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D3D12_STATIC_SAMPLER_DESC Struct Reference

#include <mini_d3d12.h>

Public Attributes

D3D12_FILTER Filter
 
D3D12_TEXTURE_ADDRESS_MODE AddressU
 
D3D12_TEXTURE_ADDRESS_MODE AddressV
 
D3D12_TEXTURE_ADDRESS_MODE AddressW
 
FLOAT MipLODBias
 
UINT MaxAnisotropy
 
D3D12_COMPARISON_FUNC ComparisonFunc
 
D3D12_STATIC_BORDER_COLOR BorderColor
 
FLOAT MinLOD
 
FLOAT MaxLOD
 
UINT ShaderRegister
 
UINT RegisterSpace
 
D3D12_SHADER_VISIBILITY ShaderVisibility
 

Detailed Description

Definition at line 2988 of file mini_d3d12.h.

Member Data Documentation

◆ Filter

D3D12_FILTER D3D12_STATIC_SAMPLER_DESC::Filter

Definition at line 2989 of file mini_d3d12.h.

◆ AddressU

D3D12_TEXTURE_ADDRESS_MODE D3D12_STATIC_SAMPLER_DESC::AddressU

Definition at line 2990 of file mini_d3d12.h.

◆ AddressV

D3D12_TEXTURE_ADDRESS_MODE D3D12_STATIC_SAMPLER_DESC::AddressV

Definition at line 2991 of file mini_d3d12.h.

◆ AddressW

D3D12_TEXTURE_ADDRESS_MODE D3D12_STATIC_SAMPLER_DESC::AddressW

Definition at line 2992 of file mini_d3d12.h.

◆ MipLODBias

FLOAT D3D12_STATIC_SAMPLER_DESC::MipLODBias

Definition at line 2993 of file mini_d3d12.h.

◆ MaxAnisotropy

UINT D3D12_STATIC_SAMPLER_DESC::MaxAnisotropy

Definition at line 2994 of file mini_d3d12.h.

◆ ComparisonFunc

D3D12_COMPARISON_FUNC D3D12_STATIC_SAMPLER_DESC::ComparisonFunc

Definition at line 2995 of file mini_d3d12.h.

◆ BorderColor

D3D12_STATIC_BORDER_COLOR D3D12_STATIC_SAMPLER_DESC::BorderColor

Definition at line 2996 of file mini_d3d12.h.

◆ MinLOD

FLOAT D3D12_STATIC_SAMPLER_DESC::MinLOD

Definition at line 2997 of file mini_d3d12.h.

◆ MaxLOD

FLOAT D3D12_STATIC_SAMPLER_DESC::MaxLOD

Definition at line 2998 of file mini_d3d12.h.

◆ ShaderRegister

UINT D3D12_STATIC_SAMPLER_DESC::ShaderRegister

Definition at line 2999 of file mini_d3d12.h.

◆ RegisterSpace

UINT D3D12_STATIC_SAMPLER_DESC::RegisterSpace

Definition at line 3000 of file mini_d3d12.h.

◆ ShaderVisibility

D3D12_SHADER_VISIBILITY D3D12_STATIC_SAMPLER_DESC::ShaderVisibility

Definition at line 3001 of file mini_d3d12.h.


The documentation for this struct was generated from the following file: