Halide
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#include <memory>
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Namespaces | |
Halide | |
This file defines the class FunctionDAG, which is our representation of a Halide pipeline, and contains methods to using Halide's bounds tools to query properties of it. | |
Halide::Internal | |
Functions | |
std::unique_ptr< CodeGen_GPU_Dev > | Halide::Internal::new_CodeGen_D3D12Compute_Dev (const Target &target) |
Defines the code-generator for producing D3D12-compatible HLSL kernel code
Definition in file CodeGen_D3D12Compute_Dev.h.