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D3D12_TEXTURE_COPY_LOCATION Struct Reference

#include <mini_d3d12.h>

Public Attributes

ID3D12ResourcepResource
 
D3D12_TEXTURE_COPY_TYPE Type
 
union {
   D3D12_PLACED_SUBRESOURCE_FOOTPRINT   PlacedFootprint
 
   UINT   SubresourceIndex
 
}; 
 

Detailed Description

Definition at line 2807 of file mini_d3d12.h.

Member Data Documentation

◆ pResource

ID3D12Resource* D3D12_TEXTURE_COPY_LOCATION::pResource

Definition at line 2808 of file mini_d3d12.h.

◆ Type

D3D12_TEXTURE_COPY_TYPE D3D12_TEXTURE_COPY_LOCATION::Type

Definition at line 2809 of file mini_d3d12.h.

◆ PlacedFootprint

D3D12_PLACED_SUBRESOURCE_FOOTPRINT D3D12_TEXTURE_COPY_LOCATION::PlacedFootprint

Definition at line 2811 of file mini_d3d12.h.

◆ SubresourceIndex

UINT D3D12_TEXTURE_COPY_LOCATION::SubresourceIndex

Definition at line 2812 of file mini_d3d12.h.

◆ @25

union { ... }

The documentation for this struct was generated from the following file: