Halide 21.0.0
Halide compiler and libraries
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Defines functions for debug logging during code generation. More...
#include <cstdlib>
#include <iostream>
#include <string>
Go to the source code of this file.
Classes | |
struct | Halide::Internal::PrintSpan< T > |
Allow easily printing the contents of containers, or std::vector-like containers, in debug output. More... | |
struct | Halide::Internal::PrintSpanLn< T > |
Allow easily printing the contents of spans, or std::vector-like spans, in debug output. More... |
Namespaces | |
namespace | Halide |
This file defines the class FunctionDAG, which is our representation of a Halide pipeline, and contains methods to using Halide's bounds tools to query properties of it. | |
namespace | Halide::Internal |
Macros | |
#define | debug_is_active(n) |
#define | debug(n) |
For optional debugging during codegen, use the debug macro as follows: |
Functions | |
std::ostream & | Halide::operator<< (std::ostream &stream, const Expr &) |
Emit an expression on an output stream (such as std::cout) in human-readable form. | |
std::ostream & | Halide::operator<< (std::ostream &stream, const Type &) |
Emit a halide type on an output stream (such as std::cout) in human-readable form. | |
std::ostream & | Halide::operator<< (std::ostream &stream, const Module &) |
Emit a halide Module on an output stream (such as std::cout) in human-readable form. | |
std::ostream & | Halide::operator<< (std::ostream &stream, const Target &) |
Emit a halide Target in a human readable form. | |
std::ostream & | Halide::Internal::operator<< (std::ostream &stream, const Stmt &) |
Emit a halide statement on an output stream (such as std::cout) in a human-readable form. | |
std::ostream & | Halide::Internal::operator<< (std::ostream &stream, const LoweredFunc &) |
Emit a halide LoweredFunc in a human readable format. | |
bool | Halide::Internal::debug_is_active_impl (int verbosity, const char *file, const char *function, int line) |
template<typename T> | |
Halide::Internal::PrintSpan (const T &) -> PrintSpan< T > | |
template<typename StreamT, typename T> | |
StreamT & | Halide::Internal::operator<< (StreamT &stream, const PrintSpan< T > &wrapper) |
template<typename T> | |
Halide::Internal::PrintSpanLn (const T &) -> PrintSpanLn< T > | |
template<typename StreamT, typename T> | |
StreamT & | Halide::Internal::operator<< (StreamT &stream, const PrintSpanLn< T > &wrapper) |
Defines functions for debug logging during code generation.
Definition in file Debug.h.
#define debug_is_active | ( | n | ) |
#define debug | ( | n | ) |
For optional debugging during codegen, use the debug macro as follows:
verbosity of 0 always prints, 1 should print after every major stage, 2 should be used for more detail, and 3 should be used for tracing everything that occurs. The verbosity with which to print is determined by the value of the environment variable HL_DEBUG_CODEGEN
Definition at line 52 of file Debug.h.
Referenced by Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::allocate_block(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::allocate_region(), Halide::Internal::IRMatcher::Rewriter< Instance >::build_replacement(), Halide::Runtime::Internal::HashMap::cleanup(), Halide::Runtime::Internal::BlockAllocator::collect(), Halide::Runtime::Internal::RegionAllocator::collect(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::collect(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::conform(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::conform_block_request(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::conform_region_request(), Halide::Runtime::Internal::copy_memory(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::create_crop(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::deallocate_block(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::deallocate_region(), Halide::Runtime::Internal::RegionAllocator::destroy(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::destroy(), Halide::Internal::IRMatcher::fuzz_test_rule(), Halide::Runtime::Internal::Vulkan::halide_vulkan_get_symbol(), Halide::Internal::HexagonAlignmentAnalyzer::is_aligned_impl(), Halide::Internal::GPUCompilationCache< ContextT, ModuleStateT >::kernel_state_setup(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::map(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Internal::IRMatcher::Rewriter< Instance >::operator()(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::reclaim(), Halide::Runtime::Internal::HashMap::release(), Halide::Runtime::Internal::RegionAllocator::release(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::release(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::release(), Halide::Runtime::Internal::BlockStorage::remove(), Halide::Runtime::Internal::PointerTable::remove(), Halide::Runtime::Internal::BlockStorage::replace(), Halide::Runtime::Internal::PointerTable::replace(), Halide::Runtime::Internal::BlockAllocator::reserve(), Halide::Runtime::Internal::RegionAllocator::reserve(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::reserve(), Halide::Runtime::Internal::BlockStorage::resize(), Halide::Runtime::Internal::PointerTable::resize(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::retain(), Halide::Runtime::Internal::HashMap::store(), Halide::Runtime::Internal::Vulkan::VulkanMemoryAllocator::unmap(), Halide::Runtime::Internal::Vulkan::vk_load_vulkan_device_functions(), Halide::Runtime::Internal::Vulkan::vk_load_vulkan_instance_functions(), and Halide::Runtime::Internal::Vulkan::vk_load_vulkan_loader_functions().