#include <GPUMemInfo.h>
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| GlobalAccessAccumulator (int bytes_per_access, size_t dimensions, const Strides &strides, bool verbose) |
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void | operator() (int thread_id, int x, int y, int z, int active, bool last_thread) |
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void | add_access_info (int num_requests, GlobalMemInfo &global_mem_info, bool is_tail_warp) const |
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Definition at line 176 of file GPUMemInfo.h.
◆ GlobalAccessAccumulator()
Halide::Internal::Autoscheduler::GlobalAccessAccumulator::GlobalAccessAccumulator |
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int |
bytes_per_access, |
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size_t |
dimensions, |
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const Strides & |
strides, |
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bool |
verbose |
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) |
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inline |
◆ operator()()
void Halide::Internal::Autoscheduler::GlobalAccessAccumulator::operator() |
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int |
thread_id, |
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int |
x, |
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int |
y, |
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int |
z, |
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int |
active, |
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bool |
last_thread |
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) |
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inline |
◆ add_access_info()
void Halide::Internal::Autoscheduler::GlobalAccessAccumulator::add_access_info |
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int |
num_requests, |
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GlobalMemInfo & |
global_mem_info, |
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bool |
is_tail_warp |
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) |
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inline |
The documentation for this struct was generated from the following file: