InjectOpenGLIntrinsics.h File Reference
#include "Expr.h"

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 This file defines the class FunctionDAG, which is our representation of a Halide pipeline, and contains methods to using Halide's bounds tools to query properties of it.


Stmt Halide::Internal::inject_opengl_intrinsics (const Stmt &s)
 Take a statement with for kernel for loops and turn loads and stores inside the loops into OpenGL texture load and store intrinsics. More...

Detailed Description

Defines the lowering pass that injects texture loads and texture stores for opengl.

Definition in file InjectOpenGLIntrinsics.h.