Halide 19.0.0
Halide compiler and libraries
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Expr.h
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1#ifndef HALIDE_EXPR_H
2#define HALIDE_EXPR_H
3
4/** \file
5 * Base classes for Halide expressions (\ref Halide::Expr) and statements (\ref Halide::Internal::Stmt)
6 */
7
8#include <string>
9#include <vector>
10
11#include "IntrusivePtr.h"
12#include "Type.h"
13
14namespace Halide {
15
16struct bfloat16_t;
17struct float16_t;
18
19namespace Internal {
20
21class IRMutator;
22class IRVisitor;
23
24/** All our IR node types get unique IDs for the purposes of RTTI */
25enum class IRNodeType {
26 // Exprs, in order of strength. Code in IRMatch.h and the
27 // simplifier relies on this order for canonicalization of
28 // expressions, so you may need to update those modules if you
29 // change this list.
30 IntImm,
31 UIntImm,
35 Cast,
38 Add,
39 Sub,
40 Mod,
41 Mul,
42 Div,
43 Min,
44 Max,
45 EQ,
46 NE,
47 LT,
48 LE,
49 GT,
50 GE,
51 And,
52 Or,
53 Not,
54 Select,
55 Load,
56 Ramp,
57 Call,
58 Let,
59 Shuffle,
61 // Stmts
62 LetStmt,
65 For,
66 Acquire,
67 Store,
68 Provide,
70 Free,
71 Realize,
72 Block,
73 Fork,
77 Atomic,
79};
80
82
83/** The abstract base classes for a node in the Halide IR. */
84struct IRNode {
85
86 /** We use the visitor pattern to traverse IR nodes throughout the
87 * compiler, so we have a virtual accept method which accepts
88 * visitors.
89 */
90 virtual void accept(IRVisitor *v) const = 0;
92 : node_type(t) {
93 }
94 virtual ~IRNode() = default;
95
96 /** These classes are all managed with intrusive reference
97 * counting, so we also track a reference count. It's mutable
98 * so that we can do reference counting even through const
99 * references to IR nodes.
100 */
102
103 /** Each IR node subclass has a unique identifier. We can compare
104 * these values to do runtime type identification. We don't
105 * compile with rtti because that injects run-time type
106 * identification stuff everywhere (and often breaks when linking
107 * external libraries compiled without it), and we only want it
108 * for IR nodes. One might want to put this value in the vtable,
109 * but that adds another level of indirection, and for Exprs we
110 * have 32 free bits in between the ref count and the Type
111 * anyway, so this doesn't increase the memory footprint of an IR node.
112 */
114};
115
116template<>
117inline RefCount &ref_count<IRNode>(const IRNode *t) noexcept {
118 return t->ref_count;
119}
120
121template<>
122inline void destroy<IRNode>(const IRNode *t) {
123 delete t;
124}
125
126/** IR nodes are split into expressions and statements. These are
127 similar to expressions and statements in C - expressions
128 represent some value and have some type (e.g. x + 3), and
129 statements are side-effecting pieces of code that do not
130 represent a value (e.g. assert(x > 3)) */
131
132/** A base class for statement nodes. They have no properties or
133 methods beyond base IR nodes for now. */
134struct BaseStmtNode : public IRNode {
136 : IRNode(t) {
137 }
138 virtual Stmt mutate_stmt(IRMutator *v) const = 0;
139};
140
141/** A base class for expression nodes. They all contain their types
142 * (e.g. Int(32), Float(32)) */
143struct BaseExprNode : public IRNode {
145 : IRNode(t) {
146 }
147 virtual Expr mutate_expr(IRMutator *v) const = 0;
149};
150
151/** We use the "curiously recurring template pattern" to avoid
152 duplicated code in the IR Nodes. These classes live between the
153 abstract base classes and the actual IR Nodes in the
154 inheritance hierarchy. It provides an implementation of the
155 accept function necessary for the visitor pattern to work, and
156 a concrete instantiation of a unique IRNodeType per class. */
157template<typename T>
158struct ExprNode : public BaseExprNode {
159 void accept(IRVisitor *v) const override;
160 Expr mutate_expr(IRMutator *v) const override;
162 : BaseExprNode(T::_node_type) {
163 }
164 ~ExprNode() override = default;
165};
166
167template<typename T>
168struct StmtNode : public BaseStmtNode {
169 void accept(IRVisitor *v) const override;
170 Stmt mutate_stmt(IRMutator *v) const override;
172 : BaseStmtNode(T::_node_type) {
173 }
174 ~StmtNode() override = default;
175};
176
177/** IR nodes are passed around opaque handles to them. This is a
178 base class for those handles. It manages the reference count,
179 and dispatches visitors. */
180struct IRHandle : public IntrusivePtr<const IRNode> {
182 IRHandle() = default;
183
185 IRHandle(const IRNode *p)
186 : IntrusivePtr<const IRNode>(p) {
187 }
188
189 /** Dispatch to the correct visitor method for this node. E.g. if
190 * this node is actually an Add node, then this will call
191 * IRVisitor::visit(const Add *) */
192 void accept(IRVisitor *v) const {
193 ptr->accept(v);
194 }
195
196 /** Downcast this ir node to its actual type (e.g. Add, or
197 * Select). This returns nullptr if the node is not of the requested
198 * type. Example usage:
199 *
200 * if (const Add *add = node->as<Add>()) {
201 * // This is an add node
202 * }
203 */
204 template<typename T>
205 const T *as() const {
206 if (ptr && ptr->node_type == T::_node_type) {
207 return (const T *)ptr;
208 }
209 return nullptr;
210 }
211
213 return ptr->node_type;
214 }
215};
216
217/** Integer constants */
218struct IntImm : public ExprNode<IntImm> {
220
221 static const IntImm *make(Type t, int64_t value);
222
224};
225
226/** Unsigned integer constants */
227struct UIntImm : public ExprNode<UIntImm> {
229
230 static const UIntImm *make(Type t, uint64_t value);
231
233};
234
235/** Floating point constants */
236struct FloatImm : public ExprNode<FloatImm> {
237 double value;
238
239 static const FloatImm *make(Type t, double value);
240
242};
243
244/** String constants */
245struct StringImm : public ExprNode<StringImm> {
246 std::string value;
247
248 static const StringImm *make(const std::string &val);
249
251};
252
253} // namespace Internal
254
255/** A fragment of Halide syntax. It's implemented as reference-counted
256 * handle to a concrete expression node, but it's immutable, so you
257 * can treat it as a value type. */
258struct Expr : public Internal::IRHandle {
259 /** Make an undefined expression */
261 Expr() = default;
262
263 /** Make an expression from a concrete expression node pointer (e.g. Add) */
266 : IRHandle(n) {
267 }
268
269 /** Make an expression representing numeric constants of various types. */
270 // @{
271 explicit Expr(int8_t x)
272 : IRHandle(Internal::IntImm::make(Int(8), x)) {
273 }
274 explicit Expr(int16_t x)
275 : IRHandle(Internal::IntImm::make(Int(16), x)) {
276 }
278 : IRHandle(Internal::IntImm::make(Int(32), x)) {
279 }
280 explicit Expr(int64_t x)
281 : IRHandle(Internal::IntImm::make(Int(64), x)) {
282 }
283 explicit Expr(uint8_t x)
284 : IRHandle(Internal::UIntImm::make(UInt(8), x)) {
285 }
286 explicit Expr(uint16_t x)
287 : IRHandle(Internal::UIntImm::make(UInt(16), x)) {
288 }
289 explicit Expr(uint32_t x)
290 : IRHandle(Internal::UIntImm::make(UInt(32), x)) {
291 }
292 explicit Expr(uint64_t x)
293 : IRHandle(Internal::UIntImm::make(UInt(64), x)) {
294 }
296 : IRHandle(Internal::FloatImm::make(Float(16), (double)x)) {
297 }
299 : IRHandle(Internal::FloatImm::make(BFloat(16), (double)x)) {
300 }
301#ifdef HALIDE_CPP_COMPILER_HAS_FLOAT16
302 explicit Expr(_Float16 x)
303 : IRHandle(Internal::FloatImm::make(Float(16), (double)x)) {
304 }
305#endif
306 Expr(float x)
307 : IRHandle(Internal::FloatImm::make(Float(32), x)) {
308 }
309 explicit Expr(double x)
310 : IRHandle(Internal::FloatImm::make(Float(64), x)) {
311 }
312 // @}
313
314 /** Make an expression representing a const string (i.e. a StringImm) */
315 Expr(const std::string &s)
316 : IRHandle(Internal::StringImm::make(s)) {
317 }
318
319 /** Override get() to return a BaseExprNode * instead of an IRNode * */
322 return (const Internal::BaseExprNode *)ptr;
323 }
324
325 /** Get the type of this expression node */
327 Type type() const {
328 return get()->type;
329 }
330};
331
332/** This lets you use an Expr as a key in a map of the form
333 * map<Expr, Foo, ExprCompare> */
335 bool operator()(const Expr &a, const Expr &b) const {
336 return a.get() < b.get();
337 }
338};
339
340/** A single-dimensional span. Includes all numbers between min and
341 * (min + extent - 1). */
342struct Range {
344
345 Range() = default;
346 Range(const Expr &min_in, const Expr &extent_in);
347};
348
349/** A multi-dimensional box. The outer product of the elements */
350typedef std::vector<Range> Region;
351
352/** An enum describing different address spaces to be used with Func::store_in. */
353enum class MemoryType {
354 /** Let Halide select a storage type automatically */
355 Auto,
356
357 /** Heap/global memory. Allocated using halide_malloc, or
358 * halide_device_malloc */
359 Heap,
360
361 /** Stack memory. Allocated using alloca. Requires a constant
362 * size. Corresponds to per-thread local memory on the GPU. If all
363 * accesses are at constant coordinates, may be promoted into the
364 * register file at the discretion of the register allocator. */
365 Stack,
366
367 /** Register memory. The allocation should be promoted into the
368 * register file. All stores must be at constant coordinates. May
369 * be spilled to the stack at the discretion of the register
370 * allocator. */
371 Register,
372
373 /** Allocation is stored in GPU shared memory. Also known as
374 * "local" in OpenCL, and "threadgroup" in metal. Can be shared
375 * across GPU threads within the same block. */
376 GPUShared,
377
378 /** Allocation is stored in GPU texture memory and accessed through
379 * hardware sampler */
381
382 /** Allocate Locked Cache Memory to act as local memory */
384 /** Vector Tightly Coupled Memory. HVX (Hexagon) local memory available on
385 * v65+. This memory has higher performance and lower power. Ideal for
386 * intermediate buffers. Necessary for vgather-vscatter instructions
387 * on Hexagon */
388 VTCM,
389
390 /** AMX Tile register for X86. Any data that would be used in an AMX matrix
391 * multiplication must first be loaded into an AMX tile register. */
392 AMXTile,
393};
394
395namespace Internal {
396
397/** An enum describing a type of loop traversal. Used in schedules,
398 * and in the For loop IR node. Serial is a conventional ordered for
399 * loop. Iterations occur in increasing order, and each iteration must
400 * appear to have finished before the next begins. Parallel, GPUBlock,
401 * and GPUThread are parallel and unordered: iterations may occur in
402 * any order, and multiple iterations may occur
403 * simultaneously. Vectorized and GPULane are parallel and
404 * synchronous: they act as if all iterations occur at the same time
405 * in lockstep. */
406enum class ForType {
407 Serial,
408 Parallel,
410 Unrolled,
411 Extern,
412 GPUBlock,
413 GPUThread,
414 GPULane,
415};
416
417/** Check if for_type executes for loop iterations in parallel and unordered. */
419
420/** Returns true if for_type executes for loop iterations in parallel. */
421bool is_parallel(ForType for_type);
422
423/** Returns true if for_type is GPUBlock, GPUThread, or GPULane. */
424bool is_gpu(ForType for_type);
425
426/** A reference-counted handle to a statement node. */
427struct Stmt : public IRHandle {
428 Stmt() = default;
430 : IRHandle(n) {
431 }
432
433 /** Override get() to return a BaseStmtNode * instead of an IRNode * */
435 const BaseStmtNode *get() const {
436 return (const Internal::BaseStmtNode *)ptr;
437 }
438
439 /** This lets you use a Stmt as a key in a map of the form
440 * map<Stmt, Foo, Stmt::Compare> */
441 struct Compare {
442 bool operator()(const Stmt &a, const Stmt &b) const {
443 return a.ptr < b.ptr;
444 }
445 };
446};
447
448} // namespace Internal
449} // namespace Halide
450
451#endif
#define HALIDE_ALWAYS_INLINE
Support classes for reference-counting via intrusive shared pointers.
Defines halide types.
A base class for passes over the IR which modify it (e.g.
Definition IRMutator.h:26
A base class for algorithms that need to recursively walk over the IR.
Definition IRVisitor.h:19
A class representing a reference count to be used with IntrusivePtr.
constexpr IRNodeType StrongestExprNodeType
Definition Expr.h:81
ForType
An enum describing a type of loop traversal.
Definition Expr.h:406
RefCount & ref_count< IRNode >(const IRNode *t) noexcept
Definition Expr.h:117
bool is_gpu(ForType for_type)
Returns true if for_type is GPUBlock, GPUThread, or GPULane.
bool is_unordered_parallel(ForType for_type)
Check if for_type executes for loop iterations in parallel and unordered.
bool is_parallel(ForType for_type)
Returns true if for_type executes for loop iterations in parallel.
void destroy< IRNode >(const IRNode *t)
Definition Expr.h:122
IRNodeType
All our IR node types get unique IDs for the purposes of RTTI.
Definition Expr.h:25
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
Type BFloat(int bits, int lanes=1)
Construct a floating-point type in the bfloat format.
Definition Type.h:556
Type UInt(int bits, int lanes=1)
Constructing an unsigned integer type.
Definition Type.h:546
Type Float(int bits, int lanes=1)
Construct a floating-point type.
Definition Type.h:551
@ Internal
Not visible externally, similar to 'static' linkage in C.
Type Int(int bits, int lanes=1)
Constructing a signed integer type.
Definition Type.h:541
std::vector< Range > Region
A multi-dimensional box.
Definition Expr.h:350
MemoryType
An enum describing different address spaces to be used with Func::store_in.
Definition Expr.h:353
@ Auto
Let Halide select a storage type automatically.
@ Register
Register memory.
@ Stack
Stack memory.
@ VTCM
Vector Tightly Coupled Memory.
@ AMXTile
AMX Tile register for X86.
@ LockedCache
Allocate Locked Cache Memory to act as local memory.
@ Heap
Heap/global memory.
@ GPUTexture
Allocation is stored in GPU texture memory and accessed through hardware sampler.
@ GPUShared
Allocation is stored in GPU shared memory.
unsigned __INT64_TYPE__ uint64_t
signed __INT64_TYPE__ int64_t
signed __INT32_TYPE__ int32_t
unsigned __INT8_TYPE__ uint8_t
unsigned __INT16_TYPE__ uint16_t
unsigned __INT32_TYPE__ uint32_t
signed __INT16_TYPE__ int16_t
signed __INT8_TYPE__ int8_t
This lets you use an Expr as a key in a map of the form map<Expr, Foo, ExprCompare>
Definition Expr.h:334
bool operator()(const Expr &a, const Expr &b) const
Definition Expr.h:335
A fragment of Halide syntax.
Definition Expr.h:258
Expr(float x)
Definition Expr.h:306
HALIDE_ALWAYS_INLINE Expr()=default
Make an undefined expression.
Expr(int32_t x)
Definition Expr.h:277
Expr(bfloat16_t x)
Definition Expr.h:298
Expr(uint32_t x)
Definition Expr.h:289
Expr(const std::string &s)
Make an expression representing a const string (i.e.
Definition Expr.h:315
HALIDE_ALWAYS_INLINE Type type() const
Get the type of this expression node.
Definition Expr.h:327
HALIDE_ALWAYS_INLINE const Internal::BaseExprNode * get() const
Override get() to return a BaseExprNode * instead of an IRNode *.
Definition Expr.h:321
Expr(int64_t x)
Definition Expr.h:280
Expr(int16_t x)
Definition Expr.h:274
Expr(uint64_t x)
Definition Expr.h:292
Expr(uint16_t x)
Definition Expr.h:286
Expr(double x)
Definition Expr.h:309
Expr(int8_t x)
Make an expression representing numeric constants of various types.
Definition Expr.h:271
HALIDE_ALWAYS_INLINE Expr(const Internal::BaseExprNode *n)
Make an expression from a concrete expression node pointer (e.g.
Definition Expr.h:265
Expr(uint8_t x)
Definition Expr.h:283
Expr(float16_t x)
Definition Expr.h:295
A base class for expression nodes.
Definition Expr.h:143
virtual Expr mutate_expr(IRMutator *v) const =0
BaseExprNode(IRNodeType t)
Definition Expr.h:144
IR nodes are split into expressions and statements.
Definition Expr.h:134
BaseStmtNode(IRNodeType t)
Definition Expr.h:135
virtual Stmt mutate_stmt(IRMutator *v) const =0
We use the "curiously recurring template pattern" to avoid duplicated code in the IR Nodes.
Definition Expr.h:158
~ExprNode() override=default
Expr mutate_expr(IRMutator *v) const override
void accept(IRVisitor *v) const override
We use the visitor pattern to traverse IR nodes throughout the compiler, so we have a virtual accept ...
Floating point constants.
Definition Expr.h:236
static const IRNodeType _node_type
Definition Expr.h:241
static const FloatImm * make(Type t, double value)
Represents a location where storage will be hoisted to for a Func / Realize node with a given name.
Definition IR.h:945
IR nodes are passed around opaque handles to them.
Definition Expr.h:180
void accept(IRVisitor *v) const
Dispatch to the correct visitor method for this node.
Definition Expr.h:192
HALIDE_ALWAYS_INLINE IRHandle()=default
const T * as() const
Downcast this ir node to its actual type (e.g.
Definition Expr.h:205
IRNodeType node_type() const
Definition Expr.h:212
HALIDE_ALWAYS_INLINE IRHandle(const IRNode *p)
Definition Expr.h:185
The abstract base classes for a node in the Halide IR.
Definition Expr.h:84
virtual ~IRNode()=default
virtual void accept(IRVisitor *v) const =0
We use the visitor pattern to traverse IR nodes throughout the compiler, so we have a virtual accept ...
IRNodeType node_type
Each IR node subclass has a unique identifier.
Definition Expr.h:113
RefCount ref_count
These classes are all managed with intrusive reference counting, so we also track a reference count.
Definition Expr.h:101
IRNode(IRNodeType t)
Definition Expr.h:91
Integer constants.
Definition Expr.h:218
static const IRNodeType _node_type
Definition Expr.h:223
static const IntImm * make(Type t, int64_t value)
Intrusive shared pointers have a reference count (a RefCount object) stored in the class itself.
This lets you use a Stmt as a key in a map of the form map<Stmt, Foo, Stmt::Compare>
Definition Expr.h:441
bool operator()(const Stmt &a, const Stmt &b) const
Definition Expr.h:442
A reference-counted handle to a statement node.
Definition Expr.h:427
Stmt(const BaseStmtNode *n)
Definition Expr.h:429
HALIDE_ALWAYS_INLINE const BaseStmtNode * get() const
Override get() to return a BaseStmtNode * instead of an IRNode *.
Definition Expr.h:435
void accept(IRVisitor *v) const override
We use the visitor pattern to traverse IR nodes throughout the compiler, so we have a virtual accept ...
Stmt mutate_stmt(IRMutator *v) const override
~StmtNode() override=default
String constants.
Definition Expr.h:245
static const StringImm * make(const std::string &val)
static const IRNodeType _node_type
Definition Expr.h:250
Unsigned integer constants.
Definition Expr.h:227
static const IRNodeType _node_type
Definition Expr.h:232
static const UIntImm * make(Type t, uint64_t value)
A single-dimensional span.
Definition Expr.h:342
Range()=default
Expr min
Definition Expr.h:343
Expr extent
Definition Expr.h:343
Range(const Expr &min_in, const Expr &extent_in)
Types in the halide type system.
Definition Type.h:283
Class that provides a type that implements half precision floating point using the bfloat16 format.
Definition Float16.h:158
Class that provides a type that implements half precision floating point (IEEE754 2008 binary16) in s...
Definition Float16.h:17