#include <GPUMemInfo.h>
Definition at line 349 of file GPUMemInfo.h.
◆ LocalAccessAccumulator()
Halide::Internal::Autoscheduler::LocalAccessAccumulator::LocalAccessAccumulator |
( |
int |
bytes_per_access, |
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bool |
verbose |
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) |
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inline |
◆ operator()()
void Halide::Internal::Autoscheduler::LocalAccessAccumulator::operator() |
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int |
thread_id, |
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int |
x, |
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int |
y, |
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int |
z, |
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int |
active, |
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bool |
last_thread |
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) |
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inline |
◆ add_access_info()
void Halide::Internal::Autoscheduler::LocalAccessAccumulator::add_access_info |
( |
int |
num_requests, |
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LocalMemInfo & |
local_mem_info, |
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bool |
is_tail_warp |
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) |
| const |
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inline |
The documentation for this struct was generated from the following file: