, ppParent))
6586#define IDXGIFactory1_EnumAdapters(This, Adapter, ppAdapter) \
6587 ((This)->lpVtbl->EnumAdapters(This, Adapter, ppAdapter))
6589#define IDXGIFactory1_MakeWindowAssociation(This, WindowHandle, Flags) \
6590 ((This)->lpVtbl->MakeWindowAssociation(This, WindowHandle, Flags))
6592#define IDXGIFactory1_GetWindowAssociation(This, pWindowHandle) \
6593 ((This)->lpVtbl->GetWindowAssociation(This, pWindowHandle))
6595#define IDXGIFactory1_CreateSwapChain(This, pDevice, pDesc, ppSwapChain) \
6596 ((This)->lpVtbl->CreateSwapChain(This, pDevice, pDesc, ppSwapChain))
6598#define IDXGIFactory1_CreateSoftwareAdapter(This, Module, ppAdapter) \
6599 ((This)->lpVtbl->CreateSoftwareAdapter(This, Module, ppAdapter))
6601#define IDXGIFactory1_EnumAdapters1(This, Adapter, ppAdapter) \
6602 ((This)->lpVtbl->EnumAdapters1(This, Adapter, ppAdapter))
6604#define IDXGIFactory1_IsCurrent(This) \
6605 ((This)->lpVtbl->IsCurrent(This))
6613#ifndef __IDXGIAdapter1_INTERFACE_DEFINED__
6614#define __IDXGIAdapter1_INTERFACE_DEFINED__
6621#if defined(__cplusplus) && !defined(CINTERFACE)
6722#define IDXGIAdapter1_QueryInterface(This, riid, ppvObject) \
6723 ((This)->lpVtbl->QueryInterface(This, riid, ppvObject))
6725#define IDXGIAdapter1_AddRef(This) \
6726 ((This)->lpVtbl->AddRef(This))
6728#define IDXGIAdapter1_Release(This) \
6729 ((This)->lpVtbl->Release(This))
6731#define IDXGIAdapter1_SetPrivateData(This, Name, DataSize, pData) \
6732 ((This)->lpVtbl->SetPrivateData(This, Name, DataSize, pData))
6734#define IDXGIAdapter1_SetPrivateDataInterface(This, Name, pUnknown) \
6735 ((This)->lpVtbl->SetPrivateDataInterface(This, Name, pUnknown))
6737#define IDXGIAdapter1_GetPrivateData(This, Name, pDataSize, pData) \
6738 ((This)->lpVtbl->GetPrivateData(This, Name, pDataSize, pData))
6740#define IDXGIAdapter1_GetParent(This, riid, ppParent) \
6741 ((This)->lpVtbl->GetParent(This, riid, ppParent))
6743#define IDXGIAdapter1_EnumOutputs(This, Output, ppOutput) \
6744 ((This)->lpVtbl->EnumOutputs(This, Output, ppOutput))
6746#define IDXGIAdapter1_GetDesc(This, pDesc) \
6747 ((This)->lpVtbl->GetDesc(This, pDesc))
6749#define IDXGIAdapter1_CheckInterfaceSupport(This, InterfaceName, pUMDVersion) \
6750 ((This)->lpVtbl->CheckInterfaceSupport(This, InterfaceName, pUMDVersion))
6752#define IDXGIAdapter1_GetDesc1(This, pDesc) \
6753 ((This)->lpVtbl->GetDesc1(This, pDesc))
6765DEFINE_GUID(
IID_IDXGIObject, 0xaec22fb8, 0x76f3, 0x4639, 0x9b, 0xe0, 0x28, 0xeb, 0x43, 0xa6, 0x7a, 0x2e);
6766DEFINE_GUID(IID_IDXGIDeviceSubObject, 0x3d3e0379, 0xf9de, 0x4d58, 0xbb, 0x6c, 0x18, 0xd6, 0x29, 0x92, 0xf1, 0xa6);
6767DEFINE_GUID(IID_IDXGIResource, 0x035f3ab4, 0x482e, 0x4e50, 0xb4, 0x1f, 0x8a, 0x7f, 0x8b, 0xd8, 0x96, 0x0b);
6768DEFINE_GUID(IID_IDXGIKeyedMutex, 0x9d8e1289, 0xd7b3, 0x465f, 0x81, 0x26, 0x25, 0x0e, 0x34, 0x9a, 0xf8, 0x5d);
6769DEFINE_GUID(IID_IDXGISurface, 0xcafcb56c, 0x6ac3, 0x4889, 0xbf, 0x47, 0x9e, 0x23, 0xbb, 0xd2, 0x60, 0xec);
6770DEFINE_GUID(IID_IDXGISurface1, 0x4AE63092, 0x6327, 0x4c1b, 0x80, 0xAE, 0xBF, 0xE1, 0x2E, 0xA3, 0x2B, 0x86);
6771DEFINE_GUID(
IID_IDXGIAdapter, 0x2411e7e1, 0x12ac, 0x4ccf, 0xbd, 0x14, 0x97, 0x98, 0xe8, 0x53, 0x4d, 0xc0);
6772DEFINE_GUID(IID_IDXGIOutput, 0xae02eedb, 0xc735, 0x4690, 0x8d, 0x52, 0x5a, 0x8d, 0xc2, 0x02, 0x13, 0xaa);
6773DEFINE_GUID(IID_IDXGISwapChain, 0x310d36a0, 0xd2e7, 0x4c0a, 0xaa, 0x04, 0x6a, 0x9d, 0x23, 0xb8, 0x88, 0x6a);
6774DEFINE_GUID(
IID_IDXGIFactory, 0x7b7166ec, 0x21c7, 0x44ae, 0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69);
6775DEFINE_GUID(IID_IDXGIDevice, 0x54ec77fa, 0x1377, 0x44e6, 0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c);
6776DEFINE_GUID(
IID_IDXGIFactory1, 0x770aae78, 0xf26f, 0x4dba, 0xa8, 0x29, 0x25, 0x3c, 0x83, 0xd1, 0xb3, 0x87);
6777DEFINE_GUID(
IID_IDXGIAdapter1, 0x29038f61, 0x3839, 0x4626, 0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05);
6778DEFINE_GUID(IID_IDXGIDevice1, 0x77db970f, 0x6276, 0x48ba, 0xba, 0x28, 0x07, 0x01, 0x43, 0xb4, 0x39, 0x2c);
6794#define D3DCOMPILE_DEBUG (1 << 0)
6795#define D3DCOMPILE_SKIP_VALIDATION (1 << 1)
6796#define D3DCOMPILE_SKIP_OPTIMIZATION (1 << 2)
6797#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR (1 << 3)
6798#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR (1 << 4)
6799#define D3DCOMPILE_PARTIAL_PRECISION (1 << 5)
6800#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT (1 << 6)
6801#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT (1 << 7)
6802#define D3DCOMPILE_NO_PRESHADER (1 << 8)
6803#define D3DCOMPILE_AVOID_FLOW_CONTROL (1 << 9)
6804#define D3DCOMPILE_PREFER_FLOW_CONTROL (1 << 10)
6805#define D3DCOMPILE_ENABLE_STRICTNESS (1 << 11)
6806#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY (1 << 12)
6807#define D3DCOMPILE_IEEE_STRICTNESS (1 << 13)
6808#define D3DCOMPILE_OPTIMIZATION_LEVEL0 (1 << 14)
6809#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0
6810#define D3DCOMPILE_OPTIMIZATION_LEVEL2 ((1 << 14) | (1 << 15))
6811#define D3DCOMPILE_OPTIMIZATION_LEVEL3 (1 << 15)
6812#define D3DCOMPILE_RESERVED16 (1 << 16)
6813#define D3DCOMPILE_RESERVED17 (1 << 17)
6814#define D3DCOMPILE_WARNINGS_ARE_ERRORS (1 << 18)
6815#define D3DCOMPILE_RESOURCES_MAY_ALIAS (1 << 19)
6816#define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES (1 << 20)
6817#define D3DCOMPILE_ALL_RESOURCES_BOUND (1 << 21)
6820#pragma clang diagnostic pop
6825#if !defined(WINBASEAPI)
6826#if !defined(_KERNEL32_)
6827#define WINBASEAPI DECLSPEC_IMPORT
6833#define _Ret_maybenull_
6834#define _Post_ptr_invalid_
6836#define STATUS_WAIT_0 ((DWORD)0x00000000L)
6837#define WAIT_OBJECT_0 ((STATUS_WAIT_0) + 0)
6876#define CreateEvent CreateEventW
6878#define CreateEvent CreateEventA
struct D3D12_RESOURCE_TRANSITION_BARRIER D3D12_RESOURCE_TRANSITION_BARRIER
interface ID3D12Device2 ID3D12Device2
struct D3D12_INPUT_LAYOUT_DESC D3D12_INPUT_LAYOUT_DESC
struct D3D12_SUBRESOURCE_FOOTPRINT D3D12_SUBRESOURCE_FOOTPRINT
_Null_terminated_ CONST CHAR * LPCSTR
struct D3D12_UNORDERED_ACCESS_VIEW_DESC D3D12_UNORDERED_ACCESS_VIEW_DESC
interface ID3D12GraphicsCommandList ID3D12GraphicsCommandList
struct D3D12_TEX2DMS_ARRAY_SRV D3D12_TEX2DMS_ARRAY_SRV
struct D3D12_RENDER_TARGET_VIEW_DESC D3D12_RENDER_TARGET_VIEW_DESC
HRESULT(WINAPI * PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature, _In_ D3D_ROOT_SIGNATURE_VERSION Version, _Out_ ID3DBlob **ppBlob, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorBlob)
struct ID3D12ObjectVtbl ID3D12ObjectVtbl
struct D3D12_SAMPLER_DESC D3D12_SAMPLER_DESC
EXTERN_C const IID IID_ID3D12PipelineState
struct DXGI_ADAPTER_DESC DXGI_ADAPTER_DESC
struct ID3D12CommandListVtbl ID3D12CommandListVtbl
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
struct D3D12_RESOURCE_ALLOCATION_INFO D3D12_RESOURCE_ALLOCATION_INFO
struct D3D12_RESOURCE_UAV_BARRIER D3D12_RESOURCE_UAV_BARRIER
#define _In_reads_bytes_(size)
struct D3D12_TEX1D_ARRAY_RTV D3D12_TEX1D_ARRAY_RTV
EXTERN_C const IID IID_ID3D12Resource
struct D3D12_HEAP_PROPERTIES D3D12_HEAP_PROPERTIES
@ D3D_INCLUDE_FORCE_DWORD
#define _Post_ptr_invalid_
interface ID3D12DescriptorHeap ID3D12DescriptorHeap
#define _Out_writes_bytes_(size)
interface ID3D12PipelineLibrary1 ID3D12PipelineLibrary1
struct DXGI_SAMPLE_DESC DXGI_SAMPLE_DESC
D3D12_STATIC_BORDER_COLOR
@ D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK
@ D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE
@ D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK
struct D3D12_TEX1D_RTV D3D12_TEX1D_RTV
D3D12_DESCRIPTOR_RANGE_TYPE
@ D3D12_DESCRIPTOR_RANGE_TYPE_SRV
@ D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER
@ D3D12_DESCRIPTOR_RANGE_TYPE_CBV
@ D3D12_DESCRIPTOR_RANGE_TYPE_UAV
EXTERN_C const IID IID_IDXGIObject
@ D3D12_FILL_MODE_WIREFRAME
@ D3D12_RESOURCE_STATE_GENERIC_READ
@ D3D12_RESOURCE_STATE_RESOLVE_DEST
@ D3D12_RESOURCE_STATE_INDEX_BUFFER
@ D3D12_RESOURCE_STATE_COPY_DEST
@ D3D12_RESOURCE_STATE_RENDER_TARGET
@ D3D12_RESOURCE_STATE_COPY_SOURCE
@ D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
@ D3D12_RESOURCE_STATE_UNORDERED_ACCESS
@ D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT
@ D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE
@ D3D12_RESOURCE_STATE_DEPTH_WRITE
@ D3D12_RESOURCE_STATE_DEPTH_READ
@ D3D12_RESOURCE_STATE_STREAM_OUT
@ D3D12_RESOURCE_STATE_COMMON
@ D3D12_RESOURCE_STATE_PREDICATION
@ D3D12_RESOURCE_STATE_RESOLVE_SOURCE
@ D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER
@ D3D12_RESOURCE_STATE_PRESENT
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI CreateEventA(_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCSTR lpName)
D3D_ROOT_SIGNATURE_VERSION
@ D3D_ROOT_SIGNATURE_VERSION_1_0
@ D3D_ROOT_SIGNATURE_VERSION_1
@ D3D_ROOT_SIGNATURE_VERSION_1_1
struct D3D12_TEX2D_SRV D3D12_TEX2D_SRV
struct D3D12_BOX D3D12_BOX
#define MIDL_INTERFACE(x)
_Null_terminated_ CHAR * NPSTR
D3D12_TEXTURE_ADDRESS_MODE
@ D3D12_TEXTURE_ADDRESS_MODE_BORDER
@ D3D12_TEXTURE_ADDRESS_MODE_WRAP
@ D3D12_TEXTURE_ADDRESS_MODE_CLAMP
@ D3D12_TEXTURE_ADDRESS_MODE_MIRROR
@ D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE
struct D3D12_INDIRECT_ARGUMENT_DESC D3D12_INDIRECT_ARGUMENT_DESC
I_RPC_HANDLE RPC_BINDING_HANDLE
_Null_terminated_ CONST CHAR * PCSTR
struct D3D12_SHADER_BYTECODE D3D12_SHADER_BYTECODE
interface IDXGIFactory1 IDXGIFactory1
struct D3D12_TEX2DMS_SRV D3D12_TEX2DMS_SRV
struct D3D12_BUFFER_RTV D3D12_BUFFER_RTV
struct D3D12_RESOURCE_ALIASING_BARRIER D3D12_RESOURCE_ALIASING_BARRIER
#define DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE)
struct D3D12_TEX2D_UAV D3D12_TEX2D_UAV
interface ID3D12QueryHeap ID3D12QueryHeap
D3D12_INPUT_CLASSIFICATION
@ D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA
@ D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA
EXTERN_C const IID IID_IUnknown
interface ID3D12CommandAllocator ID3D12CommandAllocator
struct _RPC_VERSION RPC_VERSION
struct D3D12_ROOT_DESCRIPTOR_TABLE D3D12_ROOT_DESCRIPTOR_TABLE
struct D3D12_GPU_DESCRIPTOR_HANDLE D3D12_GPU_DESCRIPTOR_HANDLE
@ D3D12_PREDICATION_OP_NOT_EQUAL_ZERO
@ D3D12_PREDICATION_OP_EQUAL_ZERO
interface ID3D12Object ID3D12Object
D3D12_SHADER_COMPONENT_MAPPING
@ D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1
@ D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0
@ D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3
@ D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1
@ D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
@ D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2
EXTERN_C const IID IID_ID3D12GraphicsCommandList
struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES
struct IDXGIFactoryVtbl IDXGIFactoryVtbl
interface ID3D12CommandList ID3D12CommandList
struct D3D12_VIEWPORT D3D12_VIEWPORT
EXTERN_C const IID IID_ID3D12Fence
struct IDXGIObjectVtbl IDXGIObjectVtbl
struct D3D12_RESOURCE_DESC D3D12_RESOURCE_DESC
struct D3D12_TEXCUBE_ARRAY_SRV D3D12_TEXCUBE_ARRAY_SRV
interface ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1
struct D3D12_QUERY_HEAP_DESC D3D12_QUERY_HEAP_DESC
struct D3D12_DESCRIPTOR_HEAP_DESC D3D12_DESCRIPTOR_HEAP_DESC
@ D3D12_RTV_DIMENSION_TEXTURE1D
@ D3D12_RTV_DIMENSION_UNKNOWN
@ D3D12_RTV_DIMENSION_BUFFER
@ D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY
@ D3D12_RTV_DIMENSION_TEXTURE3D
@ D3D12_RTV_DIMENSION_TEXTURE1DARRAY
@ D3D12_RTV_DIMENSION_TEXTURE2D
@ D3D12_RTV_DIMENSION_TEXTURE2DMS
@ D3D12_RTV_DIMENSION_TEXTURE2DARRAY
struct D3D12_TEX1D_ARRAY_SRV D3D12_TEX1D_ARRAY_SRV
struct ID3D12PageableVtbl ID3D12PageableVtbl
struct D3D12_INDEX_BUFFER_VIEW D3D12_INDEX_BUFFER_VIEW
EXTERN_C const IID IID_ID3D12CommandQueue
D3D12_RESOURCE_BARRIER_FLAGS
@ D3D12_RESOURCE_BARRIER_FLAG_NONE
@ D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY
@ D3D12_RESOURCE_BARRIER_FLAG_END_ONLY
struct _RPC_MESSAGE * PRPC_MESSAGE
#define _Outptr_opt_result_bytebuffer_(size)
D3D12_PRIMITIVE_TOPOLOGY_TYPE
@ D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE
@ D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED
@ D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT
@ D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH
@ D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE
struct D3D12_PACKED_MIP_INFO D3D12_PACKED_MIP_INFO
struct D3D12_SHADER_RESOURCE_VIEW_DESC D3D12_SHADER_RESOURCE_VIEW_DESC
_Null_terminated_ CHAR * LPSTR
@ D3D12_COMMAND_LIST_TYPE_COPY
@ D3D12_COMMAND_LIST_TYPE_BUNDLE
@ D3D12_COMMAND_LIST_TYPE_DIRECT
@ D3D12_COMMAND_LIST_TYPE_COMPUTE
struct D3D12_ROOT_PARAMETER D3D12_ROOT_PARAMETER
struct IDXGIAdapterVtbl IDXGIAdapterVtbl
@ D3D12_LOGIC_OP_OR_INVERTED
@ D3D12_LOGIC_OP_AND_REVERSE
@ D3D12_LOGIC_OP_OR_REVERSE
@ D3D12_LOGIC_OP_AND_INVERTED
@ D3D12_LOGIC_OP_COPY_INVERTED
struct D3D12_CLEAR_VALUE D3D12_CLEAR_VALUE
struct D3D12_DISCARD_REGION D3D12_DISCARD_REGION
interface IDXGIAdapter1 IDXGIAdapter1
@ D3D12_TILE_MAPPING_FLAG_NONE
@ D3D12_TILE_MAPPING_FLAG_NO_HAZARD
D3D12_COMMAND_QUEUE_PRIORITY
@ D3D12_COMMAND_QUEUE_PRIORITY_HIGH
@ D3D12_COMMAND_QUEUE_PRIORITY_NORMAL
@ D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME
@ D3D12_MEMORY_POOL_UNKNOWN
@ D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE
@ D3D12_TILE_RANGE_FLAG_SKIP
@ D3D12_TILE_RANGE_FLAG_NONE
@ D3D12_TILE_RANGE_FLAG_NULL
D3D12_CONSERVATIVE_RASTERIZATION_MODE
@ D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF
@ D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON
struct D3D12_GRAPHICS_PIPELINE_STATE_DESC D3D12_GRAPHICS_PIPELINE_STATE_DESC
@ D3D12_RESOURCE_DIMENSION_BUFFER
@ D3D12_RESOURCE_DIMENSION_TEXTURE1D
@ D3D12_RESOURCE_DIMENSION_TEXTURE3D
@ D3D12_RESOURCE_DIMENSION_UNKNOWN
@ D3D12_RESOURCE_DIMENSION_TEXTURE2D
struct D3D12_TEX1D_ARRAY_DSV D3D12_TEX1D_ARRAY_DSV
EXTERN_C const IID IID_ID3D12DescriptorHeap
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI CreateEventW(_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCWSTR lpName)
struct D3D12_ROOT_SIGNATURE_DESC1 D3D12_ROOT_SIGNATURE_DESC1
#define _Out_writes_(size)
struct D3D12_TEX3D_SRV D3D12_TEX3D_SRV
struct D3D12_TEX3D_RTV D3D12_TEX3D_RTV
@ D3D12_DEPTH_WRITE_MASK_ALL
@ D3D12_DEPTH_WRITE_MASK_ZERO
interface ID3D12Pageable ID3D12Pageable
@ DXGI_FORMAT_B8G8R8A8_UNORM
@ DXGI_FORMAT_R8_TYPELESS
@ DXGI_FORMAT_BC3_UNORM_SRGB
@ DXGI_FORMAT_R8G8_B8G8_UNORM
@ DXGI_FORMAT_R32G32B32_TYPELESS
@ DXGI_FORMAT_BC3_TYPELESS
@ DXGI_FORMAT_R16G16_SNORM
@ DXGI_FORMAT_D32_FLOAT_S8X24_UINT
@ DXGI_FORMAT_R32G32B32A32_SINT
@ DXGI_FORMAT_R32G32B32A32_UINT
@ DXGI_FORMAT_R16G16B16A16_SNORM
@ DXGI_FORMAT_R16G16B16A16_UNORM
@ DXGI_FORMAT_R16G16_UNORM
@ DXGI_FORMAT_BC1_UNORM_SRGB
@ DXGI_FORMAT_R16G16_SINT
@ DXGI_FORMAT_R24_UNORM_X8_TYPELESS
@ DXGI_FORMAT_R8G8B8A8_TYPELESS
@ DXGI_FORMAT_BC2_TYPELESS
@ DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
@ DXGI_FORMAT_R32G32B32_FLOAT
@ DXGI_FORMAT_R32G32B32_SINT
@ DXGI_FORMAT_R32G32B32A32_TYPELESS
@ DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
@ DXGI_FORMAT_B8G8R8X8_TYPELESS
@ DXGI_FORMAT_B8G8R8A8_TYPELESS
@ DXGI_FORMAT_X24_TYPELESS_G8_UINT
@ DXGI_FORMAT_R16G16B16A16_UINT
@ DXGI_FORMAT_R8G8B8A8_SINT
@ DXGI_FORMAT_D24_UNORM_S8_UINT
@ DXGI_FORMAT_R8G8B8A8_SNORM
@ DXGI_FORMAT_R8G8B8A8_UINT
@ DXGI_FORMAT_R10G10B10A2_TYPELESS
@ DXGI_FORMAT_R32G32_FLOAT
@ DXGI_FORMAT_R10G10B10A2_UNORM
@ DXGI_FORMAT_R9G9B9E5_SHAREDEXP
@ DXGI_FORMAT_R16G16B16A16_TYPELESS
@ DXGI_FORMAT_R16G16B16A16_FLOAT
@ DXGI_FORMAT_BC7_TYPELESS
@ DXGI_FORMAT_R32_TYPELESS
@ DXGI_FORMAT_R32G32_UINT
@ DXGI_FORMAT_R11G11B10_FLOAT
@ DXGI_FORMAT_R8G8B8A8_UNORM
@ DXGI_FORMAT_G8R8_G8B8_UNORM
@ DXGI_FORMAT_R10G10B10A2_UINT
@ DXGI_FORMAT_BC6H_TYPELESS
@ DXGI_FORMAT_BC5_TYPELESS
@ DXGI_FORMAT_R32G32_SINT
@ DXGI_FORMAT_BC2_UNORM_SRGB
@ DXGI_FORMAT_BC4_TYPELESS
@ DXGI_FORMAT_R32G32B32A32_FLOAT
@ DXGI_FORMAT_R24G8_TYPELESS
@ DXGI_FORMAT_R16_TYPELESS
@ DXGI_FORMAT_R32G32B32_UINT
@ DXGI_FORMAT_R16G16_TYPELESS
@ DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
@ DXGI_FORMAT_R16G16_UINT
@ DXGI_FORMAT_R8G8_TYPELESS
@ DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM
@ DXGI_FORMAT_R16G16B16A16_SINT
@ DXGI_FORMAT_BC1_TYPELESS
@ DXGI_FORMAT_BC7_UNORM_SRGB
@ DXGI_FORMAT_R32G32_TYPELESS
@ DXGI_FORMAT_R32G8X24_TYPELESS
@ DXGI_FORMAT_B4G4R4A4_UNORM
@ DXGI_FORMAT_R16G16_FLOAT
@ DXGI_FORMAT_B5G6R5_UNORM
@ DXGI_FORMAT_X32_TYPELESS_G8X24_UINT
@ DXGI_FORMAT_B8G8R8X8_UNORM_SRGB
@ DXGI_FORMAT_B5G5R5A1_UNORM
@ DXGI_FORMAT_B8G8R8X8_UNORM
interface IDXGIAdapter IDXGIAdapter
#define _Out_writes_opt_(size)
@ D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
@ D3D12_RESOURCE_FLAG_NONE
@ D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
@ D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER
@ D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE
@ D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS
@ D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET
struct _SECURITY_ATTRIBUTES * PSECURITY_ATTRIBUTES
struct D3D12_TEX3D_UAV D3D12_TEX3D_UAV
EXTERN_C const IID IID_ID3D12CommandAllocator
struct D3D12_CPU_DESCRIPTOR_HANDLE D3D12_CPU_DESCRIPTOR_HANDLE
struct D3D12_TEX2D_RTV D3D12_TEX2D_RTV
#define DECLARE_INTERFACE(iface)
struct _D3D_SHADER_MACRO * LPD3D_SHADER_MACRO
struct D3D12_TEX1D_SRV D3D12_TEX1D_SRV
struct D3D12_TEXCUBE_SRV D3D12_TEXCUBE_SRV
interface ID3D10Blob ID3D10Blob
struct D3D12_TEX2DMS_ARRAY_RTV D3D12_TEX2DMS_ARRAY_RTV
EXTERN_C const IID IID_IDXGIAdapter
#define _Null_terminated_
interface IDXGIFactory IDXGIFactory
_Null_terminated_ CONST WCHAR * PCWSTR
interface ID3D12Device ID3D12Device
interface IDXGISwapChain IDXGISwapChain
struct D3D12_ROOT_DESCRIPTOR1 D3D12_ROOT_DESCRIPTOR1
@ D3D12_DSV_DIMENSION_UNKNOWN
@ D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY
@ D3D12_DSV_DIMENSION_TEXTURE1D
@ D3D12_DSV_DIMENSION_TEXTURE2DMS
@ D3D12_DSV_DIMENSION_TEXTURE2D
@ D3D12_DSV_DIMENSION_TEXTURE1DARRAY
@ D3D12_DSV_DIMENSION_TEXTURE2DARRAY
struct D3D12_ROOT_DESCRIPTOR_TABLE1 D3D12_ROOT_DESCRIPTOR_TABLE1
struct D3D12_TEX2D_DSV D3D12_TEX2D_DSV
#define STDMETHODCALLTYPE
interface ID3D12DeviceChild ID3D12DeviceChild
@ D3D12_CLEAR_FLAG_STENCIL
struct D3D12_TEX2DMS_ARRAY_DSV D3D12_TEX2DMS_ARRAY_DSV
struct D3D12_DESCRIPTOR_RANGE D3D12_DESCRIPTOR_RANGE
struct _RPC_SYNTAX_IDENTIFIER * PRPC_SYNTAX_IDENTIFIER
interface ID3D12Heap ID3D12Heap
struct D3D12_SO_DECLARATION_ENTRY D3D12_SO_DECLARATION_ENTRY
EXTERN_C const IID IID_ID3D12Debug
#define _Return_type_success_(expr)
D3D12_DESCRIPTOR_HEAP_FLAGS
@ D3D12_DESCRIPTOR_HEAP_FLAG_NONE
@ D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE
interface ID3D12Resource ID3D12Resource
@ D3D12_QUERY_TYPE_OCCLUSION
@ D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3
@ D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2
@ D3D12_QUERY_TYPE_BINARY_OCCLUSION
@ D3D12_QUERY_TYPE_TIMESTAMP
@ D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0
@ D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1
@ D3D12_QUERY_TYPE_PIPELINE_STATISTICS
#define D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
@ D3D12_BUFFER_UAV_FLAG_NONE
@ D3D12_BUFFER_UAV_FLAG_RAW
struct D3D12_DEPTH_STENCIL_VALUE D3D12_DEPTH_STENCIL_VALUE
#define _Post_satisfies_(expr)
struct D3D12_COMPUTE_PIPELINE_STATE_DESC D3D12_COMPUTE_PIPELINE_STATE_DESC
struct D3D12_COMMAND_SIGNATURE_DESC D3D12_COMMAND_SIGNATURE_DESC
_Null_terminated_ CHAR * PSTR
@ D3D12_BUFFER_SRV_FLAG_NONE
@ D3D12_BUFFER_SRV_FLAG_RAW
struct D3D12_BLEND_DESC D3D12_BLEND_DESC
struct ID3D12FenceVtbl ID3D12FenceVtbl
RPC_BINDING_HANDLE handle_t
interface ID3DInclude ID3DInclude
HRESULT(WINAPI * PFN_D3D12_GET_DEBUG_INTERFACE)(_In_ REFIID, _COM_Outptr_opt_ void **)
struct ID3D12GraphicsCommandListVtbl ID3D12GraphicsCommandListVtbl
struct D3D12_DESCRIPTOR_RANGE1 D3D12_DESCRIPTOR_RANGE1
@ D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT
@ D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX
D3D12_ROOT_SIGNATURE_FLAGS
@ D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS
@ D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT
@ D3D12_ROOT_SIGNATURE_FLAG_NONE
@ D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT
@ D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS
@ D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS
@ D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS
@ D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS
struct _SECURITY_ATTRIBUTES * LPSECURITY_ATTRIBUTES
#define _Inout_updates_bytes_(size)
@ D3D12_UAV_DIMENSION_UNKNOWN
@ D3D12_UAV_DIMENSION_TEXTURE2D
@ D3D12_UAV_DIMENSION_TEXTURE1DARRAY
@ D3D12_UAV_DIMENSION_TEXTURE3D
@ D3D12_UAV_DIMENSION_TEXTURE2DARRAY
@ D3D12_UAV_DIMENSION_TEXTURE1D
@ D3D12_UAV_DIMENSION_BUFFER
union _LARGE_INTEGER LARGE_INTEGER
@ D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH
@ D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES
@ D3D12_HEAP_FLAG_ALLOW_DISPLAY
@ D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES
@ D3D12_HEAP_FLAG_HARDWARE_PROTECTED
@ D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES
@ D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS
@ D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER
@ D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES
@ D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES
@ D3D12_HEAP_FLAG_DENY_BUFFERS
@ D3D12_DSV_FLAG_READ_ONLY_STENCIL
@ D3D12_DSV_FLAG_READ_ONLY_DEPTH
interface ID3D12CommandSignature ID3D12CommandSignature
HRESULT(WINAPI * PFN_D3D12_CREATE_DEVICE)(_In_opt_ IUnknown *, D3D_FEATURE_LEVEL, _In_ REFIID, _COM_Outptr_opt_ void **)
#define _In_reads_opt_(size)
interface ID3D12Debug ID3D12Debug
struct ID3D12RootSignatureVtbl ID3D12RootSignatureVtbl
struct ID3D12CommandQueueVtbl ID3D12CommandQueueVtbl
struct D3D12_TILED_RESOURCE_COORDINATE D3D12_TILED_RESOURCE_COORDINATE
D3D12_DESCRIPTOR_RANGE_FLAGS
@ D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC
@ D3D12_DESCRIPTOR_RANGE_FLAG_NONE
@ D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
@ D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE
@ D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE
@ D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR
@ D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR
@ D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT
@ D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT
@ D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT
@ D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT
@ D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT
@ D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR
@ D3D12_FILTER_MINIMUM_ANISOTROPIC
@ D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT
@ D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR
@ D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR
@ D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT
@ D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
@ D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR
@ D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_COMPARISON_ANISOTROPIC
@ D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR
@ D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT
@ D3D12_FILTER_MAXIMUM_ANISOTROPIC
@ D3D12_FILTER_ANISOTROPIC
@ D3D12_FILTER_MIN_MAG_MIP_POINT
@ D3D12_FILTER_MIN_MAG_MIP_LINEAR
HRESULT(WINAPI * PFN_CREATEDXGIFACORY1)(REFIID riid, _COM_Outptr_ void **ppFactory)
struct D3D12_TEX2D_ARRAY_SRV D3D12_TEX2D_ARRAY_SRV
struct D3D12_CACHED_PIPELINE_STATE D3D12_CACHED_PIPELINE_STATE
struct D3D12_TEX1D_ARRAY_UAV D3D12_TEX1D_ARRAY_UAV
@ DXGI_ADAPTER_FLAG_REMOTE
@ DXGI_ADAPTER_FLAG_SOFTWARE
@ DXGI_ADAPTER_FLAG_FORCE_DWORD
struct _RPC_MESSAGE RPC_MESSAGE
struct IUnknownVtbl IUnknownVtbl
interface ID3D12PipelineLibrary ID3D12PipelineLibrary
struct D3D12_TILE_REGION_SIZE D3D12_TILE_REGION_SIZE
interface ID3D12Device1 ID3D12Device1
HRESULT(WINAPI * PFN_D3DCOMPILE)(_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData, _In_ SIZE_T SrcDataSize, _In_opt_ LPCSTR pSourceName, _In_reads_opt_(_Inexpressible_(pDefines->Name !=nullptr)) CONST D3D_SHADER_MACRO *pDefines, _In_opt_ ID3DInclude *pInclude, _In_opt_ LPCSTR pEntrypoint, _In_ LPCSTR pTarget, _In_ UINT Flags1, _In_ UINT Flags2, _Out_ ID3DBlob **ppCode, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorMsgs)
@ D3D12_CPU_PAGE_PROPERTY_UNKNOWN
@ D3D12_CPU_PAGE_PROPERTY_WRITE_BACK
@ D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE
@ D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE
#define _In_reads_bytes_opt_(size)
@ D3D12_TEXTURE_LAYOUT_UNKNOWN
@ D3D12_TEXTURE_LAYOUT_ROW_MAJOR
@ D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE
@ D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE
interface ID3D12VersionedRootSignatureDeserializer ID3D12VersionedRootSignatureDeserializer
EXTERN_C const IID IID_ID3D12CommandList
struct D3D12_VERTEX_BUFFER_VIEW D3D12_VERTEX_BUFFER_VIEW
interface IUnknown IUnknown
@ D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY
@ D3D12_SRV_DIMENSION_TEXTURECUBE
@ D3D12_SRV_DIMENSION_TEXTURE3D
@ D3D12_SRV_DIMENSION_TEXTURECUBEARRAY
@ D3D12_SRV_DIMENSION_TEXTURE2DARRAY
@ D3D12_SRV_DIMENSION_TEXTURE2DMS
@ D3D12_SRV_DIMENSION_BUFFER
@ D3D12_SRV_DIMENSION_TEXTURE1D
@ D3D12_SRV_DIMENSION_TEXTURE2D
@ D3D12_SRV_DIMENSION_TEXTURE1DARRAY
@ D3D12_SRV_DIMENSION_UNKNOWN
struct D3D12_DEPTH_STENCILOP_DESC D3D12_DEPTH_STENCILOP_DESC
@ D3D12_STENCIL_OP_INVERT
@ D3D12_STENCIL_OP_REPLACE
@ D3D12_STENCIL_OP_INCR_SAT
@ D3D12_STENCIL_OP_DECR_SAT
struct IDXGIFactory1Vtbl IDXGIFactory1Vtbl
EXTERN_C const IID IID_ID3D12Device
EXTERN_C const IID IID_ID3D12QueryHeap
struct IDXGIAdapter1Vtbl IDXGIAdapter1Vtbl
EXTERN_C const IID IID_IDXGIAdapter1
D3D12_INDIRECT_ARGUMENT_TYPE
@ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW
@ D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW
@ D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH
@ D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW
@ D3D12_INDIRECT_ARGUMENT_TYPE_DRAW
@ D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW
@ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT
@ D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED
@ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW
#define D3D12_REQ_SUBRESOURCES
@ D3D12_BLEND_OP_SUBTRACT
@ D3D12_BLEND_OP_REV_SUBTRACT
struct D3D12_TEX2D_ARRAY_UAV D3D12_TEX2D_ARRAY_UAV
struct DXGI_ADAPTER_DESC1 DXGI_ADAPTER_DESC1
struct ID3D12PipelineStateVtbl ID3D12PipelineStateVtbl
struct D3D12_DEPTH_STENCIL_VIEW_DESC D3D12_DEPTH_STENCIL_VIEW_DESC
struct D3D12_TEX1D_DSV D3D12_TEX1D_DSV
struct D3D12_STREAM_OUTPUT_BUFFER_VIEW D3D12_STREAM_OUTPUT_BUFFER_VIEW
D3D12_ROOT_PARAMETER_TYPE
@ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE
@ D3D12_ROOT_PARAMETER_TYPE_SRV
@ D3D12_ROOT_PARAMETER_TYPE_UAV
@ D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS
@ D3D12_ROOT_PARAMETER_TYPE_CBV
struct D3D12_INPUT_ELEMENT_DESC D3D12_INPUT_ELEMENT_DESC
struct D3D12_STREAM_OUTPUT_DESC D3D12_STREAM_OUTPUT_DESC
struct D3D12_STATIC_SAMPLER_DESC D3D12_STATIC_SAMPLER_DESC
struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC D3D12_VERSIONED_ROOT_SIGNATURE_DESC
struct ID3D12CommandAllocatorVtbl ID3D12CommandAllocatorVtbl
_Null_terminated_ CONST WCHAR * LPCWSTR
struct D3D12_RESOURCE_BARRIER D3D12_RESOURCE_BARRIER
@ D3D12_QUERY_HEAP_TYPE_TIMESTAMP
@ D3D12_QUERY_HEAP_TYPE_SO_STATISTICS
@ D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS
@ D3D12_QUERY_HEAP_TYPE_OCCLUSION
struct DXGI_SWAP_CHAIN_DESC DXGI_SWAP_CHAIN_DESC
struct D3D12_RENDER_TARGET_BLEND_DESC D3D12_RENDER_TARGET_BLEND_DESC
struct D3D12_DEPTH_STENCIL_DESC D3D12_DEPTH_STENCIL_DESC
struct D3D12_TEX2D_ARRAY_RTV D3D12_TEX2D_ARRAY_RTV
interface ID3D12RootSignatureDeserializer ID3D12RootSignatureDeserializer
interface ID3D12Fence ID3D12Fence
struct D3D12_SUBRESOURCE_TILING D3D12_SUBRESOURCE_TILING
D3D12_RESOURCE_BARRIER_TYPE
@ D3D12_RESOURCE_BARRIER_TYPE_UAV
@ D3D12_RESOURCE_BARRIER_TYPE_TRANSITION
@ D3D12_RESOURCE_BARRIER_TYPE_ALIASING
enum _D3D_INCLUDE_TYPE D3D_INCLUDE_TYPE
struct D3D12_TEX2DMS_DSV D3D12_TEX2DMS_DSV
interface IDXGIObject IDXGIObject
struct D3D12_TEXTURE_COPY_LOCATION D3D12_TEXTURE_COPY_LOCATION
interface ID3D10Blob * LPD3D10BLOB
struct D3D12_TEX2DMS_RTV D3D12_TEX2DMS_RTV
struct D3D12_BUFFER_SRV D3D12_BUFFER_SRV
struct D3D12_BUFFER_UAV D3D12_BUFFER_UAV
EXTERN_C const IID IID_IDXGIFactory1
unsigned __int64 * PUINT64
@ D3D12_TILE_COPY_FLAG_NONE
@ D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER
@ D3D12_TILE_COPY_FLAG_NO_HAZARD
@ D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE
D3D12_DESCRIPTOR_HEAP_TYPE
@ D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV
@ D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES
@ D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER
@ D3D12_DESCRIPTOR_HEAP_TYPE_RTV
@ D3D12_DESCRIPTOR_HEAP_TYPE_DSV
interface ID3D12Tools ID3D12Tools
struct ID3D12DescriptorHeapVtbl ID3D12DescriptorHeapVtbl
struct _D3D_SHADER_MACRO D3D_SHADER_MACRO
@ D3D12_COMPARISON_FUNC_GREATER_EQUAL
@ D3D12_COMPARISON_FUNC_ALWAYS
@ D3D12_COMPARISON_FUNC_NOT_EQUAL
@ D3D12_COMPARISON_FUNC_LESS_EQUAL
@ D3D12_COMPARISON_FUNC_LESS
@ D3D12_COMPARISON_FUNC_NEVER
@ D3D12_COMPARISON_FUNC_EQUAL
@ D3D12_COMPARISON_FUNC_GREATER
@ D3D12_SHADER_VISIBILITY_DOMAIN
@ D3D12_SHADER_VISIBILITY_ALL
@ D3D12_SHADER_VISIBILITY_GEOMETRY
@ D3D12_SHADER_VISIBILITY_VERTEX
@ D3D12_SHADER_VISIBILITY_HULL
@ D3D12_SHADER_VISIBILITY_PIXEL
struct D3D12_RANGE D3D12_RANGE
struct D3D12_TEX2D_ARRAY_DSV D3D12_TEX2D_ARRAY_DSV
interface IRpcStubBuffer IRpcStubBuffer
D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE
@ D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED
@ D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF
@ D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF
#define _Post_equal_to_(e)
struct D3D12_TEX1D_UAV D3D12_TEX1D_UAV
struct D3D12_TILE_SHAPE D3D12_TILE_SHAPE
struct D3D12_COMMAND_QUEUE_DESC D3D12_COMMAND_QUEUE_DESC
struct D3D12_RASTERIZER_DESC D3D12_RASTERIZER_DESC
struct ID3D10BlobVtbl ID3D10BlobVtbl
struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT D3D12_PLACED_SUBRESOURCE_FOOTPRINT
struct D3D12_HEAP_DESC D3D12_HEAP_DESC
@ D3D12_BLEND_INV_SRC_COLOR
@ D3D12_BLEND_INV_SRC1_ALPHA
@ D3D12_BLEND_INV_BLEND_FACTOR
@ D3D12_BLEND_BLEND_FACTOR
@ D3D12_BLEND_INV_DEST_COLOR
@ D3D12_BLEND_INV_SRC1_COLOR
@ D3D12_BLEND_INV_DEST_ALPHA
@ D3D12_BLEND_INV_SRC_ALPHA
@ D3D12_BLEND_SRC_ALPHA_SAT
WINBASEAPI DWORD WINAPI WaitForSingleObject(_In_ HANDLE hHandle, _In_ DWORD dwMilliseconds)
struct D3D12_CONSTANT_BUFFER_VIEW_DESC D3D12_CONSTANT_BUFFER_VIEW_DESC
struct D3D12_ROOT_PARAMETER1 D3D12_ROOT_PARAMETER1
#define DECLARE_HANDLE(name)
#define _In_range_(lb, ub)
struct ID3D12QueryHeapVtbl ID3D12QueryHeapVtbl
#define STDMETHOD(method)
D3D12_ROOT_DESCRIPTOR_FLAGS
@ D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
@ D3D12_ROOT_DESCRIPTOR_FLAG_NONE
@ D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC
@ D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
WINBASEAPI BOOL WINAPI CloseHandle(_In_ _Post_ptr_invalid_ HANDLE hObject)
struct ID3D12DeviceChildVtbl ID3D12DeviceChildVtbl
struct ID3D12DeviceVtbl ID3D12DeviceVtbl
interface ID3D12RootSignature ID3D12RootSignature
@ D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP
@ D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP
@ D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST
@ D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
@ D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
@ D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED
@ D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
@ D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED
@ D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST
@ D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_POINTLIST
@ D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
@ D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_POINTLIST
@ D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_UNDEFINED
@ D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
@ D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_LINELIST
@ D3D11_PRIMITIVE_TOPOLOGY_LINELIST
@ D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST
@ D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST
@ D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
@ D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_LINESTRIP
@ D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_LINELIST
@ D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
@ D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
@ D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
@ D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_POINTLIST
@ D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST
@ D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST
@ D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST
interface IRpcChannelBuffer IRpcChannelBuffer
struct D3D12_ROOT_CONSTANTS D3D12_ROOT_CONSTANTS
#define _Out_writes_bytes_opt_(size)
struct _RPC_SYNTAX_IDENTIFIER RPC_SYNTAX_IDENTIFIER
interface ID3D12PipelineState ID3D12PipelineState
@ D3D12_HEAP_TYPE_DEFAULT
@ D3D12_HEAP_TYPE_READBACK
struct ID3D12DebugVtbl ID3D12DebugVtbl
@ D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER
@ D3D12_FENCE_FLAG_SHARED
EXTERN_C const IID IID_IDXGIFactory
interface ID3D12CommandQueue ID3D12CommandQueue
D3D12_PIPELINE_STATE_FLAGS
@ D3D12_PIPELINE_STATE_FLAG_NONE
@ D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG
D3D12_COMMAND_QUEUE_FLAGS
@ D3D12_COMMAND_QUEUE_FLAG_NONE
@ D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT
@ D3D12_FEATURE_FORMAT_SUPPORT
@ D3D12_FEATURE_FEATURE_LEVELS
@ D3D12_FEATURE_FORMAT_INFO
@ D3D12_FEATURE_D3D12_OPTIONS
@ D3D12_FEATURE_D3D12_OPTIONS2
@ D3D12_FEATURE_SHADER_CACHE
@ D3D12_FEATURE_SHADER_MODEL
@ D3D12_FEATURE_ARCHITECTURE
@ D3D12_FEATURE_COMMAND_QUEUE_PRIORITY
@ D3D12_FEATURE_ARCHITECTURE1
@ D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS
@ D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT
@ D3D12_FEATURE_ROOT_SIGNATURE
@ D3D12_FEATURE_D3D12_OPTIONS1
interface IDXGIOutput IDXGIOutput
struct D3D12_ROOT_DESCRIPTOR D3D12_ROOT_DESCRIPTOR
UINT64 D3D12_GPU_VIRTUAL_ADDRESS
struct D3D12_ROOT_SIGNATURE_DESC D3D12_ROOT_SIGNATURE_DESC
unsigned __INT64_TYPE__ uint64_t
signed __INT64_TYPE__ int64_t
signed __INT32_TYPE__ int32_t
unsigned __INT32_TYPE__ uint32_t
unsigned int BufferLength
void __RPC_FAR * ImportContext
unsigned long DataRepresentation
PRPC_SYNTAX_IDENTIFIER TransferSyntax
void __RPC_FAR * RpcInterfaceInformation
void __RPC_FAR * ReservedForRuntime
RPC_MGR_EPV __RPC_FAR * ManagerEpv
RPC_BINDING_HANDLE Handle
RPC_VERSION SyntaxVersion
unsigned short MajorVersion
unsigned short MinorVersion
LPVOID lpSecurityDescriptor
BOOL AlphaToCoverageEnable
BOOL IndependentBlendEnable
D3D12_RENDER_TARGET_BLEND_DESC RenderTarget[8]
D3D12_BUFFER_SRV_FLAGS Flags
D3D12_BUFFER_UAV_FLAGS Flags
UINT64 CounterOffsetInBytes
_Field_size_bytes_full_(CachedBlobSizeInBytes) const void *pCachedBlob
SIZE_T CachedBlobSizeInBytes
D3D12_DEPTH_STENCIL_VALUE DepthStencil
D3D12_COMMAND_QUEUE_FLAGS Flags
D3D12_COMMAND_LIST_TYPE Type
_Field_size_full_(NumArgumentDescs) const D3D12_INDIRECT_ARGUMENT_DESC *pArgumentDescs
ID3D12RootSignature * pRootSignature
D3D12_CACHED_PIPELINE_STATE CachedPSO
D3D12_PIPELINE_STATE_FLAGS Flags
D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
D3D12_DEPTH_STENCILOP_DESC FrontFace
D3D12_DEPTH_STENCILOP_DESC BackFace
D3D12_COMPARISON_FUNC DepthFunc
D3D12_DEPTH_WRITE_MASK DepthWriteMask
D3D12_TEX2DMS_DSV Texture2DMS
D3D12_TEX2DMS_ARRAY_DSV Texture2DMSArray
D3D12_TEX2D_ARRAY_DSV Texture2DArray
D3D12_TEX2D_DSV Texture2D
D3D12_TEX1D_DSV Texture1D
D3D12_DSV_DIMENSION ViewDimension
D3D12_TEX1D_ARRAY_DSV Texture1DArray
D3D12_STENCIL_OP StencilFailOp
D3D12_COMPARISON_FUNC StencilFunc
D3D12_STENCIL_OP StencilDepthFailOp
D3D12_STENCIL_OP StencilPassOp
D3D12_DESCRIPTOR_HEAP_TYPE Type
D3D12_DESCRIPTOR_HEAP_FLAGS Flags
D3D12_DESCRIPTOR_RANGE_TYPE RangeType
UINT OffsetInDescriptorsFromTableStart
D3D12_DESCRIPTOR_RANGE_FLAGS Flags
D3D12_DESCRIPTOR_RANGE_TYPE RangeType
UINT OffsetInDescriptorsFromTableStart
_In_reads_(NumRects) const D3D12_RECT *pRects
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE IBStripCutValue
D3D12_INPUT_LAYOUT_DESC InputLayout
ID3D12RootSignature * pRootSignature
D3D12_PRIMITIVE_TOPOLOGY_TYPE PrimitiveTopologyType
DXGI_SAMPLE_DESC SampleDesc
D3D12_BLEND_DESC BlendState
D3D12_STREAM_OUTPUT_DESC StreamOutput
D3D12_DEPTH_STENCIL_DESC DepthStencilState
D3D12_PIPELINE_STATE_FLAGS Flags
DXGI_FORMAT RTVFormats[8]
D3D12_CACHED_PIPELINE_STATE CachedPSO
D3D12_RASTERIZER_DESC RasterizerState
D3D12_HEAP_PROPERTIES Properties
D3D12_CPU_PAGE_PROPERTY CPUPageProperty
D3D12_MEMORY_POOL MemoryPoolPreference
D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
struct D3D12_INDIRECT_ARGUMENT_DESC::@17::@19 VertexBuffer
UINT DestOffsetIn32BitValues
D3D12_INDIRECT_ARGUMENT_TYPE Type
struct D3D12_INDIRECT_ARGUMENT_DESC::@17::@22 ShaderResourceView
struct D3D12_INDIRECT_ARGUMENT_DESC::@17::@21 ConstantBufferView
struct D3D12_INDIRECT_ARGUMENT_DESC::@17::@20 Constant
struct D3D12_INDIRECT_ARGUMENT_DESC::@17::@23 UnorderedAccessView
UINT InstanceDataStepRate
D3D12_INPUT_CLASSIFICATION InputSlotClass
_Field_size_full_(NumElements) const D3D12_INPUT_ELEMENT_DESC *pInputElementDescs
UINT NumTilesForPackedMips
UINT StartTileIndexInOverallResource
D3D12_SUBRESOURCE_FOOTPRINT Footprint
D3D12_QUERY_HEAP_TYPE Type
FLOAT SlopeScaledDepthBias
BOOL FrontCounterClockwise
BOOL AntialiasedLineEnable
D3D12_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster
D3D12_BLEND_OP BlendOpAlpha
UINT8 RenderTargetWriteMask
D3D12_BLEND SrcBlendAlpha
D3D12_BLEND DestBlendAlpha
D3D12_TEX1D_RTV Texture1D
D3D12_TEX1D_ARRAY_RTV Texture1DArray
D3D12_TEX2DMS_RTV Texture2DMS
D3D12_TEX2D_RTV Texture2D
D3D12_TEX2DMS_ARRAY_RTV Texture2DMSArray
D3D12_TEX3D_RTV Texture3D
D3D12_RTV_DIMENSION ViewDimension
D3D12_TEX2D_ARRAY_RTV Texture2DArray
ID3D12Resource * pResourceAfter
ID3D12Resource * pResourceBefore
D3D12_RESOURCE_BARRIER_FLAGS Flags
D3D12_RESOURCE_BARRIER_TYPE Type
D3D12_RESOURCE_UAV_BARRIER UAV
D3D12_RESOURCE_TRANSITION_BARRIER Transition
D3D12_RESOURCE_ALIASING_BARRIER Aliasing
D3D12_RESOURCE_DIMENSION Dimension
D3D12_TEXTURE_LAYOUT Layout
DXGI_SAMPLE_DESC SampleDesc
D3D12_RESOURCE_FLAGS Flags
D3D12_RESOURCE_STATES StateBefore
ID3D12Resource * pResource
D3D12_RESOURCE_STATES StateAfter
ID3D12Resource * pResource
D3D12_ROOT_DESCRIPTOR_FLAGS Flags
_Field_size_full_(NumDescriptorRanges) const D3D12_DESCRIPTOR_RANGE1 *pDescriptorRanges
_Field_size_full_(NumDescriptorRanges) const D3D12_DESCRIPTOR_RANGE *pDescriptorRanges
D3D12_SHADER_VISIBILITY ShaderVisibility
D3D12_ROOT_DESCRIPTOR1 Descriptor
D3D12_ROOT_CONSTANTS Constants
D3D12_ROOT_DESCRIPTOR_TABLE1 DescriptorTable
D3D12_ROOT_PARAMETER_TYPE ParameterType
D3D12_ROOT_CONSTANTS Constants
D3D12_SHADER_VISIBILITY ShaderVisibility
D3D12_ROOT_PARAMETER_TYPE ParameterType
D3D12_ROOT_DESCRIPTOR Descriptor
D3D12_ROOT_DESCRIPTOR_TABLE DescriptorTable
_Field_size_full_(NumParameters) const D3D12_ROOT_PARAMETER1 *pParameters
_Field_size_full_(NumStaticSamplers) const D3D12_STATIC_SAMPLER_DESC *pStaticSamplers
D3D12_ROOT_SIGNATURE_FLAGS Flags
_Field_size_full_(NumStaticSamplers) const D3D12_STATIC_SAMPLER_DESC *pStaticSamplers
_Field_size_full_(NumParameters) const D3D12_ROOT_PARAMETER *pParameters
D3D12_ROOT_SIGNATURE_FLAGS Flags
D3D12_COMPARISON_FUNC ComparisonFunc
D3D12_TEXTURE_ADDRESS_MODE AddressV
D3D12_TEXTURE_ADDRESS_MODE AddressU
D3D12_TEXTURE_ADDRESS_MODE AddressW
_Field_size_bytes_full_(BytecodeLength) const void *pShaderBytecode
D3D12_SRV_DIMENSION ViewDimension
D3D12_TEXCUBE_SRV TextureCube
D3D12_TEX3D_SRV Texture3D
D3D12_TEX1D_ARRAY_SRV Texture1DArray
D3D12_TEX2DMS_SRV Texture2DMS
D3D12_TEX2D_ARRAY_SRV Texture2DArray
D3D12_TEX2D_SRV Texture2D
D3D12_TEX1D_SRV Texture1D
D3D12_TEXCUBE_ARRAY_SRV TextureCubeArray
D3D12_TEX2DMS_ARRAY_SRV Texture2DMSArray
UINT Shader4ComponentMapping
D3D12_TEXTURE_ADDRESS_MODE AddressW
D3D12_TEXTURE_ADDRESS_MODE AddressU
D3D12_SHADER_VISIBILITY ShaderVisibility
D3D12_TEXTURE_ADDRESS_MODE AddressV
D3D12_STATIC_BORDER_COLOR BorderColor
D3D12_COMPARISON_FUNC ComparisonFunc
D3D12_GPU_VIRTUAL_ADDRESS BufferFilledSizeLocation
D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
_Field_size_full_(NumEntries) const D3D12_SO_DECLARATION_ENTRY *pSODeclaration
_Field_size_full_(NumStrides) const UINT *pBufferStrides
UINT StartTileIndexInOverallResource
FLOAT ResourceMinLODClamp
FLOAT ResourceMinLODClamp
FLOAT ResourceMinLODClamp
FLOAT ResourceMinLODClamp
UINT UnusedField_NothingToDefine
UINT UnusedField_NothingToDefine
UINT UnusedField_NothingToDefine
FLOAT ResourceMinLODClamp
FLOAT ResourceMinLODClamp
FLOAT ResourceMinLODClamp
D3D12_TEXTURE_COPY_TYPE Type
ID3D12Resource * pResource
D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint
D3D12_TEX3D_UAV Texture3D
D3D12_TEX2D_UAV Texture2D
D3D12_UAV_DIMENSION ViewDimension
D3D12_TEX1D_ARRAY_UAV Texture1DArray
D3D12_TEX2D_ARRAY_UAV Texture2DArray
D3D12_TEX1D_UAV Texture1D
D3D12_ROOT_SIGNATURE_DESC Desc_1_0
D3D_ROOT_SIGNATURE_VERSION Version
D3D12_ROOT_SIGNATURE_DESC1 Desc_1_1
D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
SIZE_T DedicatedVideoMemory
SIZE_T SharedSystemMemory
SIZE_T DedicatedSystemMemory
SIZE_T DedicatedVideoMemory
SIZE_T DedicatedSystemMemory
SIZE_T SharedSystemMemory
ID3D12CommandAllocator * This
ID3D12CommandAllocator _In_ REFGUID guid
ID3D12CommandAllocator REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12CommandAllocator _In_ REFGUID _In_ UINT DataSize
ID3D12CommandAllocator _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12CommandAllocator _In_z_ LPCWSTR Name
ID3D12CommandAllocator _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12CommandAllocator _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12CommandAllocator _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12CommandAllocator REFIID riid
ID3D12CommandList REFIID riid
ID3D12CommandList _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12CommandList _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12CommandList _In_z_ LPCWSTR Name
ID3D12CommandList REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12CommandList _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12CommandList _In_ REFGUID guid
ID3D12CommandList _In_ REFGUID _In_ UINT DataSize
ID3D12CommandList _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ ID3D12Resource * pSrcResource
void(STDMETHODCALLTYPE *ExecuteCommandLists)(ID3D12CommandQueue *This
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE * pSrcRegionStartCoordinate
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap UINT NumRanges
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap UINT _In_reads_opt_(NumRanges) const D3D12_TILE_RANGE_FLAGS *pRangeFlags
ID3D12CommandQueue ID3D12Fence UINT64 Value
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE * pDstRegionStartCoordinate
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap UINT _In_reads_opt_(NumRanges) const UINT *pHeapRangeStartOffsets
ID3D12CommandQueue _In_ REFGUID _In_opt_ const IUnknown * pData
_In_ ID3D12Resource * pResource
ID3D12CommandQueue _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12CommandQueue REFIID riid
ID3D12CommandQueue _In_ REFGUID _Inout_ UINT * pDataSize
void(STDMETHODCALLTYPE *BeginEvent)(ID3D12CommandQueue *This
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap UINT D3D12_TILE_MAPPING_FLAGS Flags
_In_ UINT _In_reads_(NumCommandLists) ID3D12CommandList *const *ppCommandLists)
ID3D12CommandQueue _Out_ UINT64 _Out_ UINT64 * pCpuTimestamp
UINT _In_reads_bytes_opt_(Size) const void *pData
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap UINT _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts
ID3D12CommandQueue _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12CommandQueue ID3D12Fence * pFence
_In_ ID3D12Resource UINT NumResourceRegions
void(STDMETHODCALLTYPE *CopyTileMappings)(ID3D12CommandQueue *This
void(STDMETHODCALLTYPE *SetMarker)(ID3D12CommandQueue *This
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE D3D12_TILE_MAPPING_FLAGS Flags
_In_ ID3D12Resource UINT _In_reads_opt_(NumResourceRegions) const D3D12_TILE_REGION_SIZE *pResourceRegionSizes
void(STDMETHODCALLTYPE *UpdateTileMappings)(ID3D12CommandQueue *This
_In_ UINT NumCommandLists
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE * pRegionSize
ID3D12CommandQueue _Out_ UINT64 * pFrequency
_In_ ID3D12Resource UINT _In_reads_opt_(NumResourceRegions) const D3D12_TILED_RESOURCE_COORDINATE *pResourceRegionStartCoordinates
ID3D12CommandQueue _In_z_ LPCWSTR Name
ID3D12CommandQueue _In_ REFGUID guid
void(STDMETHODCALLTYPE *EndEvent)(ID3D12CommandQueue *This)
_In_ ID3D12Resource UINT _In_opt_ ID3D12Heap * pHeap
ID3D12CommandQueue REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12CommandQueue _In_ REFGUID _In_ UINT DataSize
ID3D12CommandQueue _Out_ UINT64 * pGpuTimestamp
ID3D12CommandQueue * This
_In_ ID3D12Resource * pDstResource
void(STDMETHODCALLTYPE *EnableDebugLayer)(ID3D12Debug *This)
ID3D12DescriptorHeap _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12DescriptorHeap _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12DescriptorHeap REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12DescriptorHeap _In_ REFGUID guid
ID3D12DescriptorHeap _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12DescriptorHeap _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12DescriptorHeap _In_ REFGUID _In_ UINT DataSize
ID3D12DescriptorHeap REFIID riid
ID3D12DescriptorHeap * This
ID3D12DescriptorHeap _In_z_ LPCWSTR Name
ID3D12DeviceChild _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12DeviceChild _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12DeviceChild _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12DeviceChild _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12DeviceChild REFIID riid
ID3D12DeviceChild REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12DeviceChild _In_z_ LPCWSTR Name
ID3D12DeviceChild _In_ REFGUID _In_ UINT DataSize
ID3D12DeviceChild _In_ REFGUID guid
_In_ const D3D12_SAMPLER_DESC * pDesc
ID3D12Device _In_ UINT _In_ D3D12_COMMAND_LIST_TYPE _In_ ID3D12CommandAllocator _In_opt_ ID3D12PipelineState * pInitialState
ID3D12Device _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
_In_opt_ ID3D12Resource _In_opt_ const D3D12_DEPTH_STENCIL_VIEW_DESC * pDesc
ID3D12Device _In_ ID3D12DeviceChild _In_opt_ const SECURITY_ATTRIBUTES DWORD _In_opt_ LPCWSTR Name
_In_ UINT _In_ UINT _In_reads_(NumSrcDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pSrcDescriptorRangeStarts
ID3D12Device _In_ ID3D12Heap UINT64 _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID _COM_Outptr_opt_ void ** ppvResource
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES InitialResourceState
_In_opt_ ID3D12Resource _In_opt_ ID3D12Resource _In_opt_ const D3D12_UNORDERED_ACCESS_VIEW_DESC * pDesc
ID3D12Device _In_ ID3D12DeviceChild * pObject
void(STDMETHODCALLTYPE *CopyDescriptorsSimple)(ID3D12Device *This
ID3D12Device _In_ const D3D12_DESCRIPTOR_HEAP_DESC * pDescriptorHeapDesc
ID3D12Device _In_z_ LPCWSTR Name
_In_opt_ const D3D12_CONSTANT_BUFFER_VIEW_DESC * pDesc
_In_ const D3D12_RESOURCE_DESC UINT64 _Out_writes_opt_(NumSubresources) UINT *pNumRows
_In_opt_ ID3D12Resource _In_opt_ const D3D12_RENDER_TARGET_VIEW_DESC * pDesc
void(STDMETHODCALLTYPE *CreateDepthStencilView)(ID3D12Device *This
ID3D12Device _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID _COM_Outptr_opt_ void ** ppvResource
ID3D12Device _In_ const D3D12_COMMAND_SIGNATURE_DESC _In_opt_ ID3D12RootSignature REFIID _COM_Outptr_opt_ void ** ppvCommandSignature
ID3D12Device _In_ const D3D12_COMMAND_SIGNATURE_DESC _In_opt_ ID3D12RootSignature * pRootSignature
ID3D12Device _In_ UINT _In_ D3D12_COMMAND_LIST_TYPE type
ID3D12Device _In_ UINT _In_ UINT numResourceDescs
ID3D12Device _In_ const D3D12_COMMAND_QUEUE_DESC REFIID riid
ID3D12Device _In_ ID3D12Heap UINT64 _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID riid
ID3D12Device _In_ UINT visibleMask
ID3D12Device _In_ LPCWSTR DWORD Access
void(STDMETHODCALLTYPE *GetCopyableFootprints)(ID3D12Device *This
ID3D12Device _In_ HANDLE NTHandle
_In_opt_ ID3D12Resource * pResource
_In_opt_ ID3D12Resource _In_opt_ ID3D12Resource * pCounterResource
ID3D12Device _In_ const D3D12_COMPUTE_PIPELINE_STATE_DESC REFIID _COM_Outptr_ void ** ppPipelineState
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS _In_ const D3D12_RESOURCE_DESC * pDesc
ID3D12Device _In_ const D3D12_COMMAND_QUEUE_DESC * pDesc
ID3D12Device _In_ const D3D12_COMPUTE_PIPELINE_STATE_DESC REFIID riid
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE * pOptimizedClearValue
ID3D12Device _In_ D3D12_COMMAND_LIST_TYPE type
ID3D12Device _In_ const D3D12_COMMAND_SIGNATURE_DESC _In_opt_ ID3D12RootSignature REFIID riid
ID3D12Device UINT64 InitialValue
ID3D12Device _In_ ID3D12Heap UINT64 _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE * pOptimizedClearValue
_In_ UINT _In_ UINT _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType
_In_opt_ ID3D12Resource _In_opt_ const D3D12_RENDER_TARGET_VIEW_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
_In_ UINT _In_reads_opt_(NumDestDescriptorRanges) const UINT *pDestDescriptorRangeSizes
void(STDMETHODCALLTYPE *CopyDescriptors)(ID3D12Device *This
_In_ ID3D12Resource _Out_opt_ UINT _Out_opt_ D3D12_PACKED_MIP_INFO * pPackedMipDesc
ID3D12Device _In_ UINT _In_ SIZE_T REFIID _COM_Outptr_ void ** ppvRootSignature
_In_ UINT NumDestDescriptorRanges
ID3D12Device _In_ ID3D12DeviceChild _In_opt_ const SECURITY_ATTRIBUTES DWORD Access
_In_ const D3D12_RESOURCE_DESC UINT64 _Out_writes_opt_(NumSubresources) UINT64 *pRowSizeInBytes
_In_ ID3D12Resource _Out_opt_ UINT _Out_opt_ D3D12_PACKED_MIP_INFO _Out_opt_ D3D12_TILE_SHAPE _Inout_opt_ UINT * pNumSubresourceTilings
ID3D12Device _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES InitialState
ID3D12Device _In_ D3D12_COMMAND_LIST_TYPE REFIID _COM_Outptr_ void ** ppCommandAllocator
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID riidResource
_In_opt_ ID3D12Resource _In_opt_ const D3D12_DEPTH_STENCIL_VIEW_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
ID3D12Device _In_ const D3D12_COMMAND_QUEUE_DESC REFIID _COM_Outptr_ void ** ppCommandQueue
ID3D12Device _In_ UINT _In_ SIZE_T blobLengthInBytes
void(STDMETHODCALLTYPE *CreateRenderTargetView)(ID3D12Device *This
_In_ const D3D12_RESOURCE_DESC UINT64 _Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts
ID3D12Device _In_ const D3D12_HEAP_DESC REFIID _COM_Outptr_opt_ void ** ppvHeap
_In_opt_ ID3D12Resource _In_opt_ ID3D12Resource _In_opt_ const D3D12_UNORDERED_ACCESS_VIEW_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES * pHeapProperties
ID3D12Device _In_ UINT _In_ D3D12_COMMAND_LIST_TYPE _In_ ID3D12CommandAllocator _In_opt_ ID3D12PipelineState REFIID riid
_In_ UINT _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType
_In_opt_ const D3D12_CONSTANT_BUFFER_VIEW_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
ID3D12Device _In_ const D3D12_GRAPHICS_PIPELINE_STATE_DESC REFIID _COM_Outptr_ void ** ppPipelineState
ID3D12Device _In_ UINT _In_reads_(blobLengthInBytes) const void *pBlobWithRootSignature
ID3D12Device _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID riid
ID3D12Device _In_ const D3D12_HEAP_DESC REFIID riid
ID3D12Device _In_ UINT _In_ D3D12_COMMAND_LIST_TYPE _In_ ID3D12CommandAllocator _In_opt_ ID3D12PipelineState REFIID _COM_Outptr_ void ** ppCommandList
ID3D12Device _In_ const D3D12_DESCRIPTOR_HEAP_DESC REFIID _COM_Outptr_ void ** ppvHeap
ID3D12Device UINT _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects)
ID3D12Device _In_ const D3D12_COMMAND_SIGNATURE_DESC * pDesc
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE REFIID _COM_Outptr_opt_ void ** ppvResource
ID3D12Device _In_ const D3D12_QUERY_HEAP_DESC REFIID _COM_Outptr_opt_ void ** ppvHeap
void(STDMETHODCALLTYPE *GetResourceTiling)(ID3D12Device *This
ID3D12Device _In_ const D3D12_DESCRIPTOR_HEAP_DESC REFIID riid
ID3D12Device _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapType
ID3D12Device _In_ REFGUID _In_ UINT DataSize
ID3D12Device _In_ ID3D12Heap UINT64 HeapOffset
ID3D12Device D3D12_FEATURE _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData
_In_ const D3D12_RESOURCE_DESC UINT64 BaseOffset
ID3D12Device _In_ const D3D12_QUERY_HEAP_DESC * pDesc
_In_opt_ ID3D12Resource _In_opt_ const D3D12_SHADER_RESOURCE_VIEW_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
ID3D12Device _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12Device _In_ ID3D12Heap UINT64 _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES InitialState
ID3D12Device _In_ UINT D3D12_HEAP_TYPE heapType
_In_ const D3D12_SAMPLER_DESC _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor
ID3D12Device _In_ ID3D12DeviceChild _In_opt_ const SECURITY_ATTRIBUTES * pAttributes
_In_ const D3D12_RESOURCE_DESC _In_range_(0, D3D12_REQ_SUBRESOURCES - FirstSubresource) UINT NumSubresources
ID3D12Device _In_ REFGUID _Inout_ UINT * pDataSize
_In_ ID3D12Resource _Out_opt_ UINT _Out_opt_ D3D12_PACKED_MIP_INFO _Out_opt_ D3D12_TILE_SHAPE _Inout_opt_ UINT _In_ UINT _Out_writes_ pNumSubresourceTilings D3D12_SUBRESOURCE_TILING * pSubresourceTilingsForNonPackedMips
_In_ const D3D12_RESOURCE_DESC * pResourceDesc
ID3D12Device UINT NumObjects
_In_ UINT _In_ UINT NumSrcDescriptorRanges
ID3D12Device _In_ const D3D12_RESOURCE_DESC * pDesc
ID3D12Device UINT64 D3D12_FENCE_FLAGS Flags
_In_opt_ ID3D12Resource _In_opt_ const D3D12_SHADER_RESOURCE_VIEW_DESC * pDesc
ID3D12Device _In_ UINT _In_ UINT _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs)
ID3D12Device _In_ ID3D12Heap * pHeap
_In_ ID3D12Resource _Out_opt_ UINT _Out_opt_ D3D12_PACKED_MIP_INFO _Out_opt_ D3D12_TILE_SHAPE * pStandardTileShapeForNonPackedMips
_In_ UINT _In_reads_(NumDestDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pDestDescriptorRangeStarts
_In_ UINT _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart
ID3D12Device _In_ const D3D12_HEAP_DESC * pDesc
ID3D12Device _In_ UINT nodeMask
ID3D12Device _In_ ID3D12DeviceChild _In_opt_ const SECURITY_ATTRIBUTES DWORD _In_opt_ LPCWSTR _Out_ HANDLE * pHandle
ID3D12Device _In_ ID3D12Heap UINT64 _In_ const D3D12_RESOURCE_DESC * pDesc
ID3D12Device _In_ REFGUID guid
_In_ const D3D12_RESOURCE_DESC UINT64 _Out_opt_ UINT64 * pTotalBytes
ID3D12Device _In_ const D3D12_QUERY_HEAP_DESC REFIID riid
ID3D12Device _In_ const D3D12_GRAPHICS_PIPELINE_STATE_DESC * pDesc
ID3D12Device _In_ const D3D12_HEAP_PROPERTIES D3D12_HEAP_FLAGS HeapFlags
ID3D12Device D3D12_FEATURE UINT FeatureSupportDataSize
ID3D12Device _In_ UINT _In_ D3D12_COMMAND_LIST_TYPE _In_ ID3D12CommandAllocator * pCommandAllocator
_In_ ID3D12Resource _Out_opt_ UINT * pNumTilesForEntireResource
ID3D12Device _In_ HANDLE REFIID riid
ID3D12Device _In_ LPCWSTR DWORD _Out_ HANDLE * pNTHandle
ID3D12Device _In_ const D3D12_COMPUTE_PIPELINE_STATE_DESC * pDesc
_In_ UINT _In_ UINT _In_reads_opt_(NumSrcDescriptorRanges) const UINT *pSrcDescriptorRangeSizes
ID3D12Device UINT64 D3D12_FENCE_FLAGS REFIID riid
ID3D12Device _In_ HANDLE REFIID _COM_Outptr_opt_ void ** ppvObj
ID3D12Device _In_ const D3D12_RESOURCE_DESC D3D12_RESOURCE_STATES _In_opt_ const D3D12_CLEAR_VALUE * pOptimizedClearValue
void(STDMETHODCALLTYPE *CreateSampler)(ID3D12Device *This
ID3D12Device _In_ D3D12_COMMAND_LIST_TYPE REFIID riid
void(STDMETHODCALLTYPE *CreateConstantBufferView)(ID3D12Device *This
_In_ UINT _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptorRangeStart
ID3D12Device _In_ UINT _In_ SIZE_T REFIID riid
ID3D12Device UINT64 D3D12_FENCE_FLAGS REFIID _COM_Outptr_ void ** ppFence
ID3D12Device _In_ const D3D12_GRAPHICS_PIPELINE_STATE_DESC REFIID riid
_In_ const D3D12_RESOURCE_DESC _In_range_(0, D3D12_REQ_SUBRESOURCES) UINT FirstSubresource
ID3D12Device D3D12_FEATURE Feature
void(STDMETHODCALLTYPE *CreateShaderResourceView)(ID3D12Device *This
ID3D12Device _In_ LPCWSTR Name
_In_ ID3D12Resource _Out_opt_ UINT _Out_opt_ D3D12_PACKED_MIP_INFO _Out_opt_ D3D12_TILE_SHAPE _Inout_opt_ UINT _In_ UINT FirstSubresourceTilingToGet
ID3D12Device _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
_In_ ID3D12Resource * pTiledResource
void(STDMETHODCALLTYPE *CreateUnorderedAccessView)(ID3D12Device *This
ID3D12Fence UINT64 HANDLE hEvent
ID3D12Fence _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12Fence _In_z_ LPCWSTR Name
ID3D12Fence _In_ REFGUID _In_ UINT DataSize
ID3D12Fence _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12Fence _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12Fence _In_ REFGUID guid
ID3D12Fence _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12Fence REFIID _COM_Outptr_opt_ void ** ppvDevice
void(STDMETHODCALLTYPE *ResolveSubresource)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *CopyTiles)(ID3D12GraphicsCommandList *This
_In_ UINT _In_ UINT _In_ UINT ThreadGroupCountZ
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT _In_ ID3D12Resource * pDestinationBuffer
_In_ ID3D12GraphicsCommandList * pCommandList
void(STDMETHODCALLTYPE *SetComputeRoot32BitConstants)(ID3D12GraphicsCommandList *This
_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports
_In_ UINT _In_ D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor
_In_opt_ ID3D12Resource * pBuffer
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource UINT64 BufferStartOffsetInBytes
void(STDMETHODCALLTYPE *CopyResource)(ID3D12GraphicsCommandList *This
_In_ ID3D12CommandSignature _In_ UINT MaxCommandCount
_In_ UINT _In_ UINT _In_ UINT StartIndexLocation
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource * pSrcResource
_In_ UINT _In_ UINT _In_ UINT _In_ INT _In_ UINT StartInstanceLocation
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle
void(STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)(ID3D12GraphicsCommandList *This
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT _In_ UINT NumRects
ID3D12GraphicsCommandList _In_ REFGUID _In_opt_ const IUnknown * pData
void(STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)(ID3D12GraphicsCommandList *This
_In_ UINT _In_ UINT _In_ UINT _In_ INT BaseVertexLocation
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const UINT _In_ UINT _In_reads_(NumRects) const D3D12_RECT *pRects)
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 UINT64 NumBytes
void(STDMETHODCALLTYPE *ExecuteBundle)(ID3D12GraphicsCommandList *This
_In_opt_ ID3D12RootSignature * pRootSignature
void(STDMETHODCALLTYPE *ExecuteIndirect)(ID3D12GraphicsCommandList *This
_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects
_In_reads_(NumRects) const D3D12_RECT *pRects)
void(STDMETHODCALLTYPE *SetComputeRootSignature)(ID3D12GraphicsCommandList *This
_In_opt_ ID3D12Resource _In_ UINT64 AlignedBufferOffset
_In_ UINT _In_ UINT _In_reads_(Num32BitValuesToSet *sizeof(UINT)) const void *pSrcData
_In_ UINT _In_ UINT _In_ UINT _In_ UINT StartInstanceLocation
void(STDMETHODCALLTYPE *OMSetStencilRef)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource UINT64 SrcOffset
void(STDMETHODCALLTYPE *CopyBufferRegion)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource * pDstBuffer
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 ArgumentBufferOffset
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT StartIndex
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT _In_ UINT _In_reads_(NumRects) const D3D12_RECT *pRects)
void(STDMETHODCALLTYPE *SetPredication)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *DrawIndexedInstanced)(ID3D12GraphicsCommandList *This
_In_ UINT _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers)
_In_ UINT _In_ UINT NumViews
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT _In_ UINT NumRects
void(STDMETHODCALLTYPE *SetGraphicsRootSignature)(ID3D12GraphicsCommandList *This
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE Type
_In_opt_ const D3D12_INDEX_BUFFER_VIEW * pView
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource _In_ UINT SrcSubresource
void(STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)(ID3D12GraphicsCommandList *This
_In_ UINT _In_ UINT Num32BitValuesToSet
ID3D12GraphicsCommandList _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource _In_ const FLOAT _In_ UINT NumRects
void(STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)(ID3D12GraphicsCommandList *This
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 _In_ UINT NumRects
void(STDMETHODCALLTYPE *IASetVertexBuffers)(ID3D12GraphicsCommandList *This
_In_ ID3D12QueryHeap * pQueryHeap
ID3D12GraphicsCommandList _In_ REFGUID guid
void(STDMETHODCALLTYPE *SOSetTargets)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource UINT64 _In_ ID3D12Resource * pSrcBuffer
void(STDMETHODCALLTYPE *OMSetBlendFactor)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource UINT64 DstOffset
_In_ ID3D12Resource _In_ ID3D12Resource * pSrcResource
_In_ ID3D12Resource _In_opt_ const D3D12_DISCARD_REGION * pRegion
void(STDMETHODCALLTYPE *RSSetScissorRects)(ID3D12GraphicsCommandList *This
_In_ UINT _In_ UINT _In_ UINT StartVertexLocation
void(STDMETHODCALLTYPE *IASetPrimitiveTopology)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *RSSetViewports)(ID3D12GraphicsCommandList *This
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT NumQueries
void(STDMETHODCALLTYPE *SetComputeRootShaderResourceView)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *SetComputeRoot32BitConstant)(ID3D12GraphicsCommandList *This
_In_ D3D12_GPU_DESCRIPTOR_HANDLE _In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ ID3D12Resource * pResource
void(STDMETHODCALLTYPE *SetMarker)(ID3D12GraphicsCommandList *This
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT DstZ
void(STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)(ID3D12GraphicsCommandList *This
ID3D12GraphicsCommandList _In_ ID3D12CommandAllocator * pAllocator
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ const FLOAT _In_ UINT _In_reads_(NumRects) const D3D12_RECT *pRects)
_In_ UINT NumRenderTargetDescriptors
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT DstY
ID3D12GraphicsCommandList _In_ ID3D12CommandAllocator _In_opt_ ID3D12PipelineState * pInitialState
void(STDMETHODCALLTYPE *ClearRenderTargetView)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *CopyTextureRegion)(ID3D12GraphicsCommandList *This
ID3D12GraphicsCommandList _In_ REFGUID _In_ UINT DataSize
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource UINT64 D3D12_TILE_COPY_FLAGS Flags
void(STDMETHODCALLTYPE *ClearDepthStencilView)(ID3D12GraphicsCommandList *This
_In_ ID3D12PipelineState * pPipelineState
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT Index
void(STDMETHODCALLTYPE *IASetIndexBuffer)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource * pTiledResource
_In_ ID3D12Resource * pResource
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE * pRenderTargetDescriptors
_In_ UINT _In_ UINT _In_ UINT DestOffsetIn32BitValues
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(ID3D12GraphicsCommandList *This
_In_ D3D12_CPU_DESCRIPTOR_HANDLE DepthStencilView
void(STDMETHODCALLTYPE *SetDescriptorHeaps)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *ResourceBarrier)(ID3D12GraphicsCommandList *This
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE _In_ BOOL RTsSingleHandleToDescriptorRange
_In_ UINT _In_ UINT _In_reads_opt_(NumViews) const D3D12_VERTEX_BUFFER_VIEW *pViews)
UINT _In_reads_bytes_opt_(Size) const void *pData
void(STDMETHODCALLTYPE *EndEvent)(ID3D12GraphicsCommandList *This)
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 _In_opt_ ID3D12Resource * pCountBuffer
_In_ const D3D12_TEXTURE_COPY_LOCATION * pDst
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE * pTileRegionSize
ID3D12GraphicsCommandList * This
_In_ UINT RootParameterIndex
_In_ UINT VertexCountPerInstance
_In_ UINT _In_ UINT SrcData
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT _In_ const D3D12_TEXTURE_COPY_LOCATION * pSrc
void(STDMETHODCALLTYPE *ResolveQueryData)(ID3D12GraphicsCommandList *This
ID3D12GraphicsCommandList _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
_In_opt_ ID3D12PipelineState * pPipelineState
_In_ UINT _In_ UINT ThreadGroupCountY
void(STDMETHODCALLTYPE *EndQuery)(ID3D12GraphicsCommandList *This
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT UINT UINT _In_ const D3D12_TEXTURE_COPY_LOCATION _In_opt_ const D3D12_BOX * pSrcBox
_In_ UINT _In_ UINT _In_reads_opt_(NumViews) const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews)
void(STDMETHODCALLTYPE *BeginEvent)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *DrawInstanced)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *SetComputeRootConstantBufferView)(ID3D12GraphicsCommandList *This
_In_ ID3D12Resource * pDstResource
void(STDMETHODCALLTYPE *OMSetRenderTargets)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *Dispatch)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *ClearState)(ID3D12GraphicsCommandList *This
ID3D12GraphicsCommandList REFIID riid
_In_ ID3D12Resource _In_ UINT DstSubresource
void(STDMETHODCALLTYPE *SetComputeRootDescriptorTable)(ID3D12GraphicsCommandList *This
_In_ D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap
ID3D12GraphicsCommandList _In_ REFGUID _Inout_ UINT * pDataSize
_In_ D3D12_PRIMITIVE_TOPOLOGY PrimitiveTopology
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 Stencil
_In_ UINT _In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps)
_In_ ID3D12CommandSignature * pCommandSignature
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource _In_ UINT64 _In_opt_ ID3D12Resource _In_ UINT64 CountBufferOffset
void(STDMETHODCALLTYPE *BeginQuery)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *DiscardResource)(ID3D12GraphicsCommandList *This
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT _In_ UINT8 _In_ UINT _In_reads_(NumRects) const D3D12_RECT *pRects)
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE * pTileRegionStartCoordinate
_In_ UINT _In_ UINT InstanceCount
void(STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)(ID3D12GraphicsCommandList *This
void(STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)(ID3D12GraphicsCommandList *This
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS ClearFlags
_In_ ID3D12Resource _In_ UINT _In_ ID3D12Resource _In_ UINT _In_ DXGI_FORMAT Format
_In_ D3D12_CPU_DESCRIPTOR_HANDLE RenderTargetView
_In_ D3D12_CPU_DESCRIPTOR_HANDLE _In_ D3D12_CLEAR_FLAGS _In_ FLOAT Depth
_In_ UINT NumDescriptorHeaps
_In_ ID3D12Resource _In_ const D3D12_TILED_RESOURCE_COORDINATE _In_ const D3D12_TILE_REGION_SIZE _In_ ID3D12Resource * pBuffer
_In_ UINT ThreadGroupCountX
_In_ ID3D12CommandSignature _In_ UINT _In_ ID3D12Resource * pArgumentBuffer
_In_reads_(NumViewports) const D3D12_VIEWPORT *pViewports)
ID3D12GraphicsCommandList REFIID _COM_Outptr_opt_ void ** ppvDevice
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(ID3D12GraphicsCommandList *This
_In_ UINT _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
_In_ const D3D12_TEXTURE_COPY_LOCATION UINT DstX
_In_ UINT IndexCountPerInstance
_In_ UINT _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE _In_ BOOL _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE * pDepthStencilDescriptor
void(STDMETHODCALLTYPE *SetPipelineState)(ID3D12GraphicsCommandList *This
_In_ ID3D12QueryHeap _In_ D3D12_QUERY_TYPE _In_ UINT _In_ UINT _In_ ID3D12Resource _In_ UINT64 AlignedDestinationBufferOffset
ID3D12GraphicsCommandList _In_z_ LPCWSTR Name
_In_opt_ ID3D12Resource _In_ UINT64 _In_ D3D12_PREDICATION_OP Operation
ID3D12Object _In_ REFGUID _In_ UINT DataSize
ID3D12Object _In_ REFGUID guid
ID3D12Object _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12Object _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12Object _In_z_ LPCWSTR Name
ID3D12Object _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12Object _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12Pageable REFIID riid
ID3D12Pageable _In_z_ LPCWSTR Name
ID3D12Pageable _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12Pageable REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12Pageable _In_ REFGUID _In_ UINT DataSize
ID3D12Pageable _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12Pageable _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12Pageable _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12Pageable _In_ REFGUID guid
ID3D12PipelineState _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12PipelineState REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12PipelineState REFIID riid
ID3D12PipelineState _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12PipelineState * This
ID3D12PipelineState _COM_Outptr_ ID3DBlob ** ppBlob
ID3D12PipelineState _In_ REFGUID _In_ UINT DataSize
ID3D12PipelineState _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12PipelineState _In_ REFGUID guid
ID3D12PipelineState _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12PipelineState _In_z_ LPCWSTR Name
ID3D12QueryHeap REFIID riid
ID3D12QueryHeap _In_z_ LPCWSTR Name
ID3D12QueryHeap _In_ REFGUID guid
ID3D12QueryHeap _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12QueryHeap _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12QueryHeap _In_ REFGUID _In_ UINT DataSize
ID3D12QueryHeap _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12QueryHeap REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12QueryHeap _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12Resource REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12Resource UINT _In_opt_ const D3D12_BOX _In_ const void * pSrcData
ID3D12Resource _Out_ void UINT DstRowPitch
ID3D12Resource _Out_ void * pDstData
ID3D12Resource UINT DstSubresource
ID3D12Resource _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12Resource _Out_opt_ D3D12_HEAP_PROPERTIES _Out_opt_ D3D12_HEAP_FLAGS * pHeapFlags
ID3D12Resource UINT _In_opt_ const D3D12_RANGE * pReadRange
ID3D12Resource _Out_ void UINT UINT UINT _In_opt_ const D3D12_BOX * pSrcBox
ID3D12Resource _Out_ void UINT UINT DstDepthPitch
ID3D12Resource REFIID riid
ID3D12Resource UINT _In_opt_ const D3D12_BOX _In_ const void UINT UINT SrcDepthPitch
ID3D12Resource _In_ REFGUID _In_ UINT DataSize
ID3D12Resource _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
void(STDMETHODCALLTYPE *Unmap)(ID3D12Resource *This
ID3D12Resource _Out_opt_ D3D12_HEAP_PROPERTIES * pHeapProperties
ID3D12Resource _In_ REFGUID guid
ID3D12Resource _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12Resource UINT _In_opt_ const D3D12_RANGE _Outptr_opt_result_bytebuffer_(_Inexpressible_("Dependent on resource")) void **ppData)
ID3D12Resource UINT Subresource
ID3D12Resource _In_z_ LPCWSTR Name
ID3D12Resource UINT _In_opt_ const D3D12_BOX _In_ const void UINT SrcRowPitch
ID3D12Resource _In_ REFGUID _Inout_ UINT * pDataSize
ID3D12Resource UINT _In_opt_ const D3D12_BOX * pDstBox
ID3D12Resource _Out_ void UINT UINT UINT SrcSubresource
UINT _In_opt_ const D3D12_RANGE * pWrittenRange
ID3D12RootSignature _In_ REFGUID _In_ UINT _In_reads_bytes_opt_(DataSize) const void *pData)
ID3D12RootSignature _In_z_ LPCWSTR Name
ID3D12RootSignature REFIID _COM_Outptr_opt_ void ** ppvDevice
ID3D12RootSignature _In_ REFGUID _In_opt_ const IUnknown * pData
ID3D12RootSignature _In_ REFGUID guid
ID3D12RootSignature * This
ID3D12RootSignature _In_ REFGUID _Inout_ UINT _Out_writes_bytes_opt_ pDataSize void * pData
ID3D12RootSignature _In_ REFGUID _In_ UINT DataSize
ID3D12RootSignature REFIID riid
ID3D12RootSignature _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIAdapter1 _In_ REFGUID Name
IDXGIAdapter1 _Out_ DXGI_ADAPTER_DESC1 * pDesc
IDXGIAdapter1 _In_ REFIID _COM_Outptr_ void ** ppParent
IDXGIAdapter1 _In_ REFGUID _Out_ LARGE_INTEGER * pUMDVersion
IDXGIAdapter1 UINT _COM_Outptr_ IDXGIOutput ** ppOutput
IDXGIAdapter1 _In_ REFGUID _In_opt_ const IUnknown * pUnknown
IDXGIAdapter1 _In_ REFGUID InterfaceName
IDXGIAdapter1 _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIAdapter1 _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * pData
IDXGIAdapter1 UINT Output
IDXGIAdapter1 _In_ REFIID riid
IDXGIAdapter1 _In_ REFGUID UINT _In_reads_bytes_(DataSize) const void *pData)
IDXGIAdapter1 _Out_ DXGI_ADAPTER_DESC * pDesc
IDXGIAdapter1 _In_ REFGUID UINT DataSize
IDXGIAdapter _In_ REFIID _COM_Outptr_ void ** ppParent
IDXGIAdapter _In_ REFGUID InterfaceName
IDXGIAdapter _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIAdapter _In_ REFGUID Name
IDXGIAdapter _In_ REFIID riid
IDXGIAdapter _In_ REFGUID _In_opt_ const IUnknown * pUnknown
IDXGIAdapter _In_ REFGUID UINT _In_reads_bytes_(DataSize) const void *pData)
IDXGIAdapter _Out_ DXGI_ADAPTER_DESC * pDesc
IDXGIAdapter UINT _COM_Outptr_ IDXGIOutput ** ppOutput
IDXGIAdapter _In_ REFGUID UINT DataSize
IDXGIAdapter _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * pData
IDXGIAdapter _In_ REFGUID _Out_ LARGE_INTEGER * pUMDVersion
IDXGIFactory1 HWND WindowHandle
IDXGIFactory1 HMODULE _COM_Outptr_ IDXGIAdapter ** ppAdapter
IDXGIFactory1 _In_ REFGUID _In_opt_ const IUnknown * pUnknown
IDXGIFactory1 UINT Adapter
IDXGIFactory1 _Out_ HWND * pWindowHandle
IDXGIFactory1 _In_ REFIID _COM_Outptr_ void ** ppParent
IDXGIFactory1 _In_ IUnknown _In_ DXGI_SWAP_CHAIN_DESC * pDesc
IDXGIFactory1 HWND UINT Flags
IDXGIFactory1 _In_ REFGUID Name
IDXGIFactory1 HMODULE Module
IDXGIFactory1 _In_ REFGUID UINT DataSize
IDXGIFactory1 _In_ REFGUID UINT _In_reads_bytes_(DataSize) const void *pData)
IDXGIFactory1 _In_ IUnknown _In_ DXGI_SWAP_CHAIN_DESC _COM_Outptr_ IDXGISwapChain ** ppSwapChain
IDXGIFactory1 _In_ REFIID riid
IDXGIFactory1 _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * pData
IDXGIFactory1 _In_ IUnknown * pDevice
IDXGIFactory1 UINT _COM_Outptr_ IDXGIAdapter ** ppAdapter
IDXGIFactory1 _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIFactory1 UINT _COM_Outptr_ IDXGIAdapter1 ** ppAdapter
IDXGIFactory _In_ IUnknown _In_ DXGI_SWAP_CHAIN_DESC _COM_Outptr_ IDXGISwapChain ** ppSwapChain
IDXGIFactory _Out_ HWND * pWindowHandle
IDXGIFactory UINT Adapter
IDXGIFactory _In_ IUnknown _In_ DXGI_SWAP_CHAIN_DESC * pDesc
IDXGIFactory HWND WindowHandle
IDXGIFactory _In_ REFGUID _In_opt_ const IUnknown * pUnknown
IDXGIFactory _In_ REFGUID UINT DataSize
IDXGIFactory _In_ REFIID riid
IDXGIFactory _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIFactory HMODULE Module
IDXGIFactory _In_ REFGUID UINT _In_reads_bytes_(DataSize) const void *pData)
IDXGIFactory _In_ REFGUID Name
IDXGIFactory _In_ IUnknown * pDevice
IDXGIFactory UINT _COM_Outptr_ IDXGIAdapter ** ppAdapter
IDXGIFactory _In_ REFIID _COM_Outptr_ void ** ppParent
IDXGIFactory _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * pData
IDXGIFactory HMODULE _COM_Outptr_ IDXGIAdapter ** ppAdapter
IDXGIFactory HWND UINT Flags
IDXGIObject _In_ REFGUID UINT _In_reads_bytes_(DataSize) const void *pData)
IDXGIObject _In_ REFGUID Name
IDXGIObject _In_ REFIID riid
IDXGIObject _In_ REFGUID _In_opt_ const IUnknown * pUnknown
IDXGIObject _In_ REFGUID UINT DataSize
IDXGIObject _In_ REFIID _COM_Outptr_ void ** ppParent
IDXGIObject _In_ REFGUID _Inout_ UINT * pDataSize
IDXGIObject _In_ REFGUID _Inout_ UINT _Out_writes_bytes_ pDataSize void * pData
struct _LARGE_INTEGER::@6 u
struct _LARGE_INTEGER::@5 DUMMYSTRUCTNAME