31#error "Do not include this header. Emscripten already provides headers needed for WebGPU."
38#if defined(WGPU_SHARED_LIBRARY)
40# if defined(WGPU_IMPLEMENTATION)
41# define WGPU_EXPORT __declspec(dllexport)
43# define WGPU_EXPORT __declspec(dllimport)
46# if defined(WGPU_IMPLEMENTATION)
47# define WGPU_EXPORT __attribute__((visibility("default")))
56#if !defined(WGPU_OBJECT_ATTRIBUTE)
57#define WGPU_OBJECT_ATTRIBUTE
59#if !defined(WGPU_ENUM_ATTRIBUTE)
60#define WGPU_ENUM_ATTRIBUTE
62#if !defined(WGPU_STRUCTURE_ATTRIBUTE)
63#define WGPU_STRUCTURE_ATTRIBUTE
65#if !defined(WGPU_FUNCTION_ATTRIBUTE)
66#define WGPU_FUNCTION_ATTRIBUTE
68#if !defined(WGPU_NULLABLE)
76#define WGPU_ARRAY_LAYER_COUNT_UNDEFINED UINT32_MAX
77#define WGPU_COPY_STRIDE_UNDEFINED UINT32_MAX
78#define WGPU_DEPTH_SLICE_UNDEFINED UINT32_MAX
79#define WGPU_LIMIT_U32_UNDEFINED UINT32_MAX
80#define WGPU_LIMIT_U64_UNDEFINED UINT64_MAX
81#define WGPU_MIP_LEVEL_COUNT_UNDEFINED UINT32_MAX
82#define WGPU_QUERY_SET_INDEX_UNDEFINED UINT32_MAX
83#define WGPU_WHOLE_MAP_SIZE SIZE_MAX
84#define WGPU_WHOLE_SIZE UINT64_MAX
2037#if !defined(WGPU_SKIP_PROCS)
2332#if !defined(WGPU_SKIP_DECLARATIONS)
WGPUTexture(* WGPUProcDeviceCreateErrorTexture)(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleReference)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
@ WGPUIndexFormat_Force32
@ WGPUIndexFormat_Undefined
void(* WGPUProcRenderBundleEncoderReference)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
@ WGPURequestAdapterStatus_InstanceDropped
@ WGPURequestAdapterStatus_Unavailable
@ WGPURequestAdapterStatus_Success
@ WGPURequestAdapterStatus_Error
@ WGPURequestAdapterStatus_Unknown
@ WGPURequestAdapterStatus_Force32
void(* WGPUProcQueueReference)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUDevice wgpuAdapterCreateDevice(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSamplerRelease)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProc)() WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceSetUncapturedErrorCallback)(WGPUDevice device, WGPUErrorCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
#define WGPU_OBJECT_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderSetLabel(WGPUCommandEncoder commandEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUFeatureName_ImplicitDeviceSynchronization
@ WGPUFeatureName_TextureCompressionASTC
@ WGPUFeatureName_SharedFenceDXGISharedHandle
@ WGPUFeatureName_Force32
@ WGPUFeatureName_DawnInternalUsages
@ WGPUFeatureName_SharedTextureMemoryAHardwareBuffer
@ WGPUFeatureName_Depth32FloatStencil8
@ WGPUFeatureName_RG11B10UfloatRenderable
@ WGPUFeatureName_MultiPlanarFormatP010
@ WGPUFeatureName_MultiPlanarFormatNv12a
@ WGPUFeatureName_ChromiumExperimentalTimestampQueryInsidePasses
@ WGPUFeatureName_SharedTextureMemoryDmaBuf
@ WGPUFeatureName_BGRA8UnormStorage
@ WGPUFeatureName_DawnMultiPlanarFormats
@ WGPUFeatureName_SharedTextureMemoryIOSurface
@ WGPUFeatureName_Norm16TextureFormats
@ WGPUFeatureName_AdapterPropertiesMemoryHeaps
@ WGPUFeatureName_DualSourceBlending
@ WGPUFeatureName_ChromiumExperimentalSubgroups
@ WGPUFeatureName_PixelLocalStorageCoherent
@ WGPUFeatureName_D3D11MultithreadProtected
@ WGPUFeatureName_SharedTextureMemoryZirconHandle
@ WGPUFeatureName_SharedTextureMemoryEGLImage
@ WGPUFeatureName_SharedFenceMTLSharedEvent
@ WGPUFeatureName_BufferMapExtendedUsages
@ WGPUFeatureName_TransientAttachments
@ WGPUFeatureName_MultiPlanarRenderTargets
@ WGPUFeatureName_SurfaceCapabilities
@ WGPUFeatureName_FramebufferFetch
@ WGPUFeatureName_SharedTextureMemoryOpaqueFD
@ WGPUFeatureName_PixelLocalStorageNonCoherent
@ WGPUFeatureName_AdapterPropertiesD3D
@ WGPUFeatureName_SharedTextureMemoryDXGISharedHandle
@ WGPUFeatureName_ShaderF16
@ WGPUFeatureName_MultiPlanarFormatExtendedUsages
@ WGPUFeatureName_Float32Filterable
@ WGPUFeatureName_SharedTextureMemoryD3D11Texture2D
@ WGPUFeatureName_ANGLETextureSharing
@ WGPUFeatureName_TimestampQuery
@ WGPUFeatureName_SharedTextureMemoryVkDedicatedAllocation
@ WGPUFeatureName_SharedFenceVkSemaphoreSyncFD
@ WGPUFeatureName_TextureCompressionBC
@ WGPUFeatureName_SharedFenceVkSemaphoreZirconHandle
@ WGPUFeatureName_HostMappedPointer
@ WGPUFeatureName_TextureCompressionETC2
@ WGPUFeatureName_IndirectFirstInstance
@ WGPUFeatureName_MSAARenderToSingleSampled
@ WGPUFeatureName_SharedFenceVkSemaphoreOpaqueFD
@ WGPUFeatureName_DepthClipControl
@ WGPUFeatureName_ChromiumExperimentalSubgroupUniformControlFlow
@ WGPUFeatureName_DawnNative
@ WGPUFeatureName_Undefined
@ WGPUVertexFormat_Sint32x4
@ WGPUVertexFormat_Float32x2
@ WGPUVertexFormat_Sint32x2
@ WGPUVertexFormat_Float32
@ WGPUVertexFormat_Float16x4
@ WGPUVertexFormat_Uint16x4
@ WGPUVertexFormat_Snorm8x2
@ WGPUVertexFormat_Uint8x4
@ WGPUVertexFormat_Undefined
@ WGPUVertexFormat_Sint8x2
@ WGPUVertexFormat_Unorm8x4
@ WGPUVertexFormat_Force32
@ WGPUVertexFormat_Uint8x2
@ WGPUVertexFormat_Float32x4
@ WGPUVertexFormat_Float16x2
@ WGPUVertexFormat_Uint32
@ WGPUVertexFormat_Uint32x4
@ WGPUVertexFormat_Sint32
@ WGPUVertexFormat_Uint32x2
@ WGPUVertexFormat_Uint32x3
@ WGPUVertexFormat_Sint16x4
@ WGPUVertexFormat_Unorm10_10_10_2
@ WGPUVertexFormat_Unorm16x2
@ WGPUVertexFormat_Unorm8x2
@ WGPUVertexFormat_Sint32x3
@ WGPUVertexFormat_Sint16x2
@ WGPUVertexFormat_Snorm8x4
@ WGPUVertexFormat_Sint8x4
@ WGPUVertexFormat_Uint16x2
@ WGPUVertexFormat_Snorm16x2
@ WGPUVertexFormat_Unorm16x4
@ WGPUVertexFormat_Float32x3
@ WGPUVertexFormat_Snorm16x4
void(* WGPUProcBindGroupLayoutRelease)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE
WGPUCommandEncoder(* WGPUProcDeviceCreateCommandEncoder)(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
@ WGPUSType_DawnRenderPassColorAttachmentRenderToSingleSampled
@ WGPUSType_DawnComputePipelineFullSubgroups
@ WGPUSType_DawnWireWGSLControl
@ WGPUSType_SharedTextureMemoryVkImageLayoutEndState
@ WGPUSType_DawnBufferDescriptorErrorInfoFromWireClient
@ WGPUSType_SurfaceDescriptorFromMetalLayer
@ WGPUSType_SharedTextureMemoryVkImageDescriptor
@ WGPUSType_SharedTextureMemoryOpaqueFDDescriptor
@ WGPUSType_RequestAdapterOptionsGetGLProc
@ WGPUSType_SharedFenceVkSemaphoreSyncFDDescriptor
@ WGPUSType_SurfaceDescriptorFromWindowsHWND
@ WGPUSType_ShaderModuleSPIRVDescriptor
@ WGPUSType_PipelineLayoutPixelLocalStorage
@ WGPUSType_RenderPassDescriptorMaxDrawCount
@ WGPUSType_SharedFenceMTLSharedEventDescriptor
@ WGPUSType_SharedFenceDXGISharedHandleDescriptor
@ WGPUSType_SurfaceDescriptorFromWindowsCoreWindow
@ WGPUSType_SharedTextureMemoryDXGISharedHandleDescriptor
@ WGPUSType_SurfaceDescriptorFromWaylandSurface
@ WGPUSType_SharedFenceMTLSharedEventExportInfo
@ WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector
@ WGPUSType_RenderPassPixelLocalStorage
@ WGPUSType_AdapterPropertiesMemoryHeaps
@ WGPUSType_SharedFenceVkSemaphoreZirconHandleDescriptor
@ WGPUSType_DawnInstanceDescriptor
@ WGPUSType_ExternalTextureBindingEntry
@ WGPUSType_SharedFenceDXGISharedHandleExportInfo
@ WGPUSType_SurfaceDescriptorFromAndroidNativeWindow
@ WGPUSType_SharedFenceVkSemaphoreOpaqueFDDescriptor
@ WGPUSType_PrimitiveDepthClipControl
@ WGPUSType_DawnShaderModuleSPIRVOptionsDescriptor
@ WGPUSType_SharedFenceVkSemaphoreSyncFDExportInfo
@ WGPUSType_SurfaceDescriptorFromWindowsSwapChainPanel
@ WGPUSType_SharedTextureMemoryVkDedicatedAllocationDescriptor
@ WGPUSType_DepthStencilStateDepthWriteDefinedDawn
@ WGPUSType_SharedTextureMemoryIOSurfaceDescriptor
@ WGPUSType_SharedFenceVkSemaphoreZirconHandleExportInfo
@ WGPUSType_SurfaceDescriptorFromXlibWindow
@ WGPUSType_DawnExperimentalSubgroupLimits
@ WGPUSType_DawnEncoderInternalUsageDescriptor
@ WGPUSType_SharedTextureMemoryZirconHandleDescriptor
@ WGPUSType_BufferHostMappedPointer
@ WGPUSType_SharedFenceVkSemaphoreOpaqueFDExportInfo
@ WGPUSType_DawnCacheDeviceDescriptor
@ WGPUSType_SharedTextureMemoryAHardwareBufferDescriptor
@ WGPUSType_SharedTextureMemoryD3D11Texture2DDescriptor
@ WGPUSType_SharedTextureMemoryInitializedBeginState
@ WGPUSType_TextureBindingViewDimensionDescriptor
@ WGPUSType_SharedTextureMemoryInitializedEndState
@ WGPUSType_DawnMultisampleStateRenderToSingleSampled
@ WGPUSType_RequestAdapterOptionsD3D11Device
@ WGPUSType_DawnTogglesDescriptor
@ WGPUSType_RequestAdapterOptionsLUID
@ WGPUSType_DawnAdapterPropertiesPowerPreference
@ WGPUSType_DawnWGSLBlocklist
@ WGPUSType_ShaderModuleWGSLDescriptor
@ WGPUSType_SharedTextureMemoryVkImageLayoutBeginState
@ WGPUSType_SharedTextureMemoryDmaBufDescriptor
@ WGPUSType_SharedTextureMemoryEGLImageDescriptor
@ WGPUSType_ExternalTextureBindingLayout
@ WGPUSType_DawnTextureInternalUsageDescriptor
@ WGPUSType_AdapterPropertiesD3D
void(* WGPUProcCommandEncoderPopDebugGroup)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuAdapterReference(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
#define WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureReference(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBufferBindingType_Storage
@ WGPUBufferBindingType_Undefined
@ WGPUBufferBindingType_Force32
@ WGPUBufferBindingType_ReadOnlyStorage
@ WGPUBufferBindingType_Uniform
void(* WGPUProcSharedTextureMemorySetLabel)(WGPUSharedTextureMemory sharedTextureMemory, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueWriteBuffer)(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const *data, size_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderWriteTimestamp(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateErrorExternalTexture(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
uint64_t(* WGPUProcBufferGetSize)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderDraw)(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
@ WGPUAlphaMode_Unpremultiplied
@ WGPUAlphaMode_Premultiplied
void(* WGPUProcTextureDestroy)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
size_t(* WGPUProcAdapterEnumerateFeatures)(WGPUAdapter adapter, WGPUFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const *destination, void const *data, size_t dataSize, WGPUTextureDataLayout const *dataLayout, WGPUExtent3D const *writeSize) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPipelineRelease)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE
WGPUAdapter(* WGPUProcDeviceGetAdapter)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
WGPUQueue(* WGPUProcDeviceGetQueue)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetStencilReference)(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBufferReference(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderEndOcclusionQuery(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedTextureMemoryEndAccessStateFreeMembers(WGPUSharedTextureMemoryEndAccessState value) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcDeviceCreateRenderPipelineAsyncF)(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor, WGPUCreateRenderPipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUBufferMapState(* WGPUProcBufferGetMapState)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBindGroupSetLabel)(WGPUBindGroup bindGroup, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandBufferSetLabel(WGPUCommandBuffer commandBuffer, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedTextureMemoryReference)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderInjectValidationError)(WGPUCommandEncoder commandEncoder, char const *message) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureDestroy(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDevicePushErrorScope(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandBufferReference)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderSetBindGroup)(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderDrawIndexedIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcInstanceRelease)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
WGPUBufferUsageFlags(* WGPUProcBufferGetUsage)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderEndOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceRelease)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueSubmit)(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const *commands) WGPU_FUNCTION_ATTRIBUTE
@ WGPUDeviceLostReason_Destroyed
@ WGPUDeviceLostReason_Undefined
@ WGPUDeviceLostReason_Force32
@ WGPUWGSLFeatureName_ChromiumTestingExperimental
@ WGPUWGSLFeatureName_Undefined
@ WGPUWGSLFeatureName_UnrestrictedPointerParameters
@ WGPUWGSLFeatureName_ChromiumTestingShipped
@ WGPUWGSLFeatureName_ChromiumTestingShippedWithKillswitch
@ WGPUWGSLFeatureName_ChromiumTestingUnimplemented
@ WGPUWGSLFeatureName_ReadonlyAndReadwriteStorageTextures
@ WGPUWGSLFeatureName_Packed4x8IntegerDotProduct
@ WGPUWGSLFeatureName_PointerCompositeAccess
@ WGPUWGSLFeatureName_Force32
@ WGPUWGSLFeatureName_ChromiumTestingUnsafeExperimental
void(* WGPUProcComputePassEncoderSetPipeline)(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderSetLabel(WGPURenderBundleEncoder renderBundleEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBufferUsage_Force32
@ WGPUBufferUsage_Storage
@ WGPUBufferUsage_Uniform
@ WGPUBufferUsage_MapWrite
@ WGPUBufferUsage_MapRead
@ WGPUBufferUsage_QueryResolve
@ WGPUBufferUsage_CopyDst
@ WGPUBufferUsage_CopySrc
@ WGPUBufferUsage_Indirect
WGPU_EXPORT void wgpuSharedTextureMemoryReference(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
#define WGPU_ENUM_ATTRIBUTE
WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceRelease(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetViewport(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcTextureGetHeight)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureRelease(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDevicePopErrorScope)(WGPUDevice device, WGPUErrorCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
@ WGPUCompareFunction_Force32
@ WGPUCompareFunction_Always
@ WGPUCompareFunction_Never
@ WGPUCompareFunction_NotEqual
@ WGPUCompareFunction_Less
@ WGPUCompareFunction_Undefined
@ WGPUCompareFunction_GreaterEqual
@ WGPUCompareFunction_Equal
@ WGPUCompareFunction_LessEqual
@ WGPUCompareFunction_Greater
WGPU_EXPORT void wgpuSurfaceReference(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUErrorCallback)(WGPUErrorType type, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderDraw(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureExpire(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterGetProperties)(WGPUAdapter adapter, WGPUAdapterProperties *properties) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedTextureMemoryRelease)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUCompilationInfoCallback)(WGPUCompilationInfoRequestStatus status, struct WGPUCompilationInfo const *compilationInfo, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, WGPUSurfaceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuSharedTextureMemoryIsDeviceLost(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderSetVertexBuffer(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderDispatchWorkgroupsIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureUsageFlags wgpuDeviceGetSupportedSurfaceUsage(WGPUDevice device, WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcInstanceReference)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBuffer wgpuDeviceCreateErrorBuffer(WGPUDevice device, WGPUBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSamplerSetLabel(WGPUSampler sampler, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderRelease)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPUShaderModule(* WGPUProcDeviceCreateErrorShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const *descriptor, char const *errorMessage) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcAdapterRequestDeviceF)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *options, WGPURequestDeviceCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits *limits) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureDimension_Undefined
@ WGPUTextureDimension_2D
@ WGPUTextureDimension_Force32
@ WGPUTextureDimension_3D
@ WGPUTextureDimension_1D
WGPU_EXPORT void wgpuDeviceTick(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetLabel(WGPURenderPassEncoder renderPassEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSwapChainRelease)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBindGroupLayoutRelease(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToBuffer(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const *source, WGPUImageCopyBuffer const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuQuerySetGetCount(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderEnd)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceForceLoss)(WGPUDevice device, WGPUDeviceLostReason type, char const *message) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureUsage_RenderAttachment
@ WGPUTextureUsage_Force32
@ WGPUTextureUsage_TransientAttachment
@ WGPUTextureUsage_TextureBinding
@ WGPUTextureUsage_CopySrc
@ WGPUTextureUsage_CopyDst
@ WGPUTextureUsage_StorageAttachment
@ WGPUTextureUsage_StorageBinding
WGPUTextureUsageFlags(* WGPUProcDeviceGetSupportedSurfaceUsage)(WGPUDevice device, WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePipelineSetLabel)(WGPUComputePipeline computePipeline, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPURequestDeviceCallback)(WGPURequestDeviceStatus status, WGPUDevice device, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const *data, size_t size) WGPU_FUNCTION_ATTRIBUTE
@ WGPURequestDeviceStatus_Success
@ WGPURequestDeviceStatus_InstanceDropped
@ WGPURequestDeviceStatus_Unknown
@ WGPURequestDeviceStatus_Error
@ WGPURequestDeviceStatus_Force32
void(* WGPUProcRenderBundleEncoderSetBindGroup)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUFuture wgpuBufferMapAsyncF(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDevicePushErrorScope)(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandBufferReference(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSurfaceRelease)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
WGPUCompilationMessageType
@ WGPUCompilationMessageType_Force32
@ WGPUCompilationMessageType_Info
@ WGPUCompilationMessageType_Warning
@ WGPUCompilationMessageType_Error
WGPUCreatePipelineAsyncStatus
@ WGPUCreatePipelineAsyncStatus_Force32
@ WGPUCreatePipelineAsyncStatus_ValidationError
@ WGPUCreatePipelineAsyncStatus_InstanceDropped
@ WGPUCreatePipelineAsyncStatus_Success
@ WGPUCreatePipelineAsyncStatus_Unknown
@ WGPUCreatePipelineAsyncStatus_DeviceDestroyed
@ WGPUCreatePipelineAsyncStatus_DeviceLost
@ WGPUCreatePipelineAsyncStatus_InternalError
WGPU_EXPORT void wgpuRenderBundleEncoderReference(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcAdapterGetLimits)(WGPUAdapter adapter, WGPUSupportedLimits *limits) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedFenceRelease)(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUDawnStoreCacheDataFunction)(void const *key, size_t keySize, void const *value, size_t valueSize, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureFormat wgpuSurfaceGetPreferredFormat(WGPUSurface surface, WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureView(* WGPUProcTextureCreateErrorView)(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderDispatchWorkgroups)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceCreateRenderPipelineAsync)(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUShaderModule(* WGPUProcDeviceCreateShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSamplerReference(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcExternalTextureRelease)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderRelease(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcPipelineLayoutReference)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueSetLabel(WGPUQueue queue, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderRelease)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPipelineReference(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuDeviceHasFeature(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureUsageFlags(* WGPUProcTextureGetUsage)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcInstanceRequestAdapterF)(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const *options, WGPURequestAdapterCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderWriteTimestamp)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUSharedFence wgpuDeviceImportSharedFence(WGPUDevice device, WGPUSharedFenceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUInstance wgpuCreateInstance(WGPU_NULLABLE WGPUInstanceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceDestroy)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderSetLabel)(WGPUComputePassEncoder computePassEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureViewDimension_Cube
@ WGPUTextureViewDimension_2DArray
@ WGPUTextureViewDimension_2D
@ WGPUTextureViewDimension_3D
@ WGPUTextureViewDimension_1D
@ WGPUTextureViewDimension_CubeArray
@ WGPUTextureViewDimension_Undefined
@ WGPUTextureViewDimension_Force32
WGPU_EXPORT WGPUBool wgpuGetInstanceFeatures(WGPUInstanceFeatures *features) WGPU_FUNCTION_ATTRIBUTE
size_t(* WGPUDawnLoadCacheDataFunction)(void const *key, size_t keySize, void *value, size_t valueSize, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint64_t wgpuBufferGetSize(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderSetLabel)(WGPUCommandEncoder commandEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleRelease(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcExternalTextureReference)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBindGroupLayoutReference(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderRelease(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQuerySetDestroy)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePipelineReference(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandBufferRelease)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE
WGPUBindGroupLayout(* WGPUProcDeviceCreateBindGroupLayout)(WGPUDevice device, WGPUBindGroupLayoutDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUDeviceLostCallback)(WGPUDeviceLostReason reason, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
@ WGPUPrimitiveTopology_LineList
@ WGPUPrimitiveTopology_LineStrip
@ WGPUPrimitiveTopology_Undefined
@ WGPUPrimitiveTopology_TriangleList
@ WGPUPrimitiveTopology_PointList
@ WGPUPrimitiveTopology_TriangleStrip
@ WGPUPrimitiveTopology_Force32
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexed(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcInstanceProcessEvents)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSwapChainPresent(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderWriteTimestamp)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderRelease)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderRelease)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderWriteBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const *data, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcShaderModuleSetLabel)(WGPUShaderModule shaderModule, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPipelineRelease(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *descriptor, WGPURequestDeviceCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSwapChainRelease(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcTextureGetDepthOrArrayLayers)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuTextureGetHeight(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureFormat_ASTC12x10Unorm
@ WGPUTextureFormat_BC5RGSnorm
@ WGPUTextureFormat_BC7RGBAUnorm
@ WGPUTextureFormat_RGBA8Unorm
@ WGPUTextureFormat_RG8Unorm
@ WGPUTextureFormat_ETC2RGB8Unorm
@ WGPUTextureFormat_ASTC4x4Unorm
@ WGPUTextureFormat_ETC2RGB8A1UnormSrgb
@ WGPUTextureFormat_EACR11Snorm
@ WGPUTextureFormat_BC4RSnorm
@ WGPUTextureFormat_RGBA8Snorm
@ WGPUTextureFormat_ASTC10x6Unorm
@ WGPUTextureFormat_BGRA8UnormSrgb
@ WGPUTextureFormat_ASTC6x6Unorm
@ WGPUTextureFormat_ETC2RGB8A1Unorm
@ WGPUTextureFormat_ASTC10x8Unorm
@ WGPUTextureFormat_RG16Unorm
@ WGPUTextureFormat_ASTC8x8Unorm
@ WGPUTextureFormat_RGBA32Float
@ WGPUTextureFormat_BC6HRGBUfloat
@ WGPUTextureFormat_RG32Sint
@ WGPUTextureFormat_RGBA16Float
@ WGPUTextureFormat_ASTC10x10Unorm
@ WGPUTextureFormat_Depth32FloatStencil8
@ WGPUTextureFormat_RG8Snorm
@ WGPUTextureFormat_ASTC12x10UnormSrgb
@ WGPUTextureFormat_Depth24Plus
@ WGPUTextureFormat_RG16Sint
@ WGPUTextureFormat_EACRG11Unorm
@ WGPUTextureFormat_ETC2RGB8UnormSrgb
@ WGPUTextureFormat_BC6HRGBFloat
@ WGPUTextureFormat_R10X6BG10X6Biplanar420Unorm
@ WGPUTextureFormat_R32Float
@ WGPUTextureFormat_BC7RGBAUnormSrgb
@ WGPUTextureFormat_R16Sint
@ WGPUTextureFormat_R8Sint
@ WGPUTextureFormat_RGBA8UnormSrgb
@ WGPUTextureFormat_BC3RGBAUnormSrgb
@ WGPUTextureFormat_RGBA16Unorm
@ WGPUTextureFormat_RGBA8Uint
@ WGPUTextureFormat_EACRG11Snorm
@ WGPUTextureFormat_RGBA16Uint
@ WGPUTextureFormat_ASTC10x10UnormSrgb
@ WGPUTextureFormat_RGB10A2Unorm
@ WGPUTextureFormat_ASTC10x5UnormSrgb
@ WGPUTextureFormat_ASTC5x5Unorm
@ WGPUTextureFormat_R32Uint
@ WGPUTextureFormat_ETC2RGBA8UnormSrgb
@ WGPUTextureFormat_R8BG8A8Triplanar420Unorm
@ WGPUTextureFormat_RG16Snorm
@ WGPUTextureFormat_ASTC5x4Unorm
@ WGPUTextureFormat_BC3RGBAUnorm
@ WGPUTextureFormat_R16Unorm
@ WGPUTextureFormat_R8BG8Biplanar420Unorm
@ WGPUTextureFormat_BGRA8Unorm
@ WGPUTextureFormat_BC4RUnorm
@ WGPUTextureFormat_BC5RGUnorm
@ WGPUTextureFormat_Force32
@ WGPUTextureFormat_BC1RGBAUnorm
@ WGPUTextureFormat_ASTC5x5UnormSrgb
@ WGPUTextureFormat_ASTC8x6UnormSrgb
@ WGPUTextureFormat_R32Sint
@ WGPUTextureFormat_BC2RGBAUnormSrgb
@ WGPUTextureFormat_RGBA32Uint
@ WGPUTextureFormat_Stencil8
@ WGPUTextureFormat_EACR11Unorm
@ WGPUTextureFormat_ASTC6x6UnormSrgb
@ WGPUTextureFormat_RG16Uint
@ WGPUTextureFormat_ASTC10x8UnormSrgb
@ WGPUTextureFormat_RGB9E5Ufloat
@ WGPUTextureFormat_Depth16Unorm
@ WGPUTextureFormat_RG8Sint
@ WGPUTextureFormat_ASTC8x8UnormSrgb
@ WGPUTextureFormat_R16Uint
@ WGPUTextureFormat_Undefined
@ WGPUTextureFormat_ASTC10x6UnormSrgb
@ WGPUTextureFormat_R16Float
@ WGPUTextureFormat_ASTC5x4UnormSrgb
@ WGPUTextureFormat_RG32Float
@ WGPUTextureFormat_RGBA16Snorm
@ WGPUTextureFormat_RG11B10Ufloat
@ WGPUTextureFormat_ASTC12x12UnormSrgb
@ WGPUTextureFormat_RGBA32Sint
@ WGPUTextureFormat_BC1RGBAUnormSrgb
@ WGPUTextureFormat_RG16Float
@ WGPUTextureFormat_ASTC6x5Unorm
@ WGPUTextureFormat_Depth24PlusStencil8
@ WGPUTextureFormat_ASTC10x5Unorm
@ WGPUTextureFormat_RGBA16Sint
@ WGPUTextureFormat_R8Unorm
@ WGPUTextureFormat_Depth32Float
@ WGPUTextureFormat_BC2RGBAUnorm
@ WGPUTextureFormat_R16Snorm
@ WGPUTextureFormat_ASTC8x6Unorm
@ WGPUTextureFormat_RG8Uint
@ WGPUTextureFormat_R8Uint
@ WGPUTextureFormat_ASTC8x5Unorm
@ WGPUTextureFormat_ASTC12x12Unorm
@ WGPUTextureFormat_RGB10A2Uint
@ WGPUTextureFormat_ASTC4x4UnormSrgb
@ WGPUTextureFormat_ETC2RGBA8Unorm
@ WGPUTextureFormat_RG32Uint
@ WGPUTextureFormat_ASTC8x5UnormSrgb
@ WGPUTextureFormat_RGBA8Sint
@ WGPUTextureFormat_R8Snorm
@ WGPUTextureFormat_ASTC6x5UnormSrgb
void(* WGPUProcRenderBundleEncoderDrawIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSamplerReference)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUCommandBuffer wgpuCommandEncoderFinish(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceValidateTextureDescriptor)(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterRequestDevice)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *descriptor, WGPURequestDeviceCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterPropertiesFreeMembers)(WGPUAdapterProperties value) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUFuture wgpuDeviceCreateRenderPipelineAsyncF(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor, WGPUCreateRenderPipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderExecuteBundles(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const *bundles) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderSetPipeline(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQuerySetRelease)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueCopyTextureForBrowser(WGPUQueue queue, WGPUImageCopyTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize, WGPUCopyTextureForBrowserOptions const *options) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcTextureGetSampleCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedFenceReference)(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderReference(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
size_t(* WGPUProcDeviceEnumerateFeatures)(WGPUDevice device, WGPUFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceReference)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderDraw)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTexture wgpuDeviceCreateErrorTexture(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuTextureGetWidth(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureView wgpuTextureCreateErrorView(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePipelineRelease)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderDrawIndexed)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
@ WGPUStencilOperation_DecrementClamp
@ WGPUStencilOperation_Undefined
@ WGPUStencilOperation_Replace
@ WGPUStencilOperation_Keep
@ WGPUStencilOperation_DecrementWrap
@ WGPUStencilOperation_IncrementWrap
@ WGPUStencilOperation_IncrementClamp
@ WGPUStencilOperation_Invert
@ WGPUStencilOperation_Force32
@ WGPUStencilOperation_Zero
WGPU_EXPORT void wgpuComputePipelineSetLabel(WGPUComputePipeline computePipeline, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const *color) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderSetPipeline)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
WGPUSampler(* WGPUProcDeviceCreateSampler)(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT size_t wgpuInstanceEnumerateWGSLLanguageFeatures(WGPUInstance instance, WGPUWGSLFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandBufferSetLabel)(WGPUCommandBuffer commandBuffer, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUAddressMode_MirrorRepeat
@ WGPUAddressMode_Undefined
@ WGPUAddressMode_ClampToEdge
@ WGPUAddressMode_Force32
WGPU_EXPORT void wgpuBindGroupLayoutSetLabel(WGPUBindGroupLayout bindGroupLayout, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetPipeline(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureView(* WGPUProcTextureCreateView)(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderRelease(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceValidateTextureDescriptor(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateErrorShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const *descriptor, char const *errorMessage) WGPU_FUNCTION_ATTRIBUTE
@ WGPUShaderStage_Fragment
@ WGPUShaderStage_Compute
@ WGPUShaderStage_Force32
void(* WGPUProcRenderBundleSetLabel)(WGPURenderBundle renderBundle, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDevicePopErrorScope(WGPUDevice device, WGPUErrorCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetBindGroup)(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBufferUnmap)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderClearBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureSetLabel)(WGPUTexture texture, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderPopDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPUQuerySet(* WGPUProcDeviceCreateQuerySet)(WGPUDevice device, WGPUQuerySetDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueWriteTexture)(WGPUQueue queue, WGPUImageCopyTexture const *destination, void const *data, size_t dataSize, WGPUTextureDataLayout const *dataLayout, WGPUExtent3D const *writeSize) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBufferDestroy)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, WGPUQueueWorkDoneCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcSharedTextureMemoryEndAccess)(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryEndAccessState *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcSharedTextureMemoryIsDeviceLost)(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueSetLabel)(WGPUQueue queue, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureAspect_Plane2Only
@ WGPUTextureAspect_DepthOnly
@ WGPUTextureAspect_Plane1Only
@ WGPUTextureAspect_Force32
@ WGPUTextureAspect_Undefined
@ WGPUTextureAspect_Plane0Only
@ WGPUTextureAspect_StencilOnly
@ WGPUBufferMapState_Pending
@ WGPUBufferMapState_Mapped
@ WGPUBufferMapState_Unmapped
@ WGPUBufferMapState_Force32
@ WGPUFilterMode_Undefined
WGPU_EXPORT WGPUBool wgpuInstanceHasWGSLLanguageFeature(WGPUInstance instance, WGPUWGSLFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
WGPUExternalTexture(* WGPUProcDeviceCreateErrorExternalTexture)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcPipelineLayoutSetLabel)(WGPUPipelineLayout pipelineLayout, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcQueueOnSubmittedWorkDoneF)(WGPUQueue queue, WGPUQueueWorkDoneCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPUCommandBuffer(* WGPUProcCommandEncoderFinish)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBackendType_Force32
@ WGPUBackendType_OpenGLES
@ WGPUBackendType_Undefined
WGPU_EXPORT void wgpuTextureViewRelease(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT size_t wgpuAdapterEnumerateFeatures(WGPUAdapter adapter, WGPUFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleRelease)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBufferMapState wgpuBufferGetMapState(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureReference(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSamplerSetLabel)(WGPUSampler sampler, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSwapChainReference)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBlendFactor_DstAlpha
@ WGPUBlendFactor_Src1Alpha
@ WGPUBlendFactor_Undefined
@ WGPUBlendFactor_OneMinusDst
@ WGPUBlendFactor_Force32
@ WGPUBlendFactor_OneMinusSrc1
@ WGPUBlendFactor_Constant
@ WGPUBlendFactor_OneMinusSrc
@ WGPUBlendFactor_SrcAlphaSaturated
@ WGPUBlendFactor_OneMinusSrcAlpha
@ WGPUBlendFactor_SrcAlpha
@ WGPUBlendFactor_OneMinusConstant
@ WGPUBlendFactor_OneMinusDstAlpha
@ WGPUBlendFactor_OneMinusSrc1Alpha
WGPUInstance(* WGPUProcCreateInstance)(WGPUInstanceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBindGroupLayoutReference)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcBufferMapAsyncF)(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPUQueryType(* WGPUProcQuerySetGetType)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE
@ WGPUSamplerBindingType_NonFiltering
@ WGPUSamplerBindingType_Force32
@ WGPUSamplerBindingType_Filtering
@ WGPUSamplerBindingType_Undefined
@ WGPUSamplerBindingType_Comparison
void(* WGPUCallback)(void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderReference)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuShaderModuleReference(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPipelineReference)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderRelease(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderPixelLocalStorageBarrier)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUQueryType wgpuQuerySetGetType(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedTextureMemoryEndAccessStateFreeMembers)(WGPUSharedTextureMemoryEndAccessState value) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedTextureMemoryRelease(WGPUSharedTextureMemory sharedTextureMemory) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderInsertDebugMarker)(WGPURenderPassEncoder renderPassEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcDeviceHasFeature)(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcTextureGetWidth)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQuerySetSetLabel)(WGPUQuerySet querySet, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderBeginOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderPushDebugGroup(WGPURenderPassEncoder renderPassEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuTextureGetSampleCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
#define WGPU_STRUCTURE_ATTRIBUTE
void(* WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcShaderModuleRelease)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE
WGPUTexture(* WGPUProcSharedTextureMemoryCreateTexture)(WGPUSharedTextureMemory sharedTextureMemory, WGPU_NULLABLE WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderPushDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderExecuteBundles)(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const *bundles) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleSetLabel(WGPURenderBundle renderBundle, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcShaderModuleGetCompilationInfo)(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceForceLoss(WGPUDevice device, WGPUDeviceLostReason type, char const *message) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUSharedTextureMemory wgpuDeviceImportSharedTextureMemory(WGPUDevice device, WGPUSharedTextureMemoryDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQuerySetReference)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetVertexBuffer(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureRefresh(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUFuture wgpuAdapterRequestDeviceF(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *options, WGPURequestDeviceCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTexture wgpuSwapChainGetCurrentTexture(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
@ WGPUWaitStatus_UnsupportedCount
@ WGPUWaitStatus_UnsupportedTimeout
@ WGPUWaitStatus_TimedOut
@ WGPUWaitStatus_UnsupportedMixedSources
WGPU_EXPORT void wgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
@ WGPUStorageTextureAccess_Undefined
@ WGPUStorageTextureAccess_ReadOnly
@ WGPUStorageTextureAccess_WriteOnly
@ WGPUStorageTextureAccess_Force32
@ WGPUStorageTextureAccess_ReadWrite
WGPUWaitStatus(* WGPUProcInstanceWaitAny)(WGPUInstance instance, size_t futureCount, WGPUFutureWaitInfo *futures, uint64_t timeoutNS) WGPU_FUNCTION_ATTRIBUTE
@ WGPUPowerPreference_Force32
@ WGPUPowerPreference_HighPerformance
@ WGPUPowerPreference_LowPower
@ WGPUPowerPreference_Undefined
void(* WGPUProcExternalTextureDestroy)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderInjectValidationError(WGPUCommandEncoder commandEncoder, char const *message) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderCopyTextureToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureView(* WGPUProcSwapChainGetCurrentTextureView)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTexture wgpuSharedTextureMemoryCreateTexture(WGPUSharedTextureMemory sharedTextureMemory, WGPU_NULLABLE WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPURenderPassEncoder(* WGPUProcCommandEncoderBeginRenderPass)(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderWriteTimestamp)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuSharedTextureMemoryBeginAccess(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryBeginAccessDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUPresentMode_Force32
@ WGPUPresentMode_Immediate
@ WGPUPresentMode_Mailbox
void(* WGPUProcCommandEncoderCopyTextureToBuffer)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const *source, WGPUImageCopyBuffer const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUCreateComputePipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueRelease(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE
WGPUSharedTextureMemory(* WGPUProcDeviceImportSharedTextureMemory)(WGPUDevice device, WGPUSharedTextureMemoryDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderInsertDebugMarker)(WGPURenderBundleEncoder renderBundleEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetScissorRect)(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceCreateComputePipelineAsync)(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor, WGPUCreateComputePipelineAsyncCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedFenceExportInfo)(WGPUSharedFence sharedFence, WGPUSharedFenceExportInfo *info) WGPU_FUNCTION_ATTRIBUTE
@ WGPULoggingType_Verbose
@ WGPULoggingType_Force32
@ WGPULoggingType_Warning
WGPU_EXPORT void wgpuQuerySetReference(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const *dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceInjectError(WGPUDevice device, WGPUErrorType type, char const *message) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueRelease)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE
WGPUBuffer(* WGPUProcDeviceCreateBuffer)(WGPUDevice device, WGPUBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetPipeline)(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureUsageFlags wgpuTextureGetUsage(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBlendOperation_Undefined
@ WGPUBlendOperation_Subtract
@ WGPUBlendOperation_Force32
@ WGPUBlendOperation_ReverseSubtract
void(* WGPUProcRenderPassEncoderSetBlendConstant)(WGPURenderPassEncoder renderPassEncoder, WGPUColor const *color) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcDeviceGetLimits)(WGPUDevice device, WGPUSupportedLimits *limits) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBindGroupReference)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureReference)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQuerySetRelease(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBindGroupLayoutSetLabel)(WGPUBindGroupLayout bindGroupLayout, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPULoggingCallback)(WGPULoggingType type, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSharedTextureMemoryGetProperties)(WGPUSharedTextureMemory sharedTextureMemory, WGPUSharedTextureMemoryProperties *properties) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureSetLabel(WGPUTexture texture, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderInsertDebugMarker)(WGPUCommandEncoder commandEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuTextureGetDepthOrArrayLayers(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPUComputePassEncoder(* WGPUProcCommandEncoderBeginComputePass)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuAdapterGetProperties(WGPUAdapter adapter, WGPUAdapterProperties *properties) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBindGroupLayout wgpuComputePipelineGetBindGroupLayout(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderEnd(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBindGroupRelease)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBindGroupReference(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const *commands) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQuerySetSetLabel(WGPUQuerySet querySet, char const *label) WGPU_FUNCTION_ATTRIBUTE
@ WGPUQueueWorkDoneStatus_Unknown
@ WGPUQueueWorkDoneStatus_Error
@ WGPUQueueWorkDoneStatus_DeviceLost
@ WGPUQueueWorkDoneStatus_Success
@ WGPUQueueWorkDoneStatus_Force32
@ WGPUQueueWorkDoneStatus_InstanceDropped
WGPUTextureDimension(* WGPUProcTextureGetDimension)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderPixelLocalStorageBarrier(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcShaderModuleReference)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueCopyTextureForBrowser)(WGPUQueue queue, WGPUImageCopyTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize, WGPUCopyTextureForBrowserOptions const *options) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetViewport)(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleReference(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPipelineSetLabel(WGPURenderPipeline renderPipeline, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceSetLabel)(WGPUDevice device, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandBufferRelease(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterRelease)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureViewReference(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUSwapChain wgpuDeviceCreateSwapChain(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureFormat(* WGPUProcSurfaceGetPreferredFormat)(WGPUSurface surface, WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePipelineRelease(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterReference)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureViewReference)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueReference(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceSetDeviceLostCallback)(WGPUDevice device, WGPUDeviceLostCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcInstanceHasWGSLLanguageFeature)(WGPUInstance instance, WGPUWGSLFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueCopyExternalTextureForBrowser)(WGPUQueue queue, WGPUImageCopyExternalTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize, WGPUCopyTextureForBrowserOptions const *options) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureRelease)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderBeginOcclusionQuery(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBufferMapAsync)(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
void(* WGPURequestAdapterCallback)(WGPURequestAdapterStatus status, WGPUAdapter adapter, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUPipelineLayout(* WGPUProcDeviceCreatePipelineLayout)(WGPUDevice device, WGPUPipelineLayoutDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSwapChainReference(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcSharedTextureMemoryBeginAccess)(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryBeginAccessDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcExternalTextureExpire)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPUSurface(* WGPUProcInstanceCreateSurface)(WGPUInstance instance, WGPUSurfaceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderSetIndexBuffer(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcQueueOnSubmittedWorkDone)(WGPUQueue queue, WGPUQueueWorkDoneCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureViewSetLabel(WGPUTextureView textureView, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderSetIndexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcTextureGetMipLevelCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcExternalTextureSetLabel)(WGPUExternalTexture externalTexture, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePipelineReference)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE
WGPUDevice(* WGPUProcAdapterCreateDevice)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPUBindGroupLayout(* WGPUProcComputePipelineGetBindGroupLayout)(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBufferUsageFlags wgpuBufferGetUsage(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
@ WGPUVertexStepMode_Undefined
@ WGPUVertexStepMode_VertexBufferNotUsed
@ WGPUVertexStepMode_Instance
@ WGPUVertexStepMode_Vertex
@ WGPUVertexStepMode_Force32
WGPU_EXPORT void wgpuDeviceSetLabel(WGPUDevice device, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedTextureMemorySetLabel(WGPUSharedTextureMemory sharedTextureMemory, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
@ WGPUQueryType_Occlusion
@ WGPUQueryType_Timestamp
WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceInjectError)(WGPUDevice device, WGPUErrorType type, char const *message) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderDrawIndexed)(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuTextureRelease(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateExternalTexture(WGPUDevice device, WGPUExternalTextureDescriptor const *externalTextureDescriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE
@ WGPUHeapProperty_DeviceLocal
@ WGPUHeapProperty_HostCoherent
@ WGPUHeapProperty_Undefined
@ WGPUHeapProperty_HostCached
@ WGPUHeapProperty_HostVisible
@ WGPUHeapProperty_Force32
@ WGPUHeapProperty_HostUncached
WGPU_EXPORT void wgpuAdapterPropertiesMemoryHeapsFreeMembers(WGPUAdapterPropertiesMemoryHeaps value) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSwapChainPresent)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPURenderPipeline wgpuDeviceCreateRenderPipeline(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuExternalTextureSetLabel(WGPUExternalTexture externalTexture, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcGetInstanceFeatures)(WGPUInstanceFeatures *features) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUAdapterType_DiscreteGPU
@ WGPUAdapterType_IntegratedGPU
@ WGPUAdapterType_Unknown
@ WGPUAdapterType_Force32
WGPU_EXPORT WGPUFuture wgpuQueueOnSubmittedWorkDoneF(WGPUQueue queue, WGPUQueueWorkDoneCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPUSharedFence(* WGPUProcDeviceImportSharedFence)(WGPUDevice device, WGPUSharedFenceDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcInstanceRequestAdapter)(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const *options, WGPURequestAdapterCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderReference(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPUComputePipeline(* WGPUProcDeviceCreateComputePipeline)(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceSetLoggingCallback)(WGPUDevice device, WGPULoggingCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedFenceExportInfo(WGPUSharedFence sharedFence, WGPUSharedFenceExportInfo *info) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderEnd)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPUFuture(* WGPUProcDeviceCreateComputePipelineAsyncF)(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor, WGPUCreateComputePipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceReference(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
WGPUCompilationInfoRequestStatus
@ WGPUCompilationInfoRequestStatus_Force32
@ WGPUCompilationInfoRequestStatus_Success
@ WGPUCompilationInfoRequestStatus_Error
@ WGPUCompilationInfoRequestStatus_DeviceLost
@ WGPUCompilationInfoRequestStatus_InstanceDropped
@ WGPUCompilationInfoRequestStatus_Unknown
void(* WGPUProcBufferSetLabel)(WGPUBuffer buffer, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const *options, WGPURequestAdapterCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUProc wgpuGetProcAddress(WGPU_NULLABLE WGPUDevice device, char const *procName) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcSurfaceReference)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuAdapterHasFeature(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderInsertDebugMarker(WGPURenderPassEncoder renderPassEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
@ WGPUMipmapFilterMode_Undefined
@ WGPUMipmapFilterMode_Linear
@ WGPUMipmapFilterMode_Force32
@ WGPUMipmapFilterMode_Nearest
WGPU_EXPORT void wgpuAdapterPropertiesFreeMembers(WGPUAdapterProperties value) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureViewRelease)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE
WGPUSwapChain(* WGPUProcDeviceCreateSwapChain)(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUQuerySet wgpuDeviceCreateQuerySet(WGPUDevice device, WGPUQuerySetDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderCopyBufferToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPUExternalTextureRotation
@ WGPUExternalTextureRotation_Rotate180Degrees
@ WGPUExternalTextureRotation_Force32
@ WGPUExternalTextureRotation_Rotate270Degrees
@ WGPUExternalTextureRotation_Rotate0Degrees
@ WGPUExternalTextureRotation_Rotate90Degrees
WGPU_EXPORT void wgpuRenderPassEncoderPopDebugGroup(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
uint32_t(* WGPUProcQuerySetGetCount)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQueueCopyExternalTextureForBrowser(WGPUQueue queue, WGPUImageCopyExternalTexture const *source, WGPUImageCopyTexture const *destination, WGPUExtent3D const *copySize, WGPUCopyTextureForBrowserOptions const *options) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUAdapter wgpuDeviceGetAdapter(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderReference)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetLabel)(WGPURenderPassEncoder renderPassEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuPipelineLayoutReference(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderPopDebugGroup)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderPushDebugGroup)(WGPURenderPassEncoder renderPassEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuInstanceProcessEvents(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUWaitStatus wgpuInstanceWaitAny(WGPUInstance instance, size_t futureCount, WGPUFutureWaitInfo *futures, uint64_t timeoutNS) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcPipelineLayoutRelease)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBindGroupLayout wgpuRenderPipelineGetBindGroupLayout(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedFenceReference(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUBufferMapCallback)(WGPUBufferMapAsyncStatus status, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPUTextureFormat(* WGPUProcTextureGetFormat)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
WGPUBool(* WGPUProcAdapterHasFeature)(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuBufferRelease(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUFuture wgpuInstanceRequestAdapterF(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const *options, WGPURequestAdapterCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
@ WGPUBufferMapAsyncStatus_OffsetOutOfRange
@ WGPUBufferMapAsyncStatus_DestroyedBeforeCallback
@ WGPUBufferMapAsyncStatus_SizeOutOfRange
@ WGPUBufferMapAsyncStatus_ValidationError
@ WGPUBufferMapAsyncStatus_Success
@ WGPUBufferMapAsyncStatus_UnmappedBeforeCallback
@ WGPUBufferMapAsyncStatus_MappingAlreadyPending
@ WGPUBufferMapAsyncStatus_Force32
@ WGPUBufferMapAsyncStatus_DeviceLost
@ WGPUBufferMapAsyncStatus_InstanceDropped
@ WGPUBufferMapAsyncStatus_Unknown
WGPU_EXPORT WGPUBool wgpuAdapterGetLimits(WGPUAdapter adapter, WGPUSupportedLimits *limits) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT uint32_t wgpuTextureGetMipLevelCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUCreateRenderPipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, char const *message, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUSharedFenceType_MTLSharedEvent
@ WGPUSharedFenceType_Force32
@ WGPUSharedFenceType_Undefined
@ WGPUSharedFenceType_VkSemaphoreOpaqueFD
@ WGPUSharedFenceType_VkSemaphoreZirconHandle
@ WGPUSharedFenceType_VkSemaphoreSyncFD
@ WGPUSharedFenceType_DXGISharedHandle
WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcAdapterPropertiesMemoryHeapsFreeMembers)(WGPUAdapterPropertiesMemoryHeaps value) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderReference)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE
WGPUTexture(* WGPUProcSwapChainGetCurrentTexture)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE
@ WGPUFrontFace_Undefined
void(* WGPUProcComputePassEncoderPopDebugGroup)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderBundleEncoderSetLabel)(WGPURenderBundleEncoder renderBundleEncoder, char const *label) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBufferRelease)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcComputePassEncoderInsertDebugMarker)(WGPUComputePassEncoder computePassEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
WGPUTexture(* WGPUProcDeviceCreateTexture)(WGPUDevice device, WGPUTextureDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUErrorFilter_Internal
@ WGPUErrorFilter_Force32
@ WGPUErrorFilter_OutOfMemory
@ WGPUErrorFilter_Validation
void(* WGPUProcComputePassEncoderPushDebugGroup)(WGPUComputePassEncoder computePassEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcDeviceTick)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPipelineSetLabel)(WGPURenderPipeline renderPipeline, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedFenceRelease(WGPUSharedFence sharedFence) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcExternalTextureRefresh)(WGPUExternalTexture externalTexture) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSharedTextureMemoryGetProperties(WGPUSharedTextureMemory sharedTextureMemory, WGPUSharedTextureMemoryProperties *properties) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuSurfaceRelease(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE
WGPURenderPipeline(* WGPUProcDeviceCreateRenderPipeline)(WGPUDevice device, WGPURenderPipelineDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
size_t(* WGPUProcInstanceEnumerateWGSLLanguageFeatures)(WGPUInstance instance, WGPUWGSLFeatureName *features) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcBufferReference)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcTextureViewSetLabel)(WGPUTextureView textureView, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const *label) WGPU_FUNCTION_ATTRIBUTE
WGPURenderBundle(* WGPUProcRenderBundleEncoderFinish)(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderWriteBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t bufferOffset, uint8_t const *data, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUFuture wgpuDeviceCreateComputePipelineAsyncF(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor, WGPUCreateComputePipelineAsyncCallbackInfo callbackInfo) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderPushDebugGroup)(WGPUCommandEncoder commandEncoder, char const *groupLabel) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUInstance wgpuAdapterGetInstance(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetIndexBuffer)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPUBindGroup(* WGPUProcDeviceCreateBindGroup)(WGPUDevice device, WGPUBindGroupDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
@ WGPUCallbackMode_AllowProcessEvents
@ WGPUCallbackMode_AllowSpontaneous
@ WGPUCallbackMode_WaitAnyOnly
@ WGPUCallbackMode_Force32
WGPU_EXPORT void wgpuRenderPassEncoderDraw(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE
WGPUProc(* WGPUProcGetProcAddress)(WGPUDevice device, char const *procName) WGPU_FUNCTION_ATTRIBUTE
@ WGPUTextureSampleType_Float
@ WGPUTextureSampleType_Sint
@ WGPUTextureSampleType_Undefined
@ WGPUTextureSampleType_Force32
@ WGPUTextureSampleType_Uint
@ WGPUTextureSampleType_Depth
@ WGPUTextureSampleType_UnfilterableFloat
WGPU_EXPORT void wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const *descriptor, WGPUCreateComputePipelineAsyncCallback callback, void *userdata) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUBool wgpuSharedTextureMemoryEndAccess(WGPUSharedTextureMemory sharedTextureMemory, WGPUTexture texture, WGPUSharedTextureMemoryEndAccessState *descriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcRenderPassEncoderSetVertexBuffer)(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPUInstance(* WGPUProcAdapterGetInstance)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
@ WGPUColorWriteMask_Green
@ WGPUColorWriteMask_None
@ WGPUColorWriteMask_Force32
@ WGPUColorWriteMask_Blue
@ WGPUColorWriteMask_Alpha
void(* WGPUProcRenderBundleEncoderSetVertexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
WGPURenderBundleEncoder(* WGPUProcDeviceCreateRenderBundleEncoder)(WGPUDevice device, WGPURenderBundleEncoderDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
WGPUExternalTexture(* WGPUProcDeviceCreateExternalTexture)(WGPUDevice device, WGPUExternalTextureDescriptor const *externalTextureDescriptor) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderCopyBufferToBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE
void(* WGPUProcCommandEncoderResolveQuerySet)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE
WGPUBindGroupLayout(* WGPUProcRenderPipelineGetBindGroupLayout)(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE
WGPU_EXPORT void wgpuCommandEncoderInsertDebugMarker(WGPUCommandEncoder commandEncoder, char const *markerLabel) WGPU_FUNCTION_ATTRIBUTE
@ WGPUErrorType_DeviceLost
@ WGPUErrorType_OutOfMemory
@ WGPUErrorType_Validation
WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE
WGPUBuffer(* WGPUProcDeviceCreateErrorBuffer)(WGPUDevice device, WGPUBufferDescriptor const *descriptor) WGPU_FUNCTION_ATTRIBUTE
unsigned __INT64_TYPE__ uint64_t
signed __INT32_TYPE__ int32_t
unsigned __INT8_TYPE__ uint8_t
unsigned __INT16_TYPE__ uint16_t
unsigned __INT32_TYPE__ uint32_t
WGPUChainedStructOut chain
WGPUBackendType backendType
WGPUChainedStructOut * nextInChain
char const * driverDescription
char const * architecture
WGPUBool compatibilityMode
WGPUAdapterType adapterType
WGPUChainedStructOut chain
WGPUMemoryHeapInfo const * heapInfo
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUBindGroupLayout layout
WGPUBindGroupEntry const * entries
WGPU_NULLABLE WGPUBuffer buffer
WGPU_NULLABLE WGPUSampler sampler
WGPU_NULLABLE WGPUTextureView textureView
WGPUChainedStruct const * nextInChain
WGPUBindGroupLayoutEntry const * entries
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUTextureBindingLayout texture
WGPUBufferBindingLayout buffer
WGPUShaderStageFlags visibility
WGPUChainedStruct const * nextInChain
WGPUStorageTextureBindingLayout storageTexture
WGPUSamplerBindingLayout sampler
WGPUBlendFactor dstFactor
WGPUBlendFactor srcFactor
WGPUBlendOperation operation
WGPUChainedStruct const * nextInChain
WGPUBufferBindingType type
WGPUBool hasDynamicOffset
WGPUBool mappedAtCreation
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUBufferUsageFlags usage
WGPUCallback disposeCallback
WGPUChainedStruct const * nextInChain
WGPUBufferMapCallback callback
struct WGPUChainedStruct const * next
struct WGPUChainedStructOut * next
WGPUColorWriteMaskFlags writeMask
WGPU_NULLABLE WGPUBlendState const * blend
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUCompilationMessage const * messages
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * message
WGPUCompilationMessageType type
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE WGPUComputePassTimestampWrites const * timestampWrites
uint32_t endOfPassWriteIndex
uint32_t beginningOfPassWriteIndex
WGPUProgrammableStageDescriptor compute
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPU_NULLABLE WGPUPipelineLayout layout
WGPUChainedStruct const * nextInChain
WGPUBool needsColorSpaceConversion
WGPU_NULLABLE float const * srcTransferFunctionParameters
WGPUAlphaMode dstAlphaMode
WGPU_NULLABLE float const * dstTransferFunctionParameters
WGPUAlphaMode srcAlphaMode
WGPU_NULLABLE float const * conversionMatrix
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUCreateComputePipelineAsyncCallback callback
WGPUChainedStruct const * nextInChain
WGPUCreateRenderPipelineAsyncCallback callback
WGPUPowerPreference powerPreference
WGPUChainedStructOut chain
char const * isolationKey
WGPUDawnLoadCacheDataFunction loadDataFunction
WGPUDawnStoreCacheDataFunction storeDataFunction
WGPUBool requiresFullSubgroups
WGPUBool useInternalUsages
WGPUChainedStructOut chain
uint32_t implicitSampleCount
WGPUBool allowNonUniformDerivatives
WGPUTextureUsageFlags internalUsage
size_t enabledToggleCount
const char *const * enabledToggles
size_t disabledToggleCount
const char *const * disabledToggles
size_t blocklistedFeatureCount
const char *const * blocklistedFeatures
WGPUBool enableExperimental
WGPUBool depthWriteDefined
WGPUStencilFaceState stencilFront
uint32_t stencilWriteMask
WGPUChainedStruct const * nextInChain
WGPUStencilFaceState stencilBack
WGPUBool depthWriteEnabled
WGPUCompareFunction depthCompare
float depthBiasSlopeScale
void * deviceLostUserdata
size_t requiredFeatureCount
WGPUChainedStruct const * nextInChain
WGPUFeatureName const * requiredFeatures
WGPUQueueDescriptor defaultQueue
WGPU_NULLABLE WGPURequiredLimits const * requiredLimits
WGPUDeviceLostCallback deviceLostCallback
WGPU_NULLABLE char const * label
uint32_t depthOrArrayLayers
WGPUExternalTexture externalTexture
float const * dstTransferFunctionParameters
WGPU_NULLABLE float const * yuvToRgbConversionMatrix
float const * gamutConversionMatrix
float const * srcTransferFunctionParameters
WGPU_NULLABLE WGPUTextureView plane1
WGPUBool doYuvToRgbConversionOnly
WGPUExternalTextureRotation rotation
WGPUOrigin2D visibleOrigin
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * entryPoint
WGPUChainedStruct const * nextInChain
WGPUConstantEntry const * constants
WGPUColorTargetState const * targets
WGPUChainedStruct const * nextInChain
WGPUTextureDataLayout layout
WGPUExternalTexture externalTexture
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUInstanceFeatures features
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUBool timedWaitAnyEnable
size_t timedWaitAnyMaxCount
uint32_t maxBindGroupsPlusVertexBuffers
uint32_t maxColorAttachmentBytesPerSample
uint32_t maxTextureDimension2D
uint32_t maxSampledTexturesPerShaderStage
uint32_t maxTextureDimension3D
uint32_t maxSamplersPerShaderStage
uint32_t maxBindingsPerBindGroup
uint32_t maxComputeWorkgroupsPerDimension
uint32_t maxDynamicStorageBuffersPerPipelineLayout
uint32_t maxInterStageShaderComponents
uint32_t maxComputeWorkgroupStorageSize
uint32_t minStorageBufferOffsetAlignment
uint32_t maxComputeWorkgroupSizeY
uint64_t maxStorageBufferBindingSize
uint32_t maxComputeInvocationsPerWorkgroup
uint32_t maxVertexBufferArrayStride
uint32_t minUniformBufferOffsetAlignment
uint32_t maxVertexAttributes
uint32_t maxColorAttachments
uint32_t maxInterStageShaderVariables
uint32_t maxComputeWorkgroupSizeZ
uint32_t maxTextureDimension1D
uint32_t maxDynamicUniformBuffersPerPipelineLayout
uint64_t maxUniformBufferBindingSize
uint32_t maxUniformBuffersPerShaderStage
uint32_t maxComputeWorkgroupSizeX
uint32_t maxVertexBuffers
uint32_t maxTextureArrayLayers
uint32_t maxStorageTexturesPerShaderStage
uint32_t maxStorageBuffersPerShaderStage
WGPUHeapPropertyFlags properties
WGPUBool alphaToCoverageEnabled
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUBindGroupLayout const * bindGroupLayouts
size_t bindGroupLayoutCount
WGPU_NULLABLE char const * label
WGPUPipelineLayoutStorageAttachment const * storageAttachments
size_t storageAttachmentCount
uint64_t totalPixelLocalStorageSize
WGPUChainedStruct const * nextInChain
WGPUIndexFormat stripIndexFormat
WGPUChainedStruct const * nextInChain
WGPUPrimitiveTopology topology
WGPU_NULLABLE char const * entryPoint
WGPUConstantEntry const * constants
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUQueueWorkDoneCallback callback
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUTextureFormat const * colorFormats
WGPU_NULLABLE char const * label
WGPUTextureFormat depthStencilFormat
WGPU_NULLABLE WGPUTextureView view
WGPU_NULLABLE WGPUTextureView resolveTarget
WGPUChainedStruct const * nextInChain
WGPUStoreOp stencilStoreOp
uint32_t stencilClearValue
WGPUChainedStruct const * nextInChain
WGPURenderPassColorAttachment const * colorAttachments
WGPU_NULLABLE WGPUQuerySet occlusionQuerySet
WGPU_NULLABLE WGPURenderPassDepthStencilAttachment const * depthStencilAttachment
WGPU_NULLABLE WGPURenderPassTimestampWrites const * timestampWrites
size_t colorAttachmentCount
WGPU_NULLABLE char const * label
WGPURenderPassStorageAttachment const * storageAttachments
uint64_t totalPixelLocalStorageSize
size_t storageAttachmentCount
WGPUChainedStruct const * nextInChain
uint32_t endOfPassWriteIndex
uint32_t beginningOfPassWriteIndex
WGPU_NULLABLE char const * label
WGPU_NULLABLE WGPUPipelineLayout layout
WGPUMultisampleState multisample
WGPU_NULLABLE WGPUFragmentState const * fragment
WGPU_NULLABLE WGPUDepthStencilState const * depthStencil
WGPUChainedStruct const * nextInChain
WGPUPrimitiveState primitive
WGPURequestAdapterCallback callback
WGPUChainedStruct const * nextInChain
WGPUBool forceFallbackAdapter
WGPU_NULLABLE WGPUSurface compatibleSurface
WGPUBackendType backendType
WGPUChainedStruct const * nextInChain
WGPUBool compatibilityMode
WGPUPowerPreference powerPreference
WGPUChainedStruct const * nextInChain
WGPURequestDeviceCallback callback
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUSamplerBindingType type
WGPUAddressMode addressModeU
WGPUCompareFunction compare
WGPUAddressMode addressModeW
WGPUAddressMode addressModeV
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUMipmapFilterMode mipmapFilter
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUChainedStructOut chain
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUChainedStructOut * nextInChain
WGPUChainedStructOut chain
WGPUChainedStructOut chain
WGPUChainedStructOut chain
WGPUChainedStructOut chain
uint64_t const * signaledValues
WGPUChainedStruct const * nextInChain
WGPUSharedFence const * fences
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUSharedTextureMemoryDmaBufPlane const * planes
WGPUSharedFence const * fences
uint64_t const * signaledValues
WGPUChainedStructOut * nextInChain
void const * vkImageCreateInfo
WGPUBool dedicatedAllocation
WGPUTextureUsageFlags usage
WGPUChainedStructOut * nextInChain
WGPUBool dedicatedAllocation
WGPUChainedStructOut chain
WGPUCompareFunction compare
WGPUStencilOperation depthFailOp
WGPUStencilOperation passOp
WGPUStencilOperation failOp
WGPUChainedStruct const * nextInChain
WGPUTextureViewDimension viewDimension
WGPUStorageTextureAccess access
WGPUChainedStructOut * nextInChain
WGPU_NULLABLE char const * label
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPUPresentMode presentMode
WGPUTextureUsageFlags usage
WGPU_NULLABLE char const * label
WGPUTextureViewDimension viewDimension
WGPUChainedStruct const * nextInChain
WGPUTextureSampleType sampleType
WGPUTextureViewDimension textureBindingViewDimension
WGPUChainedStruct const * nextInChain
WGPUChainedStruct const * nextInChain
WGPU_NULLABLE char const * label
WGPUTextureFormat const * viewFormats
WGPUTextureDimension dimension
WGPUTextureUsageFlags usage
WGPUChainedStruct const * nextInChain
WGPUTextureViewDimension dimension
WGPU_NULLABLE char const * label
WGPUVertexAttribute const * attributes
WGPUVertexStepMode stepMode
WGPUVertexBufferLayout const * buffers
WGPUChainedStruct const * nextInChain
WGPUConstantEntry const * constants
WGPU_NULLABLE char const * entryPoint