Halide
|
#include <memory>
Go to the source code of this file.
Namespaces | |
Halide | |
This file defines the class FunctionDAG, which is our representation of a Halide pipeline, and contains methods to using Halide's bounds tools to query properties of it. | |
Halide::Internal | |
Functions | |
std::unique_ptr< CodeGen_GPU_Dev > | Halide::Internal::new_CodeGen_Metal_Dev (const Target &target) |
Defines the code-generator for producing Apple Metal shading language kernel code
Definition in file CodeGen_Metal_Dev.h.