Here is a list of all variables with links to the classes they belong to:
- a -
- a : Halide::Internal::Add, Halide::Internal::And, Halide::Internal::Div, Halide::Internal::EQ, Halide::Internal::GE, Halide::Internal::GT, Halide::Internal::IRMatcher::BinOp< Op, A, B >, Halide::Internal::IRMatcher::BroadcastOp< A, B >, Halide::Internal::IRMatcher::CanProve< A, Prover >, Halide::Internal::IRMatcher::CastOp< A >, Halide::Internal::IRMatcher::CmpOp< Op, A, B >, Halide::Internal::IRMatcher::Fold< A >, Halide::Internal::IRMatcher::IsConst< A >, Halide::Internal::IRMatcher::IsFloat< A >, Halide::Internal::IRMatcher::IsInt< A >, Halide::Internal::IRMatcher::IsMaxValue< A >, Halide::Internal::IRMatcher::IsMinValue< A >, Halide::Internal::IRMatcher::IsScalar< A >, Halide::Internal::IRMatcher::IsUInt< A >, Halide::Internal::IRMatcher::LanesOf< A >, Halide::Internal::IRMatcher::NegateOp< A >, Halide::Internal::IRMatcher::NotOp< A >, Halide::Internal::IRMatcher::Overflows< A >, Halide::Internal::IRMatcher::RampOp< A, B, C >, Halide::Internal::IRMatcher::VectorReduceOp< A, B, reduce_op >, Halide::Internal::IRMatcher::WidenOp< A >, Halide::Internal::LE, Halide::Internal::LT, Halide::Internal::Max, Halide::Internal::Min, Halide::Internal::Mod, Halide::Internal::Mul, Halide::Internal::NE, Halide::Internal::Not, Halide::Internal::Or, Halide::Internal::Sub, WGPUColor
- a_team_size : Halide::Runtime::Internal::work_queue_t
- aAddr : stDmaWrapper_FrameProp
- Access : ID3D12DeviceVtbl
- access : WGPUStorageTextureBindingLayout
- accessor : Halide::Internal::Autoscheduler::FunctionDAG::Node::Loop, Halide::Internal::Autoscheduler::LoopNest::StageScheduleState::FuncVar
- active_block_limit : Halide::Internal::Autoscheduler::Anderson2021Params
- active_warp_limit : Halide::Internal::Autoscheduler::Anderson2021Params
- active_workers : Halide::Runtime::Internal::work
- Adapter : IDXGIFactory1Vtbl, IDXGIFactoryVtbl
- AdapterLuid : DXGI_ADAPTER_DESC1, DXGI_ADAPTER_DESC
- adapterType : WGPUAdapterProperties
- addr : known_symbol
- address : Halide::Internal::JITModule::Symbol
- addressModeU : WGPUSamplerDescriptor
- addressModeV : WGPUSamplerDescriptor
- addressModeW : WGPUSamplerDescriptor
- AddressU : D3D12_SAMPLER_DESC, D3D12_STATIC_SAMPLER_DESC
- AddressV : D3D12_SAMPLER_DESC, D3D12_STATIC_SAMPLER_DESC
- AddressW : D3D12_SAMPLER_DESC, D3D12_STATIC_SAMPLER_DESC
- affine : Halide::Internal::Autoscheduler::FunctionDAG::Edge::BoundInfo
- Aliasing : D3D12_RESOURCE_BARRIER
- align : Halide::FuseLoopLevel
- AlignedBufferOffset : ID3D12GraphicsCommandListVtbl
- AlignedByteOffset : D3D12_INPUT_ELEMENT_DESC
- AlignedDestinationBufferOffset : ID3D12GraphicsCommandListVtbl
- Alignment : D3D12_HEAP_DESC, D3D12_RESOURCE_ALLOCATION_INFO, D3D12_RESOURCE_DESC
- alignment : Halide::Internal::CodeGen_LLVM::VPArg, Halide::Internal::DeviceArgument, Halide::Internal::Load, Halide::Internal::LoweredArgument, Halide::Internal::Simplify::ExprInfo, Halide::Internal::StorageDim, Halide::Internal::Store, Halide::Runtime::Internal::MemoryProperties, Halide::Runtime::Internal::MemoryRequest
- all_bounds_affine : Halide::Internal::Autoscheduler::FunctionDAG::Edge
- all_innermost_unrolled : Halide::Internal::Autoscheduler::LoopNest::StageScheduleState
- allocate : Halide::Runtime::Internal::HalideSystemAllocatorFns, Halide::Runtime::Internal::MemoryBlockAllocatorFns, Halide::Runtime::Internal::MemoryRegionAllocatorFns, Halide::Runtime::Internal::SystemMemoryAllocatorFns
- allocation_bytes_read_per_realization : Halide::Internal::ScheduleFeatures
- allocation_size : Halide::Internal::Autoscheduler::LoopNest::Sites
- allocations : Halide::Internal::CodeGen_C, Halide::Internal::CodeGen_Posix
- allocationSize : WGPUSharedTextureMemoryOpaqueFDDescriptor, WGPUSharedTextureMemoryZirconHandleDescriptor
- allocator : Halide::Runtime::Internal::BlockResource, Halide::Runtime::Internal::Vulkan::VulkanCompilationCacheEntry, Halide::Runtime::Internal::Vulkan::VulkanContext
- allowNonUniformDerivatives : WGPUDawnShaderModuleSPIRVOptionsDescriptor
- alpha : WGPUBlendState
- AlphaToCoverageEnable : D3D12_BLEND_DESC
- alphaToCoverageEnabled : WGPUMultisampleState
- always_consider_inline : Halide::Internal::Autoscheduler::State
- ancestors : Halide::Internal::Autoscheduler::LoopNest::StageScheduleState
- AntialiasedLineEnable : D3D12_RASTERIZER_DESC
- AnyDims : Halide::Buffer< T, Dims >
- arch : Halide::Target
- architecture : WGPUAdapterProperties
- arg : Halide::Internal::InferredArgument
- arg_type : Halide::ExternFuncArgument
- arg_types : Halide::Internal::CodeGen_LLVM::Intrinsic
- args : Halide::Internal::Call, Halide::Internal::IRMatcher::Intrin< intrin, Args >, Halide::Internal::LoweredFunc, Halide::Internal::Provide
- args_region : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- argument_estimates : Halide::Argument
- argument_t_type : Halide::Internal::CodeGen_LLVM
- ArgumentBufferOffset : ID3D12GraphicsCommandListVtbl
- arguments : Halide::Internal::JITCache, halide_filter_metadata_t
- arith : Halide::Internal::Cost
- array : halide_mutex_array
- array_size : Halide::Runtime::Internal::Vulkan::VulkanSharedMemoryAllocation
- array_size_ : Halide::Internal::GIOBase
- arrayLayerCount : WGPUTextureViewDescriptor
- ArraySize : D3D12_TEX1D_ARRAY_DSV, D3D12_TEX1D_ARRAY_RTV, D3D12_TEX1D_ARRAY_SRV, D3D12_TEX1D_ARRAY_UAV, D3D12_TEX2D_ARRAY_DSV, D3D12_TEX2D_ARRAY_RTV, D3D12_TEX2D_ARRAY_SRV, D3D12_TEX2D_ARRAY_UAV, D3D12_TEX2DMS_ARRAY_DSV, D3D12_TEX2DMS_ARRAY_RTV, D3D12_TEX2DMS_ARRAY_SRV
- arrayStride : WGPUVertexBufferLayout
- aspect : WGPUImageCopyTexture, WGPUTextureViewDescriptor
- at : Halide::Internal::PrefetchDirective
- attributeCount : WGPUVertexBufferLayout
- attributes : WGPUVertexBufferLayout
- autoscheduler_ : Halide::Internal::GeneratorBase
- autoscheduler_name : Halide::Internal::JSONCompilerLogger
- autoscheduler_params : Halide::AutoSchedulerResults
- available : Halide::Runtime::Internal::CpuFeatures