Halide 19.0.0
Halide compiler and libraries
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CodeGen_Vulkan_Dev.h
Go to the documentation of this file.
1#ifndef HALIDE_CODEGEN_VULKAN_DEV_H
2#define HALIDE_CODEGEN_VULKAN_DEV_H
3
4/** \file
5 * Defines the code-generator for producing SPIR-V binary modules for
6 * use with the Vulkan runtime
7 */
8
9#include <memory>
10
11namespace Halide {
12
13struct Target;
14
15namespace Internal {
16
17struct CodeGen_GPU_Dev;
18
19std::unique_ptr<CodeGen_GPU_Dev> new_CodeGen_Vulkan_Dev(const Target &target);
20
21} // namespace Internal
22} // namespace Halide
23
24#endif
std::unique_ptr< CodeGen_GPU_Dev > new_CodeGen_Vulkan_Dev(const Target &target)
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
@ Internal
Not visible externally, similar to 'static' linkage in C.
A struct representing a target machine and os to generate code for.
Definition Target.h:19