Halide
MainPage.h
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1 /** \file
2  * This file only exists to contain the front-page of the documentation
3  */
4 
5 /** \mainpage Halide
6  *
7  * Halide is a programming language designed to make it easier to
8  * write high-performance image processing code on modern
9  * machines. Its front end is embedded in C++. Compiler
10  * targets include x86/SSE, ARM v7/NEON, CUDA, Native Client,
11  * OpenCL, and Metal.
12  *
13  * You build a Halide program by writing C++ code using objects of
14  * type \ref Halide::Var, \ref Halide::Expr, and \ref Halide::Func,
15  * and then calling \ref Halide::Func::compile_to_file to generate an
16  * object file and header (good for deploying large routines), or
17  * calling \ref Halide::Func::realize to JIT-compile and run the
18  * pipeline immediately (good for testing small routines).
19  *
20  * To learn Halide, we recommend you start with the <a href=examples.html>tutorials</a>.
21  *
22  * You can also look in the test folder for many small examples that
23  * use Halide's various features, and in the apps folder for some
24  * larger examples that statically compile halide pipelines. In
25  * particular check out local_laplacian, bilateral_grid, and
26  * interpolate.
27  *
28  * Below are links to the documentation for the important classes in Halide.
29  *
30  * For defining, scheduling, and evaluating basic pipelines:
31  *
32  * Halide::Func, Halide::Stage, Halide::Var
33  *
34  * Our image data type:
35  *
36  * Halide::Buffer
37  *
38  * For passing around and reusing halide expressions:
39  *
40  * Halide::Expr
41  *
42  * For representing scalar and image parameters to pipelines:
43  *
44  * Halide::Param, Halide::ImageParam
45  *
46  * For writing functions that reduce or scatter over some domain:
47  *
48  * Halide::RDom
49  *
50  * For writing and evaluating functions that return multiple values:
51  *
52  * Halide::Tuple, Halide::Realization
53  *
54  */
55 
56 /**
57  * \example tutorial/lesson_01_basics.cpp
58  * \example tutorial/lesson_02_input_image.cpp
59  * \example tutorial/lesson_03_debugging_1.cpp
60  * \example tutorial/lesson_04_debugging_2.cpp
61  * \example tutorial/lesson_05_scheduling_1.cpp
62  * \example tutorial/lesson_06_realizing_over_shifted_domains.cpp
63  * \example tutorial/lesson_07_multi_stage_pipelines.cpp
64  * \example tutorial/lesson_08_scheduling_2.cpp
65  * \example tutorial/lesson_09_update_definitions.cpp
66  * \example tutorial/lesson_10_aot_compilation_generate.cpp
67  * \example tutorial/lesson_10_aot_compilation_run.cpp
68  * \example tutorial/lesson_11_cross_compilation.cpp
69  * \example tutorial/lesson_12_using_the_gpu.cpp
70  * \example tutorial/lesson_13_tuples.cpp
71  * \example tutorial/lesson_14_types.cpp
72  * \example tutorial/lesson_15_generators.cpp
73  */