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VkPhysicalDeviceShaderFloat16Int8Features Struct Reference

#include <mini_vulkan.h>

Public Attributes

uint32_t sType
 
void * pNext
 
VkBool32 shaderFloat16
 
VkBool32 shaderInt8
 

Detailed Description

Definition at line 6053 of file mini_vulkan.h.

Member Data Documentation

◆ sType

uint32_t VkPhysicalDeviceShaderFloat16Int8Features::sType

Definition at line 6054 of file mini_vulkan.h.

◆ pNext

void* VkPhysicalDeviceShaderFloat16Int8Features::pNext

Definition at line 6055 of file mini_vulkan.h.

◆ shaderFloat16

VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderFloat16

Definition at line 6056 of file mini_vulkan.h.

◆ shaderInt8

VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderInt8

Definition at line 6057 of file mini_vulkan.h.


The documentation for this struct was generated from the following file: